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Diffstat (limited to 'src/thread_parker/windows/mod.rs')
-rw-r--r--src/thread_parker/windows/mod.rs43
1 files changed, 15 insertions, 28 deletions
diff --git a/src/thread_parker/windows/mod.rs b/src/thread_parker/windows/mod.rs
index 1f5ed23..27028a1 100644
--- a/src/thread_parker/windows/mod.rs
+++ b/src/thread_parker/windows/mod.rs
@@ -11,6 +11,7 @@ use core::{
};
use std::time::Instant;
+mod bindings;
mod keyed_event;
mod waitaddress;
@@ -60,7 +61,7 @@ impl Backend {
Err(global_backend_ptr) => {
unsafe {
// We lost the race, free our object and return the global one
- Box::from_raw(backend_ptr);
+ let _ = Box::from_raw(backend_ptr);
&*global_backend_ptr
}
}
@@ -74,11 +75,13 @@ pub struct ThreadParker {
backend: &'static Backend,
}
-impl ThreadParker {
- pub const IS_CHEAP_TO_CONSTRUCT: bool = true;
+impl super::ThreadParkerT for ThreadParker {
+ type UnparkHandle = UnparkHandle;
+
+ const IS_CHEAP_TO_CONSTRUCT: bool = true;
#[inline]
- pub fn new() -> ThreadParker {
+ fn new() -> ThreadParker {
// Initialize the backend here to ensure we don't get any panics
// later on, which could leave synchronization primitives in a broken
// state.
@@ -90,7 +93,7 @@ impl ThreadParker {
// Prepares the parker. This should be called before adding it to the queue.
#[inline]
- pub fn prepare_park(&self) {
+ unsafe fn prepare_park(&self) {
match *self.backend {
Backend::KeyedEvent(ref x) => x.prepare_park(&self.key),
Backend::WaitAddress(ref x) => x.prepare_park(&self.key),
@@ -100,7 +103,7 @@ impl ThreadParker {
// Checks if the park timed out. This should be called while holding the
// queue lock after park_until has returned false.
#[inline]
- pub fn timed_out(&self) -> bool {
+ unsafe fn timed_out(&self) -> bool {
match *self.backend {
Backend::KeyedEvent(ref x) => x.timed_out(&self.key),
Backend::WaitAddress(ref x) => x.timed_out(&self.key),
@@ -110,7 +113,7 @@ impl ThreadParker {
// Parks the thread until it is unparked. This should be called after it has
// been added to the queue, after unlocking the queue.
#[inline]
- pub unsafe fn park(&self) {
+ unsafe fn park(&self) {
match *self.backend {
Backend::KeyedEvent(ref x) => x.park(&self.key),
Backend::WaitAddress(ref x) => x.park(&self.key),
@@ -121,7 +124,7 @@ impl ThreadParker {
// should be called after it has been added to the queue, after unlocking
// the queue. Returns true if we were unparked and false if we timed out.
#[inline]
- pub unsafe fn park_until(&self, timeout: Instant) -> bool {
+ unsafe fn park_until(&self, timeout: Instant) -> bool {
match *self.backend {
Backend::KeyedEvent(ref x) => x.park_until(&self.key, timeout),
Backend::WaitAddress(ref x) => x.park_until(&self.key, timeout),
@@ -132,7 +135,7 @@ impl ThreadParker {
// necessary to ensure that thread-local ThreadData objects remain valid.
// This should be called while holding the queue lock.
#[inline]
- pub unsafe fn unpark_lock(&self) -> UnparkHandle {
+ unsafe fn unpark_lock(&self) -> UnparkHandle {
match *self.backend {
Backend::KeyedEvent(ref x) => UnparkHandle::KeyedEvent(x.unpark_lock(&self.key)),
Backend::WaitAddress(ref x) => UnparkHandle::WaitAddress(x.unpark_lock(&self.key)),
@@ -148,11 +151,11 @@ pub enum UnparkHandle {
WaitAddress(waitaddress::UnparkHandle),
}
-impl UnparkHandle {
+impl super::UnparkHandleT for UnparkHandle {
// Wakes up the parked thread. This should be called after the queue lock is
// released to avoid blocking the queue for too long.
#[inline]
- pub unsafe fn unpark(self) {
+ unsafe fn unpark(self) {
match self {
UnparkHandle::KeyedEvent(x) => x.unpark(),
UnparkHandle::WaitAddress(x) => x.unpark(),
@@ -163,26 +166,10 @@ impl UnparkHandle {
// Yields the rest of the current timeslice to the OS
#[inline]
pub fn thread_yield() {
- // Note that this is manually defined here rather than using the definition
- // through `winapi`. The `winapi` definition comes from the `synchapi`
- // header which enables the "synchronization.lib" library. It turns out,
- // however that `Sleep` comes from `kernel32.dll` so this activation isn't
- // necessary.
- //
- // This was originally identified in rust-lang/rust where on MinGW the
- // libsynchronization.a library pulls in a dependency on a newer DLL not
- // present in older versions of Windows. (see rust-lang/rust#49438)
- //
- // This is a bit of a hack for now and ideally we'd fix MinGW's own import
- // libraries, but that'll probably take a lot longer than patching this here
- // and avoiding the `synchapi` feature entirely.
- extern "system" {
- fn Sleep(a: u32);
- }
unsafe {
// We don't use SwitchToThread here because it doesn't consider all
// threads in the system and the thread we are waiting for may not get
// selected.
- Sleep(0);
+ bindings::Sleep(0);
}
}