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toc:
- title: Overview
path: /devices/graphics/
- title: Architecture
section:
- title: Overview
path: /devices/graphics/architecture
- title: BufferQueue
path: /devices/graphics/arch-bq-gralloc
- title: SurfaceFlinger and HWC
path: /devices/graphics/arch-sf-hwc
- title: Surface and SurfaceHolder
path: /devices/graphics/arch-sh
- title: OpenGL ES
path: /devices/graphics/arch-egl-opengl
- title: OpenGLRenderer Configuration
path: /devices/graphics/renderer
- title: Vulkan
path: /devices/graphics/arch-vulkan
- title: SurfaceView
path: /devices/graphics/arch-sv-glsv
- title: SurfaceTexture
path: /devices/graphics/arch-st
- title: TextureView
path: /devices/graphics/arch-tv
- title: Game Loops
path: /devices/graphics/arch-gameloops
- title: Implementation
section:
- title: Overview
path: /devices/graphics/implement
- title: Hardware Composer HAL
path: /devices/graphics/implement-hwc
- title: VSYNC
path: /devices/graphics/implement-vsync
- title: Vulkan
path: /devices/graphics/implement-vulkan
- title: Virtual Displays
path: /devices/graphics/implement-vdisplays
- title: OpenGL ES Testing
section:
- title: Overview
path: /devices/graphics/testing
- title: Building Test Programs
path: /devices/graphics/build-tests
- title: Porting the Test Framework
path: /devices/graphics/port-tests
- title: Running the Tests
path: /devices/graphics/run-tests
- title: Automating the Tests
path: /devices/graphics/automate-tests
- title: Using Special Test Groups
path: /devices/graphics/test-groups
- title: Integrating with Android CTS
path: /devices/graphics/cts-integration
- title: Tracing Window Transitions
path: /devices/graphics/tracing-win-transitions
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