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Diffstat (limited to 'src/i64/i64vec2.rs')
-rw-r--r-- | src/i64/i64vec2.rs | 1235 |
1 files changed, 0 insertions, 1235 deletions
diff --git a/src/i64/i64vec2.rs b/src/i64/i64vec2.rs deleted file mode 100644 index b1355d1..0000000 --- a/src/i64/i64vec2.rs +++ /dev/null @@ -1,1235 +0,0 @@ -// Generated from vec.rs.tera template. Edit the template, not the generated file. - -use crate::{BVec2, I16Vec2, I64Vec3, IVec2, U16Vec2, U64Vec2, UVec2}; - -#[cfg(not(target_arch = "spirv"))] -use core::fmt; -use core::iter::{Product, Sum}; -use core::{f32, ops::*}; - -/// Creates a 2-dimensional vector. -#[inline(always)] -#[must_use] -pub const fn i64vec2(x: i64, y: i64) -> I64Vec2 { - I64Vec2::new(x, y) -} - -/// A 2-dimensional vector. -#[cfg_attr(not(target_arch = "spirv"), derive(Hash))] -#[derive(Clone, Copy, PartialEq, Eq)] -#[cfg_attr(feature = "cuda", repr(align(16)))] -#[cfg_attr(not(target_arch = "spirv"), repr(C))] -#[cfg_attr(target_arch = "spirv", repr(simd))] -pub struct I64Vec2 { - pub x: i64, - pub y: i64, -} - -impl I64Vec2 { - /// All zeroes. - pub const ZERO: Self = Self::splat(0); - - /// All ones. - pub const ONE: Self = Self::splat(1); - - /// All negative ones. - pub const NEG_ONE: Self = Self::splat(-1); - - /// All `i64::MIN`. - pub const MIN: Self = Self::splat(i64::MIN); - - /// All `i64::MAX`. - pub const MAX: Self = Self::splat(i64::MAX); - - /// A unit vector pointing along the positive X axis. - pub const X: Self = Self::new(1, 0); - - /// A unit vector pointing along the positive Y axis. - pub const Y: Self = Self::new(0, 1); - - /// A unit vector pointing along the negative X axis. - pub const NEG_X: Self = Self::new(-1, 0); - - /// A unit vector pointing along the negative Y axis. - pub const NEG_Y: Self = Self::new(0, -1); - - /// The unit axes. - pub const AXES: [Self; 2] = [Self::X, Self::Y]; - - /// Creates a new vector. - #[inline(always)] - #[must_use] - pub const fn new(x: i64, y: i64) -> Self { - Self { x, y } - } - - /// Creates a vector with all elements set to `v`. - #[inline] - #[must_use] - pub const fn splat(v: i64) -> Self { - Self { x: v, y: v } - } - - /// Creates a vector from the elements in `if_true` and `if_false`, selecting which to use - /// for each element of `self`. - /// - /// A true element in the mask uses the corresponding element from `if_true`, and false - /// uses the element from `if_false`. - #[inline] - #[must_use] - pub fn select(mask: BVec2, if_true: Self, if_false: Self) -> Self { - Self { - x: if mask.test(0) { if_true.x } else { if_false.x }, - y: if mask.test(1) { if_true.y } else { if_false.y }, - } - } - - /// Creates a new vector from an array. - #[inline] - #[must_use] - pub const fn from_array(a: [i64; 2]) -> Self { - Self::new(a[0], a[1]) - } - - /// `[x, y]` - #[inline] - #[must_use] - pub const fn to_array(&self) -> [i64; 2] { - [self.x, self.y] - } - - /// Creates a vector from the first 2 values in `slice`. - /// - /// # Panics - /// - /// Panics if `slice` is less than 2 elements long. - #[inline] - #[must_use] - pub const fn from_slice(slice: &[i64]) -> Self { - Self::new(slice[0], slice[1]) - } - - /// Writes the elements of `self` to the first 2 elements in `slice`. - /// - /// # Panics - /// - /// Panics if `slice` is less than 2 elements