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-rw-r--r--src/f64/daffine3.rs47
1 files changed, 39 insertions, 8 deletions
diff --git a/src/f64/daffine3.rs b/src/f64/daffine3.rs
index a5f4535..6a261bf 100644
--- a/src/f64/daffine3.rs
+++ b/src/f64/daffine3.rs
@@ -1,7 +1,7 @@
// Generated from affine.rs.tera template. Edit the template, not the generated file.
use crate::{DMat3, DMat4, DQuat, DVec3};
-use core::ops::{Deref, DerefMut, Mul};
+use core::ops::{Deref, DerefMut, Mul, MulAssign};
/// A 3D affine transform, which can represent translation, rotation, scaling and shear.
#[derive(Copy, Clone)]
@@ -37,6 +37,7 @@ impl DAffine3 {
/// Creates an affine transform from three column vectors.
#[inline(always)]
+ #[must_use]
pub const fn from_cols(x_axis: DVec3, y_axis: DVec3, z_axis: DVec3, w_axis: DVec3) -> Self {
Self {
matrix3: DMat3::from_cols(x_axis, y_axis, z_axis),
@@ -46,6 +47,7 @@ impl DAffine3 {
/// Creates an affine transform from a `[f64; 12]` array stored in column major order.
#[inline]
+ #[must_use]
pub fn from_cols_array(m: &[f64; 12]) -> Self {
Self {
matrix3: DMat3::from_cols_slice(&m[0..9]),
@@ -55,6 +57,7 @@ impl DAffine3 {
/// Creates a `[f64; 12]` array storing data in column major order.
#[inline]
+ #[must_use]
pub fn to_cols_array(&self) -> [f64; 12] {
let x = &self.matrix3.x_axis;
let y = &self.matrix3.y_axis;
@@ -68,6 +71,7 @@ impl DAffine3 {
/// If your data is in row major order you will need to `transpose` the returned
/// matrix.
#[inline]
+ #[must_use]
pub fn from_cols_array_2d(m: &[[f64; 3]; 4]) -> Self {
Self {
matrix3: DMat3::from_cols(m[0].into(), m[1].into(), m[2].into()),
@@ -79,6 +83,7 @@ impl DAffine3 {
/// column major order.
/// If you require data in row major order `transpose` the matrix first.
#[inline]
+ #[must_use]
pub fn to_cols_array_2d(&self) -> [[f64; 3]; 4] {
[
self.matrix3.x_axis.into(),
@@ -94,6 +99,7 @@ impl DAffine3 {
///
/// Panics if `slice` is less than 12 elements long.
#[inline]
+ #[must_use]
pub fn from_cols_slice(slice: &[f64]) -> Self {
Self {
matrix3: DMat3::from_cols_slice(&slice[0..9]),
@@ -115,6 +121,7 @@ impl DAffine3 {
/// Creates an affine transform that changes scale.
/// Note that if any scale is zero the transform will be non-invertible.
#[inline]
+ #[must_use]
pub fn from_scale(scale: DVec3) -> Self {
Self {
matrix3: DMat3::from_diagonal(scale),
@@ -123,6 +130,7 @@ impl DAffine3 {
}
/// Creates an affine transform from the given `rotation` quaternion.
#[inline]
+ #[must_use]
pub fn from_quat(rotation: DQuat) -> Self {
Self {
matrix3: DMat3::from_quat(rotation),
@@ -133,6 +141,7 @@ impl DAffine3 {
/// Creates an affine transform containing a 3D rotation around a normalized
/// rotation `axis` of `angle` (in radians).
#[inline]
+ #[must_use]
pub fn from_axis_angle(axis: DVec3, angle: f64) -> Self {
Self {
matrix3: DMat3::from_axis_angle(axis, angle),
@@ -143,6 +152,7 @@ impl DAffine3 {
/// Creates an affine transform containing a 3D rotation around the x axis of
/// `angle` (in radians).
#[inline]
+ #[must_use]
pub fn from_rotation_x(angle: f64) -> Self {
Self {
matrix3: DMat3::from_rotation_x(angle),
@@ -153,6 +163,7 @@ impl DAffine3 {
/// Creates an affine transform containing a 3D rotation around the y axis of
/// `angle` (in radians).
#[inline]
+ #[must_use]
pub fn from_rotation_y(angle: f64) -> Self {
Self {
matrix3: DMat3::from_rotation_y(angle),
@@ -163,6 +174,7 @@ impl DAffine3 {
/// Creates an affine transform containing a 3D rotation around the z axis of
/// `angle` (in radians).
#[inline]
+ #[must_use]
pub fn from_rotation_z(angle: f64) -> Self {
Self {
matrix3: DMat3::from_rotation_z(angle),
@@ -172,6 +184,7 @@ impl DAffine3 {
/// Creates an affine transformation from the given 3D `translation`.
