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diff --git a/en/setup/faqs.html b/en/setup/faqs.html new file mode 100644 index 00000000..938f07c5 --- /dev/null +++ b/en/setup/faqs.html @@ -0,0 +1,328 @@ +<html devsite> + <head> + <title>Frequently Asked Questions</title> + <meta name="project_path" value="/_project.yaml" /> + <meta name="book_path" value="/_book.yaml" /> + </head> + <body> + <!-- + Copyright 2017 The Android Open Source Project + + Licensed under the Apache License, Version 2.0 (the "License"); + you may not use this file except in compliance with the License. + You may obtain a copy of the License at + + http://www.apache.org/licenses/LICENSE-2.0 + + Unless required by applicable law or agreed to in writing, software + distributed under the License is distributed on an "AS IS" BASIS, + WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + See the License for the specific language governing permissions and + limitations under the License. + --> + + + +<a name="top"></a> +<p>Please see the <a +href="http://developer.android.com/guide/faq/index.html">Android FAQs</a> on +developer.android.com for answers to other common questions. + +<h2 id="open-source">Open Source</h2> +<h3 id="what-is-the-android-open-source-project">What is the Android Open Source Project?</h3> +<p>We use the phrase "Android Open Source Project" or "AOSP" to refer to the +people, the processes, and the source code that make up Android.</p> +<p>The people oversee the project and develop the actual source code. The +processes refer to the tools and procedures we use to manage the development +of the software. The net result is the source code you can use to build +mobile phones and other devices.</p> +<h3 id="why-did-we-open-the-android-source-code">Why did we open the Android source code?</h3> +<p>Google started the Android project in response to our own experiences +launching mobile apps. We wanted to make sure there would always be an +open platform available for carriers, OEMs, and developers to use to make +their innovative ideas a reality. We also wanted to make sure there was no +central point of failure, so no single industry player could restrict or control +the innovations of any other. The single most important goal of the Android +Open Source Project (AOSP) is to make sure that the open source Android +software is implemented as widely and compatibly as possible, to everyone's +benefit.</p> +<h3 id="what-kind-of-open-source-project-is-android">What kind of open source project is Android?</h3> +<p>Google oversees the development of the core Android open source platform +and works to create robust developer and user communities. For the most part, +the Android source code is licensed under the permissive Apache Software +License 2.0, rather than a "copyleft" license. The main reason for this is +because our most important goal is widespread adoption of the software, and +we believe that the ASL2.0 license best achieves that goal.</p> +<p>You can find more information on this topic on our <a href="/setup/licenses.html">Licenses</a> page.</p> +<h3 id="why-is-google-in-charge-of-android">Why is Google in charge of Android?</h3> +<p>Launching a software platform is complex. Openness is vital to the +long-term success of a platform, since openness is required to attract +investment from developers and ensure a level playing field. However, the +platform itself must also be a compelling product to users.</p> +<p>That's why Google has committed the professional engineering resources +necessary to ensure that Android is a fully competitive software platform. +Google treats the Android project as a full-scale product development +operation and strikes the business deals necessary to make sure great +devices running Android actually make it to market.</p> +<p>By making sure Android is a success with users, we help ensure the +vitality of Android as a platform and as an open source project. After all, +who wants the source code to an unsuccessful product?</p> +<p>Google's goal is to ensure a successful ecosystem around Android. Of course, no +one is required to participate. We opened the Android source code +so anyone can modify and distribute the software to meet their own needs.</p> +<h3 id="what-is-googles-overall-strategy-for-android-product-development">What is Google's overall strategy for Android product development?</h3> +<p>We aim to release great devices into a competitive marketplace. We +then incorporate the innovations and enhancements we made into the core +platform as the next version.</p> +<p>In practice, this means the Android engineering team typically focuses +on a small number of "flagship" devices and develops the next version of +the Android software to support those product launches. These flagship +devices absorb much of the product risk and blaze a trail for the broad OEM +community, who follow up with many more devices that take advantage of the +new features. In this way, we make sure the Android platform evolves +according to the actual needs of real-world devices.</p> +<h3 id="how-is-the-android-software-developed">How is the Android software developed?</h3> +<p>Each platform version of Android (such as 1.5, 1.6, and so on) has a +corresponding branch in the open source tree. At any given moment, the most +recent such branch will be considered the "current stable" branch version. +This current stable branch is the one that manufacturers port to their +devices. This branch is kept suitable for release at all times.</p> +<p>Simultaneously, there is also a "current experimental" branch, which is +where speculative contributions, such as large next-generation features, are +developed. Bug fixes and other contributions can be included in the current +stable branch from the experimental branch as appropriate.