long. - #[inline] - pub fn write_to_slice(self, slice: &mut [i64]) { - slice[0] = self.x; - slice[1] = self.y; - } - - /// Creates a 3D vector from `self` and the given `z` value. - #[inline] - #[must_use] - pub const fn extend(self, z: i64) -> I64Vec3 { - I64Vec3::new(self.x, self.y, z) - } - - /// Computes the dot product of `self` and `rhs`. - #[inline] - #[must_use] - pub fn dot(self, rhs: Self) -> i64 { - (self.x * rhs.x) + (self.y * rhs.y) - } - - /// Returns a vector where every component is the dot product of `self` and `rhs`. - #[inline] - #[must_use] - pub fn dot_into_vec(self, rhs: Self) -> Self { - Self::splat(self.dot(rhs)) - } - - /// Returns a vector containing the minimum values for each element of `self` and `rhs`. - /// - /// In other words this computes `[self.x.min(rhs.x), self.y.min(rhs.y), ..]`. - #[inline] - #[must_use] - pub fn min(self, rhs: Self) -> Self { - Self { - x: self.x.min(rhs.x), - y: self.y.min(rhs.y), - } - } - - /// Returns a vector containing the maximum values for each element of `self` and `rhs`. - /// - /// In other words this computes `[self.x.max(rhs.x), self.y.max(rhs.y), ..]`. - #[inline] - #[must_use] - pub fn max(self, rhs: Self) -> Self { - Self { - x: self.x.max(rhs.x), - y: self.y.max(rhs.y), - } - } - - /// Component-wise clamping of values, similar to [`i64::clamp`]. - /// - /// Each element in `min` must be less-or-equal to the corresponding element in `max`. - /// - /// # Panics - /// - /// Will panic if `min` is greater than `max` when `glam_assert` is enabled. - #[inline] - #[must_use] - pub fn clamp(self, min: Self, max: Self) -> Self { - glam_assert!(min.cmple(max).all(), "clamp: expected min <= max"); - self.max(min).min(max) - } - - /// Returns the horizontal minimum of `self`. - /// - /// In other words this computes `min(x, y, ..)`. - #[inline] - #[must_use] - pub fn min_element(self) -> i64 { - self.x.min(self.y) - } - - /// Returns the horizontal maximum of `self`. - /// - /// In other words this computes `max(x, y, ..)`. - #[inline] - #[must_use] - pub fn max_element(self) -> i64 { - self.x.max(self.y) - } - - /// Returns a vector mask containing the result of a `==` comparison for each element of - /// `self` and `rhs`. - /// - /// In other words, this computes `[self.x == rhs.x, self.y == rhs.y, ..]` for all - /// elements. - #[inline] - #[must_use] - pub fn cmpeq(self, rhs: Self) -> BVec2 { - BVec2::new(self.x.eq(&rhs.x), self.y.eq(&rhs.y)) - } - - /// Returns a vector mask containing the result of a `!=` comparison for each element of - /// `self` and `rhs`. - /// - /// In other words this computes `[self.x != rhs.x, self.y != rhs.y, ..]` for all - /// elements. - #[inline] - #[must_use] - pub fn cmpne(self, rhs: Self) -> BVec2 { - BVec2::new(self.x.ne(&rhs.x), self.y.ne(&rhs.y)) - } - - /// Returns a vector mask containing the result of a `>=` comparison for each element of - /// `self` and `rhs`. - /// - /// In other words this computes `[self.x >= rhs.x, self.y >= rhs.y, ..]` for all - /// elements. - #[inline] - #[must_use] - pub fn cmpge(self, rhs: Self) -> BVec2 { - BVec2::new(self.x.ge(&rhs.x), self.y.ge(&rhs.y)) - } - - /// Returns a vector mask containing the result of a `>` comparison for each element of - /// `self` and `rhs`. - /// - /// In other words this computes `[self.x > rhs.x, self.y > rhs.y, ..]