#[inline]
+ #[must_use]
pub fn from_translation(translation: DVec3) -> Self {
#[allow(clippy::useless_conversion)]
Self {
@@ -183,6 +196,7 @@ impl DAffine3 {
/// Creates an affine transform from a 3x3 matrix (expressing scale, shear and
/// rotation)
#[inline]
+ #[must_use]
pub fn from_mat3(mat3: DMat3) -> Self {
#[allow(clippy::useless_conversion)]
Self {
@@ -196,6 +210,7 @@ impl DAffine3 {
///
/// Equivalent to `DAffine3::from_translation(translation) * DAffine3::from_mat3(mat3)`
#[inline]
+ #[must_use]
pub fn from_mat3_translation(mat3: DMat3, translation: DVec3) -> Self {
#[allow(clippy::useless_conversion)]
Self {
@@ -210,6 +225,7 @@ impl DAffine3 {
/// Equivalent to `DAffine3::from_translation(translation) *
/// DAffine3::from_quat(rotation) * DAffine3::from_scale(scale)`
#[inline]
+ #[must_use]
pub fn from_scale_rotation_translation(
scale: DVec3,
rotation: DQuat,
@@ -231,6 +247,7 @@ impl DAffine3 {
///
/// Equivalent to `DAffine3::from_translation(translation) * DAffine3::from_quat(rotation)`
#[inline]
+ #[must_use]
pub fn from_rotation_translation(rotation: DQuat, translation: DVec3) -> Self {
#[allow(clippy::useless_conversion)]
Self {
@@ -242,6 +259,7 @@ impl DAffine3 {
/// The given `DMat4` must be an affine transform,
/// i.e. contain no perspective transform.
#[inline]
+ #[must_use]
pub fn from_mat4(m: DMat4) -> Self {
Self {
matrix3: DMat3::from_cols(
@@ -263,16 +281,14 @@ impl DAffine3 {
/// Will panic if the determinant `self.matrix3` is zero or if the resulting scale
/// vector contains any zero elements when `glam_assert` is enabled.
#[inline]
+ #[must_use]
pub fn to_scale_rotation_translation(&self) -> (DVec3, DQuat, DVec3) {
- #[cfg(feature = "libm")]
- #[allow(unused_imports)]
- use num_traits::Float;
-
+ use crate::f64::math;
let det = self.matrix3.determinant();
glam_assert!(det != 0.0);
let scale = DVec3::new(
- self.matrix3.x_axis.length() * det.signum(),
+ self.matrix3.x_axis.length() * math::signum(det),
self.matrix3.y_axis.length(),
self.matrix3.z_axis.length(),
);
@@ -297,6 +313,7 @@ impl DAffine3 {
///
/// For a view coordinate system with `+X=right`, `+Y=up` and `+Z=forward`.
#[inline]
+ #[must_use]
pub fn look_to_lh(eye: DVec3, dir: DVec3, up: DVec3) -> Self {
Self::look_to_rh(eye, -dir, up)
}
@@ -306,6 +323,7 @@ impl DAffine3 {
///
/// For a view coordinate system with `+X=right`, `+Y=up` and `+Z=back`.
#[inline]
+ #[must_use]
pub fn look_to_rh(eye: DVec3, dir: DVec3, up: DVec3) -> Self {
let f = dir.normalize();
let s = f.cross(up).normalize();
@@ -329,6 +347,7 @@ impl DAffine3 {
///
/// Will panic if `up` is not normalized when `glam_assert` is enabled.
#[inline]
+ #[must_use]
pub fn look_at_lh(eye: DVec3, center: DVec3, up: DVec3) -> Self {
glam_assert!(up.is_normalized());
Self::look_to_lh(eye, center - eye, up)
@@ -342,6 +361,7 @@ impl DAffine3 {
///
/// Will panic if `up` is not normalized when `glam_assert` is enabled.
#[inline]
+ #[must_use]
pub fn look_at_rh(eye: DVec3, center: DVec3, up: DVec3) -> Self {
glam_assert!(up.is_normalized());
Self::look_to_rh(eye, center - eye, up)
@@ -361,8 +381,9 @@ impl DAffine3 {
/// Transforms the given 3D vector, applying shear, scale and rotation (but NOT
/// translation).
///
- /// To also apply translation, use [`Self::transform_point3`] instead.
+ /// To also apply translation, use [`Self::transform_point3()`] instead.
#[inline]
+ #[must_use]
pub fn transform_vector3(&self, rhs: DVec3) -> DVec3 {
#[allow(clippy::useless_conversion)]
((self.matrix3.x_axis * rhs.x)
@@ -376,12 +397,14 @@ impl DAffine3 {
/// If any element is either `NaN`, positive or negative infinity, this will return
/// `false`.
#[inline]
+ #[must_use]
pub fn is_finite(&self) -> bool {
self.matrix3.is_finite() && self.translation.is_finite()
}
/// Returns `true` if any elements are `NaN`.
#[inline]
+ #[must_use]
pub fn is_nan(&self) -> bool {
self.matrix3.is_nan() || self.translation.is_nan()
}
@@ -396,6 +419,7 @@ impl DAffine3 {
/// For more see
/// [comparing floating point numbers](https://randomascii.wordpress.com/2012/02/25/comparing-floating-point-numbers-2012-edition/).
#[inline]
+ #[must_use]
pub fn abs_diff_eq(&self, rhs: Self, max_abs_diff: f64) -> bool {
self.matrix3.abs_diff_eq(rhs.matrix3, max_abs_diff)
&& self.translation.abs_diff_eq(rhs.translation, max_abs_diff)
@@ -404,8 +428,8 @@ impl DAffine3 {
/// Return the inverse of this transform.
///
/// Note that if the transform is not invertible the result will be invalid.
- #[must_use]
#[inline]
+ #[must_use]
pub fn inverse(&self) -> Self {
let matrix3 = self.matrix3.inverse();
// transform negative translation by the matrix inverse:
@@ -489,6 +513,13 @@ impl Mul for DAffine3 {
}
}
+impl MulAssign for DAffine3 {
+ #[inline]
+ fn mul_assign(&mut self, rhs: DAffine3) {
+ *self = self.mul(rhs);
+ }
+}
+
impl From<DAffine3> for DMat4 {
#[inline]
fn from(m: DAffine3) -> DMat4 {