</p> +<p>Finally, Google works on the next version of the Android platform in tandem +with developing a flagship device. This branch pulls in changes from the +experimental and stable branches as appropriate.</p> +<p>You can find more information on this topic at our <a href="/setup/code-lines.html">Codelines, +Branches and Releases</a> page.</p> +<h3 id="why-are-parts-of-android-developed-in-private">Why are parts of Android developed in private?</h3> +<p>It typically takes more than a year to bring a device to market. And, of course, +device manufacturers want to ship the latest software they can. Developers, +meanwhile, don't want to constantly track new versions of the +platform when writing apps. Both groups experience a tension between +shipping products and not wanting to fall behind.</p> +<p>To address this, some parts of the next version of Android including the +core platform APIs are developed in a private branch. These APIs constitute +the next version of Android. Our aim is to focus attention on the current +stable version of the Android source code while we create the next version +of the platform. This allows developers +and OEMs to use a single version without tracking unfinished +future work just to keep up. Other parts of the Android system that aren't +related to application compatibility are developed in the open, however. +It's our intention to move more of these parts to open development over +time.</p> +<h3 id="when-are-source-code-releases-made">When are source code releases made?</h3> +<p>When they are ready. Releasing the source code is a fairly complex process. +Some parts of Android are developed in the open, +so that source code is always available. Other parts are developed first in +a private tree, and that source code is released when the next platform +version is ready.</p> +<p>In some releases, core platform APIs will be ready far enough in advance +that we can push the source code out for an early look prior to the +device's release; however in other releases, this isn't possible. In all cases, we +release the platform source when we feel the version has stabilized enough, +and when the development process permits.</p> +<h3 id="what-is-involved-in-releasing-the-source-code-for-a-new-android-version">What is involved in releasing the source code for a new Android version?</h3> +<p>Releasing the source code for a new version of the Android platform is a +significant process. First, the software gets built into a system image for +a device and put through various forms of certification, including +government regulatory certification for the regions the phones will be +deployed. It also goes through operator testing. This is an important phase +of the process, since it helps shake out a lot of software bugs.</p></p> +<p>Once the release is approved by the regulators and operators, the +manufacturer begins mass producing devices, and we turn to releasing the +source code.</p> +<p>Simultaneous to mass production, the Google team kicks off several efforts +to prepare the open source release. These efforts include making final API changes, +updating documentation (to reflect any modifications that were made during +qualification testing, for example), preparing an SDK for the new version, +and launching the platform compatibility information.</p> +<p>Also included is a final legal sign-off to release the code into open +source. Just as open source contributors are required to sign a Contributors +License Agreement attesting to their intellectual property ownership of their +contribution, Google too must verify it is clear to make contributions.</p> +<p>From the time mass production begins, the software release process +usually takes around a month. This often places source code releases +around the same time the devices reach users.</p> +<h3 id="how-does-the-aosp-relate-to-the-android-compatibility-program">How does the AOSP relate to the Android Compatibility Program?</h3> +<p>The Android Open Source Project maintains the Android software, and +develops new versions. Since it's open source, this software can be used for +any purpose, including to develop devices that are not compatible with other +devices based on the same source.</p> +<p>The function of the Android Compatibility Program is to define a baseline +implementation of Android that is compatible with third-party apps written +by developers. Devices that are "Android compatible" may participate in the +Android ecosystem, including Google Play; devices that don't meet the +compatibility requirements exist outside that ecosystem.</p> +<p>In other words, the Android Compatibility Program is how we separate +"Android-compatible devices" from devices that merely run derivatives of the +source code. We welcome all uses of the Android source code, but only +Android-compatible devices -- as defined and tested by the Android +Compatibility Program -- may participate in the Android ecosystem.</p> +<h3 id="how-can-i-contribute-to-android">How can I contribute to Android?</h3> +<p>There are a number of ways you can contribute to Android. You can report +bugs, write apps for Android, or contribute source code to the Android +Open Source Project.</p> +<p>There are some limits to the kinds of code contributions we are willing or +able to accept. For instance, someone might want to contribute an +alternative application API, such as a full C++-based environment. We would +decline that contribution, since Android encourages applications to be run +in the ART runtime. Similarly, we won't accept contributions such as GPL +or LGPL libraries that are incompatible with our licensing goals.