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2021-11-30Snap for 7956253 from 355eca4c47809879a76335f670f9e48e0849dc05 to ndk-r24-rel...ndk-r24-rc1ndk-r24-beta2ndk-r24ndk-r24-releaseAndroid Build Coastguard Worker
2021-11-30Snap for 7952770 from 36f155040f5a4db1aa56e2cd25ac47dca9f57819 to ndk-r24-rel...Android Build Coastguard Worker
2021-11-29Snap for 7952770 from 36f155040f5a4db1aa56e2cd25ac47dca9f57819 to ndk-r24-rel...Android Build Coastguard Worker
2021-11-11Merge commit '315d39d082875047f4fbd004e6eedef14ff2db24' into update-shadercndk-r25-beta3ndk-r25-beta2ndk-r25-beta1David Neto
2021-11-11Finalize v2021.3, update DEPSDavid Neto
2021-11-09Update DEPS: glslang, spirv-tools, spirv-headersDavid Neto
2021-09-24build: add switch to disable copyright checkBob Ellison
2021-08-25Merge commit 'd0d8d7e7ea5074cb107499a73a22ce14bec3fb10' into update-shadercndk-r24-beta1David Neto
2021-08-25Start v2021.3 developmentDavid Neto
2021-08-25Finalize v2021.2David Neto
2021-08-25Update DEPSDavid Neto
2021-07-22Add external COmmon Lisp bindings to README.md (#1209)Ryan Harrison
2021-06-23Merge tag 'v2021.1' into update-shadercDavid Neto
2021-06-21Start Shaderc v2021.2 developmentDavid Neto
2021-06-21Finalize Shaderc v2021.1David Neto
2021-06-21Disable support for OpenGL compatibility profileDavid Neto
2021-06-09Update DEPS for spirv-tools, spirv-headers, and glslang (#1198)Jaebaek Seo
2021-06-07Fix shaderc util test to pass the correct shader_stage (#1197)sriramm-nv
2021-05-31Add explicit copy constructor for string_piece (#1194)Ian McKellar
2021-05-24glslc: main.cc: update help: debug info disclaimer (#1193)Pavel Kalugin
2021-05-10Fixed and reformatted -fauto-combine-image-sampler testDavid Neto
2021-05-10Rename auto-sampled-image to auto-combined-image-samplerDavid Neto
2021-05-10Added -fauto-sampled-textures test and renamed functionsRobin Quint
2021-05-10Exposed GLSLang's option to combine textures and samplers automatically.Robin Quint
2021-05-10glslc tests: handle failure to load .py moduleDavid Neto
2021-05-10Fix typo in README.md (#1189)Rainis Randmaa
2021-04-21Merge commit 'bdd134d1b7eca01925c1919d2ea05fd3cd6843c7' into update-shadercDavid Neto
2021-04-21Start v2021.1 developmentDavid Neto
2021-04-21Finalize v2021.0David Neto
2021-04-21Update DEPSDavid Neto
2021-04-21Update license-checker.cfg with updated license namesBen Clayton
2021-03-15Complete moving io.* to io_shaderc.*Ryan Harrison
2021-03-15Rename io.h to io_shaderc.hDavid Adrian
2021-02-19Merge tag 'v2020.5' into update-shadercDavid Neto
2021-02-19Start Shaderc v2021.0David Neto
2021-02-19Finalize Shaderc v2020.5David Neto
2021-02-19Roll third_party/glslang/ 9325cc013..e56beaee7 (19 commits)David Neto
2021-02-09cmake: add option to skip build the examples (#1170)Jose Quaresma
2021-02-03Fix typoDavid Neto
2021-02-03Improve file+line parsing from Glslang messagesDavid Neto
2021-01-18Deprecate WebGPU SPIRV support (#1167)Ryan Harrison
2021-01-06Roll 4 dependencies (#1165)Ryan Harrison
2020-12-09Start shaderc v2020.5Ryan Harrison
2020-12-09Finalize v2020.4Ryan Harrison
2020-12-09Updated CHANGESRyan Harrison
2020-12-09Rolling 5 dependencies (#1161)Ryan Harrison
2020-12-07Update SPIRV-Tools, SPIRV-Headers, glslang with raytracing fixesDavid Neto
2020-12-02copyright check: Exclude .venv in source treeDavid Neto
2020-12-02Merge remote-tracking branch 'aosp/upstream-main' into update-shadercndk-r23-beta1David Neto
2020-11-23Roll dependencies to support Vulkan raytracingDavid Neto