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Author
2020-09-28
Merge commit 'aosp/v2020.3' into update-shaderc
ndk-r22-beta1
ndk-r22
ndk-release-r22
David Neto
2020-09-02
Finalize SPIRV-Tools v2020.3
Ryan Harrison
2020-09-01
Roll 3 dependencies and update expectations (#1133)
Ryan Harrison
2020-08-25
Roll 4 dependencies and updated expectations (#1132)
Ryan Harrison
2020-08-21
Merge "Merge tag 'v2020.2' into update-shaderc" into master-ndk
Treehugger Robot
2020-08-17
Roll 4 dependencies (#1131)
Ryan Harrison
2020-08-13
Add support for Dawn using deprecated Options constructor (#1130)
Ryan Harrison
2020-08-10
Roll 5 dependencies and update expectations (#1129)
Ryan Harrison
2020-07-29
Update some language usage. (#1124)
dan sinclair
2020-07-28
Adding support for the additional fixed sample mask in MSL (#1120)
ponitka
2020-07-27
Rolling 2 dependencies and updating expectations (#1121)
Ryan Harrison
2020-07-27
Clean up issues discovered by Infer
Ryan Harrison
2020-07-23
Merge tag 'v2020.2' into update-shaderc
David Neto
2020-07-23
Start shaderc v2020.3 development
David Neto
2020-07-23
Finalize shaderc v2020.2
David Neto
2020-07-23
Update CHANGES
David Neto
2020-07-23
Roll third_party/glslang/ 9eef54b25..3ee5f2f1d (11 commits)
David Neto
2020-07-23
Use the non-posix MinGW compiler as fallback (#1117)
David Neto
2020-07-22
glslc: Add -mfmt=wgsl output format option (#1110)
David Neto
2020-07-20
Roll 5 dependencies and update expectations (#1111)
Ryan Harrison
2020-07-20
Update license-checker.cfg with simplified rules (#1107)
Ben Clayton
2020-07-18
Mingw - use `posix` toolchain flavor (#1108)
Ben Clayton
2020-07-17
Kokoro: Migrate linux bots to ubuntu docker image
Ben Clayton
2020-07-17
License checker (#1104)
Ben Clayton
2020-07-14
Roll 5 dependencies (#1102)
Ryan Harrison
2020-07-13
Add CMake support for buildint Tint in third_party (#1090)
David Neto
2020-07-13
Roll-deps: effcee trunk is "main" now (#1096)
David Neto
2020-07-13
Improve how GN finds auto-generated SPIRV-Tools headers (#1101)
Jiajie Hu
2020-07-08
Remove pushing / popping -fPIC for glslang (#1098)
Ben Clayton
2020-07-07
Roll 6 dependencies and update expectations. (#1097)
Ryan Harrison
2020-07-06
glslc and spvc understand -h as the same as --help (#1089)
David Neto
2020-07-03
Glslang third party build needs -fPIC (#1093)
David Neto
2020-07-01
Add interface for enabling 16-bit types (#1091)
xhcao
2020-06-23
Roll 5 dependencies and update tests/expectations (#1087)
Ryan Harrison
2020-06-17
Add support for different default/trunks in roll-deps (#1086)
upstream-master
Ryan Harrison
2020-06-15
Rolling 5 dependencies (#1085)
Ryan Harrison
2020-06-15
Add minimum buffer size for dawn reflection (#1084)
Idan Raiter
2020-06-10
Update for Glslang generator version number 9 (#1083)
David Neto
2020-06-10
Rolling 5 dependencies and update expectations (#1081)
Ryan Harrison
2020-06-10
Remove infrastructure for and references to VS2013 (#1082)
Ryan Harrison
2020-06-09
Start shaderc v2020.2
Ryan Harrison
2020-06-09
Finalize shaderc v2020.1
Ryan Harrison
2020-06-01
Rolling 5 dependencies (#1078)
Ryan Harrison
2020-06-01
Support forcing storage buffers to be always declared as UAV. (#1076)
Bryan B
2020-06-01
Roll third_party/spirv-cross/ 61cddd630..d385bf096 (4 commits) (#1077)
Ryan Harrison
2020-05-28
Merge remote-tracking branch 'aosp/upstream-master' into update-shaderc
David Neto
2020-05-26
Rolling 4 dependencies and expectations (#1074)
Ryan Harrison
2020-05-21
Rolling 6 dependencies and update expectations (#1073)
Ryan Harrison
2020-05-11
Rolling 4 dependencies (#1062)
Ryan Harrison
2020-05-11
Only add -fPIC if supported by the compiler. (#1061)
Chinmay Garde
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