</p> +<p>We encourage those interested in contributing source code to contact us +via the channels listed on the <a href="/setup/community.html"> +Android Community</a> page prior to beginning any work. You can find more +information on this topic from the <a href="/setup/contributing.html"> +Contributing</a> page.</p> +<h3 id="how-do-i-become-an-android-committer">How do I become an Android committer?</h3> +<p>The Android Open Source Project doesn't really have a notion of a +"committer". All contributions -- including those authored by Google +employees -- go through a web-based system known as "gerrit" that's part of +the Android engineering process. This system works in tandem with the git +source code management system to cleanly manage source code +contributions.</p> +<p>Once submitted, changes need to be accepted by a designated Approver. +Approvers are typically Google employees, but the same approvers are +responsible for all submissions, regardless of origin.</p> +<p>You can find more information on this topic at the <a href="submit-patches.html">Submitting Patches</a> page.</p> +<a href="#top">Back to top</a> +<h2 id="compatibility">Compatibility</h2> +<h3 id="what-does-compatibility-mean">What does "compatibility" mean?</h3> +<p>We define an "Android-compatible device" as one that can run any +application written by third-party developers using the Android SDK and NDK. +We use this as a filter to separate devices that can participate in the +Android app ecosystem and those that cannot. Devices that are properly +compatible can seek approval to use the Android trademark. Devices that are +not compatible are merely derived from the Android source code and may not +use the Android trademark.</p> +<p>In other words, compatibility is a prerequisite to participate in the +Android apps ecosystem. Anyone is welcome to use the Android source code. +But if the device isn't compatible, it's not considered part of the Android +ecosystem.</p> +<h3 id="what-is-the-role-of-google-play-in-compatibility">What is the role of Google Play in compatibility?</h3> +<p>Devices that are Android compatible may seek to license the Google Play +client software. This allows them to become part of the Android app +ecosystem, enabling their users to download developers' apps from a catalog +shared by all compatible devices. This option isn't available to devices +that aren't compatible.</p> +<h3 id="what-kinds-of-devices-can-be-android-compatible">What kinds of devices can be Android compatible?</h3> +<p>The Android software can be ported to many different kinds of devices, +including some on which third-party apps won't run properly. The +<a href="/compatibility/index.html">Android Compatibility Definition +Document</a> (CDD) spells out the specific device configurations that will be +considered compatible.</p> +<p>For example, though the Android source code could be ported to run on a +phone that doesn't have a camera, the CDD requires all phones to have a camera. +This allows developers to rely on a consistent set of capabilities when writing their apps.</p> +<p>The CDD will evolve over time to reflect market realities. For instance, +version 1.6 of the CDD supports only cell phones. But the 2.1 CDD allows devices +to omit telephony hardware, enabling non-phone devices such as tablet-style music +players to be compatible. As we make these changes, we will also +augment Google Play to allow developers to retain control over where +their apps are available. To continue the telephony example, an app that +manages SMS text messages would not be useful on a media player, so Google +Play allows the developer to restrict that app exclusively to phone +devices.</p> +<h3 id="if-my-device-is-compatible-does-it-automatically-have-access-to-google-play-and-branding">If my device is compatible, does it automatically have access to Google Play and branding?</h3> +<p>Google Play is a service operated by Google. Achieving compatibility is +a prerequisite for obtaining access to the Google Play software and branding. +Device manufacturers should complete the contact form included in <a +href="/compatibility/contact-us#for-business-inquiries">licensing Google Mobile +Services</a> to seek access to Google Play. We will be in contact if we can +help you.</p> +<h3 id="if-i-am-not-a-manufacturer-how-can-i-get-google-play">If I am not a manufacturer, how can I get Google Play?</h3> +<p>Google Play is only licensed to handset manufacturers shipping devices. +For questions about specific cases, contact <a +href="mailto:android-partnerships@google.com">android-partnerships@google.com</a>.</p> +<h3 id="how-can-i-get-access-to-the-google-apps-for-android-such-as-maps">How can I get access to the Google apps for Android, such as Maps?</h3> +<p>The Google apps for Android, such as YouTube, Google Maps, +Gmail, and more, are Google properties that are not part of Android and +are licensed separately. Contact <a +href="mailto:android-partnerships@google.com">android-partnerships@google.com</a> +for inquiries related to those apps.</p> +<h3 id="is-compatibility-mandatory">Is compatibility mandatory?</h3> +<p>No. The Android Compatibility Program is optional. Since the Android source +code is open, anyone can use it to build any kind of device. However, if manufacturers +wish to use the Android name with their products, or want access to Google Play, +they must first demonstrate their devices are compatible.</p> +<h3 id="how-much-does-compatibility-certification-cost">How much does compatibility certification cost?