` for all - /// elements. - #[inline] - #[must_use] - pub fn cmpgt(self, rhs: Self) -> BVec2 { - BVec2::new(self.x.gt(&rhs.x), self.y.gt(&rhs.y)) - } - - /// Returns a vector mask containing the result of a `<=` comparison for each element of - /// `self` and `rhs`. - /// - /// In other words this computes `[self.x <= rhs.x, self.y <= rhs.y, ..]` for all - /// elements. - #[inline] - #[must_use] - pub fn cmple(self, rhs: Self) -> BVec2 { - BVec2::new(self.x.le(&rhs.x), self.y.le(&rhs.y)) - } - - /// Returns a vector mask containing the result of a `<` comparison for each element of - /// `self` and `rhs`. - /// - /// In other words this computes `[self.x < rhs.x, self.y < rhs.y, ..]` for all - /// elements. - #[inline] - #[must_use] - pub fn cmplt(self, rhs: Self) -> BVec2 { - BVec2::new(self.x.lt(&rhs.x), self.y.lt(&rhs.y)) - } - - /// Returns a vector containing the absolute value of each element of `self`. - #[inline] - #[must_use] - pub fn abs(self) -> Self { - Self { - x: self.x.abs(), - y: self.y.abs(), - } - } - - /// Returns a vector with elements representing the sign of `self`. - /// - /// - `0` if the number is zero - /// - `1` if the number is positive - /// - `-1` if the number is negative - #[inline] - #[must_use] - pub fn signum(self) -> Self { - Self { - x: self.x.signum(), - y: self.y.signum(), - } - } - - /// Returns a bitmask with the lowest 2 bits set to the sign bits from the elements of `self`. - /// - /// A negative element results in a `1` bit and a positive element in a `0` bit. Element `x` goes - /// into the first lowest bit, element `y` into the second, etc. - #[inline] - #[must_use] - pub fn is_negative_bitmask(self) -> u32 { - (self.x.is_negative() as u32) | (self.y.is_negative() as u32) << 1 - } - - /// Computes the squared length of `self`. - #[doc(alias = "magnitude2")] - #[inline] - #[must_use] - pub fn length_squared(self) -> i64 { - self.dot(self) - } - - /// Compute the squared euclidean distance between two points in space. - #[inline] - #[must_use] - pub fn distance_squared(self, rhs: Self) -> i64 { - (self - rhs).length_squared() - } - - /// Returns the element-wise quotient of [Euclidean division] of `self` by `rhs`. - /// - /// # Panics - /// This function will panic if any `rhs` element is 0 or the division results in overflow. - #[inline] - #[must_use] - pub fn div_euclid(self, rhs: Self) -> Self { - Self::new(self.x.div_euclid(rhs.x), self.y.div_euclid(rhs.y)) - } - - /// Returns the element-wise remainder of [Euclidean division] of `self` by `rhs`. - /// - /// # Panics - /// This function will panic if any `rhs` element is 0 or the division results in overflow. - /// - /// [Euclidean division]: i64::rem_euclid - #[inline] - #[must_use] - pub fn rem_euclid(self, rhs: Self) -> Self { - Self::new(self.x.rem_euclid(rhs.x), self.y.rem_euclid(rhs.y)) - } - - /// Returns a vector that is equal to `self` rotated by 90 degrees. - #[inline] - #[must_use] - pub fn perp(self) -> Self { - Self { - x: -self.y, - y: self.x, - } - } - - /// The perpendicular dot product of `self` and `rhs`. - /// Also known as the wedge product, 2D cross product, and determinant. - #[doc(alias = "wedge")] - #[doc(alias = "cross")] - #[doc(alias = "determinant")] - #[inline] - #[must_use] - pub fn perp_dot(self, rhs: Self) -> i64 { - (self.x * rhs.y) - (self.y * rhs.x) - } - - /// Returns `rhs` rotated by the angle of `self`. If `self` is normalized, - /// then this just rotation. This is what you usually want. Otherwise, - /// it will be like a rotation with a multiplication by `self`'s length. - #[inline] - #[must_use] - pub fn rotate(self, rhs: Self) -> Self { - Self { - x: self.x * rhs.x - self.y * rhs.y, - y: self.y * rhs.x + self.x * rhs.y, - } - } - - /// Casts all elements of `self` to `f32`. - #[inline] - #[must_use] - pub fn as_vec2(&self) -> crate::Vec2 { - crate::Vec2::new(self.x as f32, self.y as f32) - } - - /// Casts all elements of `self` to `f64`. - #[inline] - #[must_use] - pub fn as_dvec2(&self) -> crate::DVec2 { - crate::DVec2::new(self.x as f64, self.y as f64) - } - - /// Casts all elements of `self` to `i16`. - #[inline] - #[must_use] - pub fn as_i16vec2(&self) -> crate::I16Vec2 { - crate::I16Vec2::new(self.x as i16, self.y as i16) - } - - /// Casts all elements of `self` to `u16`. - #[inline] - #[must_use] - pub fn as_u16vec2(&self) -> crate::U16Vec2 { - crate::U16Vec2::new(self.x as u16, self.y as u16) - } - - /// Casts all elements of `self` to `i32`. - #[inline] - #[must_use] - pub fn as_ivec2(&self) -> crate::IVec2 { - crate::IVec2::new(self.x as i32, self.y as i32) - } - - /// Casts all elements of `self` to `u32`. - #[inline] - #[must_use] - pub fn as_uvec2(&self) -> crate::UVec2 { - crate::UVec2::new(self.x as u32, self.y as u32) - } - - /// Casts all elements of `self` to `u64`. - #[inline] - #[must_use] - pub fn as_u64vec2(&self) -> crate::U64Vec2 { - crate::U64Vec2::new(self.x as u64, self.y as u64) - } - - /// Returns a vector containing the wrapping addition of `self` and `rhs`. - /// - /// In other words this computes `[self.x.wrapping_add(rhs.x), self.y.wrapping_add(rhs.y), ..]`. - #[inline] - #[must_use] - pub const fn wrapping_add(self, rhs: Self) -> Self { - Self { - x: self.x.wrapping_add(rhs.x), - y: self.y.wrapping_add(rhs.y), - } - } - - /// Returns a vector containing the wrapping subtraction of `self` and `rhs`. - /// - /// In other words this computes `[self.x.wrapping_sub(rhs.x), self.y.wrapping_sub(rhs.y), ..]`. - #[inline] - #[must_use] - pub const fn wrapping_sub(self, rhs: Self) -> Self { - Self { - x: self.x.wrapping_sub(rhs.x), - y: self.y.wrapping_sub(rhs.y), - } - } - - /// Returns a vector containing the wrapping multiplication of `self` and `rhs`. - /// - /// In other words this computes `[self.x.wrapping_mul(rhs.x), self.y.wrapping_mul(rhs.y), ..]`. - #[inline] - #[must_use] - pub const fn wrapping_mul(self, rhs: Self) -> Self { - Self { - x: self.x.wrapping_mul(rhs.x), - y: self.y.wrapping_mul(rhs.y), - } - } - - /// Returns a vector containing the wrapping division of `self` and `rhs`. - /// - /// In other words this computes `[self.x.wrapping_div(rhs.x), self.y.wrapping_div(rhs.y), ..]`. - #[inline] - #[must_use] - pub const fn wrapping_div(self, rhs: Self) -> Self { - Self { - x: self.x.wrapping_div(rhs.x), - y: self.y.wrapping_div(rhs.y), - } - } - - /// Returns a vector containing the saturating addition of `self` and `rhs`. - /// - /// In other words this computes `[self.x.saturating_add(rhs.x), self.y.saturating_add(rhs.y), ..]