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/*
* vk_handler.cpp - vulkan image handler class
*
* Copyright (c) 2017 Intel Corporation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* Author: Wind Yuan <feng.yuan@intel.com>
*/
#include "vk_handler.h"
#include "vk_device.h"
#include "vk_video_buf_allocator.h"
namespace XCam {
VKHandler::VKHandler (const SmartPtr<VKDevice> &dev, const char* name)
: ImageHandler (name)
, _device (dev)
{
}
VKHandler::~VKHandler ()
{
}
XCamReturn
VKHandler::finish ()
{
if (_device.ptr ())
_device->compute_queue_wait_idle ();
return XCAM_RETURN_NO_ERROR;
}
XCamReturn
VKHandler::terminate ()
{
finish ();
return ImageHandler::terminate ();
}
SmartPtr<BufferPool>
VKHandler::create_allocator ()
{
return new VKVideoBufAllocator (_device);
}
}
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