</h3> +<p>There is no cost to obtain Android compatibility for a device. The +Compatibility Test Suite is open source and available to anyone for device testing.</p> +<h3 id="how-long-does-compatibility-take">How long does compatibility take?</h3> +<p>The process is automated. The Compatibility Test Suite generates a report +that can be provided to Google to verify compatibility. Eventually we intend +to provide self-service tools to upload these reports to a public database.</p> +<h3 id="who-determines-what-will-be-part-of-the-compatibility-definition">Who determines what will be part of the compatibility definition?</h3> +<p>Since Google is responsible for the overall direction of Android as a +platform and product, Google maintains the Compatibility Definition Document +for each release. We draft the CDD for a new Android version in consultation +with various OEMs who provide input on its contents.</p> +<h3 id="how-long-will-each-android-version-be-supported-for-new-devices">How long will each Android version be supported for new devices?</h3> +<p>Since Android's code is open source, we can't prevent someone from using an +old version to launch a device. Instead, Google chooses not to license the +Google Play client software for use on versions that are considered +obsolete. This allows anyone to continue to ship old versions of Android, +but those devices won't use the Android name and will exist outside the +Android apps ecosystem, just as if they were non-compatible.</p> +<h3 id="can-a-device-have-a-different-user-interface-and-still-be-compatible">Can a device have a different user interface and still be compatible?</h3> +<p>The Android Compatibility Program determines whether a device can run +third-party applications. The user interface components shipped with a +device (such as home screen, dialer, color scheme, and so on) do not +generally have much effect on third-party apps. As such, device builders are +free to customize the user interface as much as they like. The Compatibility +Definition Document does restrict the degree to which OEMs may alter the +system user interface for areas that do impact third-party apps.</p> +<h3 id="when-are-compatibility-definitions-released-for-new-android-versions">When are compatibility definitions released for new Android versions?</h3> +<p>Our goal is to release new versions of Android Compatibility Definition +Documents (CDDs) once the corresponding Android platform version has +converged enough to permit it. While we can't release a final draft of a CDD +for an Android software version before the first flagship device ships with +that software, final CDDs will always be released after the first device. +However, wherever practical we will make draft versions of CDDs available.</p> +<h3 id="how-are-device-manufacturers-compatibility-claims-validated">How are device manufacturers' compatibility claims validated?</h3> +<p>There is no validation process for Android device compatibility. However, +if the device is to include Google Play, Google will typically validate +the device for compatibility before agreeing to license the Google Play client +software.</p> +<h3 id="what-happens-if-a-device-that-claims-compatibility-is-later-found-to-have-compatibility-problems">What happens if a device that claims compatibility is later found to have compatibility problems?</h3> +<p>Typically, Google's relationships with Google Play licensees allow us to +ask them to release updated system images that fix the problems.</p> +<a href="#top">Back to top</a> +<h2 id="compatibility-test-suite">Compatibility Test Suite</h2> +<h3 id="what-is-the-purpose-of-the-cts">What is the purpose of the CTS?</h3> +<p>The Compatibility Test Suite is a tool used by device manufacturers to help +ensure their devices are compatible, and to report test results for +validations. The CTS is intended to be run frequently by OEMs throughout the +engineering process to catch compatibility issues early.</p> +<h3 id="what-kinds-of-things-does-the-cts-test">What kinds of things does the CTS test?</h3> +<p>The CTS currently tests that all of the supported Android strong-typed APIs +are present and behave correctly. It also tests other non-API system +behaviors such as application lifecycle and performance. We plan to add +support in future CTS versions to test "soft" APIs such as Intents as +well.</p> +<h3 id="will-the-cts-reports-be-made-public">Will the CTS reports be made public?</h3> +<p>Yes. While not currently implemented, Google intends to provide web-based +self-service tools for OEMs to publish CTS reports so that they can be +viewed by anyone. CTS reports can be shared as widely as manufacturers +prefer.</p> +<h3 id="how-is-the-cts-licensed">How is the CTS licensed?</h3> +<p>The CTS is licensed under the same Apache Software License 2.0 that the +bulk of Android uses.</p> +<h3 id="does-the-cts-accept-contributions">Does the CTS accept contributions?</h3> +<p>Yes please! The Android Open Source Project accepts contributions to +improve the CTS in the same way as for any other component. In fact, +improving the coverage and quality of the CTS test cases is one of the best +ways to help out Android.</p> +<h3 id="can-anyone-use-the-cts-on-existing-devices">Can anyone use the CTS on existing devices?</h3> +<p>The Compatibility Definition Document requires that compatible devices +implement the 'adb' debugging utility. This means that any compatible device +-- including ones available at retail -- must be able to run the CTS +tests.</p> +<h3 id="are-codecs-verified">Are codecs verified by CTS?</h3> +<p>Yes. All mandatory codecs are verified by CTS.</p> + +<a href="#top">Back to top</a> + + </body> +</html> |