`. - #[inline] - #[must_use] - pub const fn saturating_add(self, rhs: Self) -> Self { - Self { - x: self.x.saturating_add(rhs.x), - y: self.y.saturating_add(rhs.y), - } - } - - /// Returns a vector containing the saturating subtraction of `self` and `rhs`. - /// - /// In other words this computes `[self.x.saturating_sub(rhs.x), self.y.saturating_sub(rhs.y), ..]`. - #[inline] - #[must_use] - pub const fn saturating_sub(self, rhs: Self) -> Self { - Self { - x: self.x.saturating_sub(rhs.x), - y: self.y.saturating_sub(rhs.y), - } - } - - /// Returns a vector containing the saturating multiplication of `self` and `rhs`. - /// - /// In other words this computes `[self.x.saturating_mul(rhs.x), self.y.saturating_mul(rhs.y), ..]`. - #[inline] - #[must_use] - pub const fn saturating_mul(self, rhs: Self) -> Self { - Self { - x: self.x.saturating_mul(rhs.x), - y: self.y.saturating_mul(rhs.y), - } - } - - /// Returns a vector containing the saturating division of `self` and `rhs`. - /// - /// In other words this computes `[self.x.saturating_div(rhs.x), self.y.saturating_div(rhs.y), ..]`. - #[inline] - #[must_use] - pub const fn saturating_div(self, rhs: Self) -> Self { - Self { - x: self.x.saturating_div(rhs.x), - y: self.y.saturating_div(rhs.y), - } - } -} - -impl Default for I64Vec2 { - #[inline(always)] - fn default() -> Self { - Self::ZERO - } -} - -impl Div<I64Vec2> for I64Vec2 { - type Output = Self; - #[inline] - fn div(self, rhs: Self) -> Self { - Self { - x: self.x.div(rhs.x), - y: self.y.div(rhs.y), - } - } -} - -impl DivAssign<I64Vec2> for I64Vec2 { - #[inline] - fn div_assign(&mut self, rhs: Self) { - self.x.div_assign(rhs.x); - self.y.div_assign(rhs.y); - } -} - -impl Div<i64> for I64Vec2 { - type Output = Self; - #[inline] - fn div(self, rhs: i64) -> Self { - Self { - x: self.x.div(rhs), - y: self.y.div(rhs), - } - } -} - -impl DivAssign<i64> for I64Vec2 { - #[inline] - fn div_assign(&mut self, rhs: i64) { - self.x.div_assign(rhs); - self.y.div_assign(rhs); - } -} - -impl Div<I64Vec2> for i64 { - type Output = I64Vec2; - #[inline] - fn div(self, rhs: I64Vec2) -> I64Vec2 { - I64Vec2 { - x: self.div(rhs.x), - y: self.div(rhs.y), - } - } -} - -impl Mul<I64Vec2> for I64Vec2 { - type Output = Self; - #[inline] - fn mul(self, rhs: Self) -> Self { - Self { - x: self.x.mul(rhs.x), - y: self.y.mul(rhs.y), - } - } -} - -impl MulAssign<I64Vec2> for I64Vec2 { - #[inline] - fn mul_assign(&mut self, rhs: Self) { - self.x.mul_assign(rhs.x); - self.y.mul_assign(rhs.y); - } -} - -impl Mul<i64> for I64Vec2 { - type Output = Self; - #[inline] - fn mul(self, rhs: i64) -> Self { - Self { - x: self.x.mul(rhs), - y: self.y.mul(rhs), - } - } -} - -impl MulAssign<i64> for I64Vec2 { - #[inline] - fn mul_assign(&mut self, rhs: i64) { - self.x.mul_assign(rhs); - self.y.mul_assign(rhs); - } -} - -impl Mul<I64Vec2> for i64 { - type Output = I64Vec2; - #[inline] - fn mul(self, rhs: I64Vec2) -> I64Vec2 { - I64Vec2 { - x: self.mul(rhs.x), - y: self.mul(rhs.y), - } - } -} - -impl Add<I64Vec2> for I64Vec2 { - type Output = Self; - #[inline] - fn add(self, rhs: Self) -> Self { - Self { - x: self.x.add(rhs.x), - y: self.y.add(rhs.y), - } - } -} - -impl AddAssign<I64Vec2> for I64Vec2 { - #[inline] - fn add_assign(&mut self, rhs: Self) { - self.x.add_assign(rhs.x); - self.y.add_assign(rhs.y); - } -} - -impl Add<i64> for I64Vec2 { - type Output = Self; - #[inline] - fn add(self, rhs: i64) -> Self { - Self { - x: self.x.add(rhs), - y: self.y.add(rhs), - } - } -} - -impl AddAssign<i64> for I64Vec2 { - #[inline] - fn add_assign(&mut self, rhs: i64) { - self.x.add_assign(rhs); - self.y.add_assign(rhs); - } -} - -impl Add<I64Vec2> for i64 { - type Output = I64Vec2; - #[inline] - fn add(self, rhs: I64Vec2) -> I64Vec2 { - I64Vec2 { - x: self.add(rhs.x), - y: self.add(rhs.y), - } - } -} - -impl Sub<I64Vec2> for I64Vec2 { - type Output = Self; - #[inline] - fn sub(self, rhs: Self) -> Self { - Self { - x: self.x.sub(rhs.x), - y: self.y.sub(rhs.y), - } - } -} - -impl SubAssign<I64Vec2> for I64Vec2 { - #[inline] - fn sub_assign(&mut self, rhs: I64Vec2) { - self.x.sub_assign(rhs.x); - self.y.sub_assign(rhs.y); - } -} - -impl Sub<i64> for I64Vec2 { - type Output = Self; - #[inline] - fn sub(self, rhs: i64) -> Self { - Self { - x: self.x.sub(rhs), - y: self.y.sub(rhs), - } - } -} - -impl SubAssign<i64> for I64Vec2 { - #[inline] - fn sub_assign(&mut self, rhs: i64) { - self.x.sub_assign(rhs); - self.y.sub_assign(rhs); - } -} - -impl Sub<I64Vec2> for i64 { - type Output = I64Vec2; - #[inline] - fn sub(self, rhs: I64Vec2) -> I64Vec2 { - I64Vec2 { - x: self.sub(rhs.x), - y: self.sub(rhs.y), - } - } -} - -impl Rem<I64Vec2> for I64Vec2 { - type Output = Self; - #[inline] - fn rem(self, rhs: Self) -> Self { - Self { - x: self.x.rem(rhs.x), - y: self.y.rem(rhs.y), - } - } -} - -impl RemAssign<I64Vec2> for I64Vec2 { - #[inline] - fn rem_assign(&mut self, rhs: Self) { - self.x.rem_assign(rhs.x); - self.y.rem_assign(rhs.y); - } -} - -impl Rem<i64> for I64Vec2 { - type Output = Self; - #[inline] - fn rem(self, rhs: i64) -> Self { - Self { - x: self.x.rem(rhs), - y: self.y.rem(rhs), - } - } -} - -impl RemAssign<i64> for I64Vec2 { - #[inline] - fn rem_assign(&mut self, rhs: i64) { - self.x.rem_assign(rhs); - self.y.rem_assign(rhs); - } -} - -impl Rem<I64Vec2> for i64 { - type Output = I64Vec2; - #[inline] - fn rem(self, rhs: I64Vec2) -> I64Vec2 { - I64Vec2 { - x: self.rem(rhs.x), - y: self.rem(rhs.y), - } - } -} - -#[cfg(not(target_arch = "spirv"))] -impl AsRef<[i64; 2]> for I64Vec2 { - #[inline] - fn as_ref(&self) -> &[i64; 2] { - unsafe { &*(self as *const I64Vec2 as *const [i64; 2]) } - } -} - -#[cfg(not(target_arch = "spirv"))] -impl AsMut<[i64; 2]> for I64Vec2 { - #[inline] - fn as_mut(&mut self) -> &mut [i64; 2] { - unsafe { &mut *(self as *mut I64Vec2 as *mut [i64; 2]) } - } -} - -impl Sum for I64Vec2 { - #[inline] - fn sum<I>(iter: I) -> Self - where - I: Iterator<Item = Self>, - { - iter.fold(Self::ZERO, Self::add) - } -} - -impl<'a> Sum<&'a Self> for I64Vec2 { - #[inline] - fn sum<I>(iter: I) -> Self - where - I: Iterator<Item = &'a Self>, - { - iter.fold(Self::ZERO, |a, &b| Self::add(a, b)) - } -} - -impl Product for I64Vec2 { - #[inline] - fn product<I>(iter: I) -> Self - where - I: Iterator<Item = Self>, - { - iter.fold(Self::ONE, Self::mul) - } -} - -impl<'a> Product<&'a Self> for I64Vec2 { - #[inline] - fn product<I>(iter: I) -> Self - where - I: Iterator<Item = &'a Self>, - { - iter.fold(Self::ONE, |a, &b| Self::mul(a, b)) - } -} - -impl Neg for I64Vec2 { - type Output = Self; - #[inline] - fn neg(self) -> Self { - Self { - x: self.x.neg(), - y: self.y.neg(), - } - } -} - -impl Not for I64Vec2 { - type Output = Self; - #[inline] - fn not(self) -> Self::Output { - Self { - x: self.x.not(), - y: self.y.not(), - } - } -} - -impl BitAnd for I64Vec2 { - type Output = Self; - #[inline] - fn bitand(self, rhs: Self) -> Self::Output { - Self { - x: self.x.bitand(rhs.x), - y: self.y.bitand(rhs.y), - } - } -} - -impl BitOr for I64Vec2 { - type Output = Self; - #[inline] - fn bitor(self, rhs: Self) -> Self::Output { - Self { - x: self.x.bitor(rhs.x), - y: self.y.bitor(rhs.y), - } - } -} - -impl BitXor for I64Vec2 { - type Output = Self; - #[inline] - fn bitxor(self, rhs: Self) -> Self::Output { - Self { - x: self.x.bitxor(rhs.x), - y: self.y.bitxor(rhs.y), - } - } -} - -impl BitAnd<i64> for I64Vec2 { - type Output = Self; - #[inline] - fn bitand(self, rhs: i64) -> Self::Output { - Self { - x: self.x.bitand(rhs), - y: self.y.bitand(rhs), - } - } -} - -impl BitOr<i64> for I64Vec2 { - type Output = Self; - #[inline] - fn bitor(self, rhs: i64) -> Self::Output { - Self { - x: self.x.bitor(rhs), - y: self.y.bitor(rhs), - } - } -} - -impl BitXor<i64> for I64Vec2 { - type Output = Self; - #[inline] - fn bitxor(self, rhs: i64) -> Self::Output { - Self { - x: self.x.bitxor(rhs), - y: self.y.bitxor(rhs), - } - } -} - -impl Shl<i8> for I64Vec2 { - type Output = Self; - #[inline] - fn shl(self, rhs: i8) -> Self::Output { - Self { - x: self.x.shl(rhs), - y: self.y.shl(rhs), - } - } -} - -impl Shr<i8> for I64Vec2 { - type Output = Self; - #[inline] - fn shr(self, rhs: i8) -> Self::Output { - Self { - x: self.x.shr(rhs), - y: self.y.shr(rhs), - } - } -} - -impl Shl<i16> for I64Vec2 { - type Output = Self; - #[inline] - fn shl(self, rhs: i16) -> Self::Output { - Self { - x: self.x.shl(rhs), - y: self.y.shl(rhs), - } - } -} - -impl Shr<i16> for I64Vec2 { - type Output = Self; - #[inline] - fn shr(self, rhs: i16) -> Self::Output { - Self { - x: self.x.shr(rhs), - y: self.y.shr(rhs), - } - } -} - -impl Shl<i32> for I64Vec2 { - type Output = Self; - #[inline] - fn shl(self, rhs: i32) -> Self::Output { - Self { - x: self.x.shl(rhs), - y: self.y.shl(rhs), - } - } -} - -impl Shr<i32> for I64Vec2 { - type Output = Self; - #[inline] - fn shr(self, rhs: i32) -> Self::Output { - Self { - x: self.x.shr(rhs), - y: self.y.shr(rhs), - } - } -} - -impl Shl<i64> for I64Vec2 { - type Output = Self; - #[inline] - fn shl(self, rhs: i64) -> Self::Output { - Self { - x: self.x.shl(rhs), - y: self.y.shl(rhs), - } - } -} - -impl Shr<i64> for I64Vec2 { - type Output = Self; - #[inline] - fn shr(self, rhs: i64) -> Self::Output { - Self { - x: self.x.shr(rhs), - y: self.y.shr(rhs), - } - } -} - -impl Shl<u8> for I64Vec2 { - type Output = Self; - #[inline] - fn shl(self, rhs: u8) -> Self::Output { - Self { - x: self.x.shl(rhs), - y: self.y.shl(rhs), - } - } -} - -impl Shr<u8> for I64Vec2 { - type Output = Self; - #[inline] - fn shr(self, rhs: u8) -> Self::Output { - Self { - x: self.x.shr(rhs), - y: self.y.shr(rhs), - } - } -} - -impl Shl<u16> for I64Vec2 { - type Output = Self; - #[inline] - fn shl(self, rhs: u16) -> Self::Output { - Self { - x: self.x.shl(rhs), - y: self.y.shl(rhs), - } - } -} - -impl Shr<u16> for I64Vec2 { - type Output = Self; - #[inline] - fn shr(self, rhs: u16) -> Self::Output { - Self { - x: self.x.shr(rhs), - y: self.y.shr(rhs), - } - } -} - -impl Shl<u32> for I64Vec2 { - type Output = Self; - #[inline] - fn shl(self, rhs: u32) -> Self::Output { - Self { - x: self.x.shl(rhs), - y: self.y.shl(rhs), - } - } -} - -impl Shr<u32> for I64Vec2 { - type Output = Self; - #[inline] - fn shr(self, rhs: u32) -> Self::Output { - Self { - x: self.x.shr(rhs), - y: self.y.shr(rhs), - } - } -} - -impl Shl<u64> for I64Vec2 { - type Output = Self; - #[inline] - fn shl(self, rhs: u64) -> Self::Output { - Self { - x: self.x.shl(rhs), - y: self.y.shl(rhs), - } - } -} - -impl Shr<u64> for I64Vec2 { - type Output = Self; - #[inline] - fn shr(self, rhs: u64) -> Self::Output { - Self { - x: self.x.shr(rhs), - y: self.y.shr(rhs), - } - } -} - -impl Shl<crate::IVec2> for I64Vec2 { - type Output = Self; - #[inline] - fn shl(self, rhs: crate::IVec2) -> Self::Output { - Self { - x: self.x.shl(rhs.x), - y: self.y.shl(rhs.y), - } - } -} - -impl Shr<crate::IVec2> for I64Vec2 { - type Output = Self; - #[inline] - fn shr(self, rhs: crate::IVec2) -> Self::Output { - Self { - x: self.x.shr(rhs.x), - y: self.y.shr(rhs.y), - } - } -} - -impl Shl<crate::UVec2> for I64Vec2 { - type Output = Self; - #[inline] - fn shl(self, rhs: crate::UVec2) -> Self::Output { - Self { - x: self.x.shl(rhs.x), - y: self.y.shl(rhs.y), - } - } -} - -impl Shr<crate::UVec2> for I64Vec2 { - type Output = Self; - #[inline] - fn shr(self, rhs: crate::UVec2) -> Self::Output { - Self { - x: self.x.shr(rhs.x), - y: self.y.shr(rhs.y), - } - } -} - -impl Index<usize> for I64Vec2 { - type Output = i64; - #[inline] - fn index(&self, index: usize) -> &Self::Output { - match index { - 0 => &self.x, - 1 => &self.y, - _ => panic!("index out of bounds"), - } - } -} - -impl IndexMut<usize> for I64Vec2 { - #[inline] - fn index_mut(&mut self, index: usize) -> &mut Self::Output { - match index { - 0 => &mut self.x, - 1 => &mut self.y, - _ => panic!("index out of bounds"), - } - } -} - -#[cfg(not(target_arch = "spirv"))] -impl fmt::Display for I64Vec2 { - fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result { - write!(f, "[{}, {}]", self.x, self.y) - } -} - -#[cfg(not(target_arch = "spirv"))] -impl fmt::Debug for I64Vec2 { - fn fmt(&self, fmt: &mut fmt::Formatter<'_>) -> fmt::Result { - fmt.debug_tuple(stringify!(I64Vec2)) - .field(&self.x) - .field(&self.y) - .finish() - } -} - -impl From<[i64; 2]> for I64Vec2 { - #[inline] - fn from(a: [i64; 2]) -> Self { - Self::new(a[0], a[1]) - } -} - -impl From<I64Vec2> for [i64; 2] { - #[inline] - fn from(v: I64Vec2) -> Self { - [v.x, v.y] - } -} - -impl From<(i64, i64)> for I64Vec2 { - #[inline] - fn from(t: (i64, i64)) -> Self { - Self::new(t.0, t.1) - } -} - -impl From<I64Vec2> for (i64, i64) { - #[inline] - fn from(v: I64Vec2) -> Self { - (v.x, v.y) - } -} - -impl From<I16Vec2> for I64Vec2 { - #[inline] - fn from(v: I16Vec2) -> Self { - Self::new(i64::from(v.x), i64::from(v.y)) - } -} - -impl From<U16Vec2> for I64Vec2 { - #[inline] - fn from(v: U16Vec2) -> Self { - Self::new(i64::from(v.x), i64::from(v.y)) - } -} - -impl From<IVec2> for I64Vec2 { - #[inline] - fn from(v: IVec2) -> Self { - Self::new(i64::from(v.x), i64::from(v.y)) - } -} - -impl From<UVec2> for I64Vec2 { - #[inline] - fn from(v: UVec2) -> Self { - Self::new(i64::from(v.x), i64::from(v.y)) - } -} - -impl TryFrom<U64Vec2> for I64Vec2 { - type Error = core::num::TryFromIntError; - - #[inline] - fn try_from(v: U64Vec2) -> Result<Self, Self::Error> { - Ok(Self::new(i64::try_from(v.x)?, i64::try_from(v.y)?)) - } -} |