diff options
Diffstat (limited to 'src/bool/wasm32/bvec3a.rs')
-rw-r--r-- | src/bool/wasm32/bvec3a.rs | 35 |
1 files changed, 33 insertions, 2 deletions
diff --git a/src/bool/wasm32/bvec3a.rs b/src/bool/wasm32/bvec3a.rs index 755246a..a634670 100644 --- a/src/bool/wasm32/bvec3a.rs +++ b/src/bool/wasm32/bvec3a.rs @@ -8,8 +8,7 @@ use core::arch::wasm32::*; /// A 3-dimensional SIMD vector mask. /// -/// This type is 16 byte aligned and is backed by a SIMD vector. If SIMD is not available -/// `BVec3A` will be a type alias for `BVec3`. +/// This type is 16 byte aligned. #[derive(Clone, Copy)] #[repr(transparent)] pub struct BVec3A(pub(crate) v128); @@ -25,6 +24,7 @@ impl BVec3A { /// Creates a new vector mask. #[inline(always)] + #[must_use] pub const fn new(x: bool, y: bool, z: bool) -> Self { Self(u32x4( MASK[x as usize], @@ -36,6 +36,7 @@ impl BVec3A { /// Creates a vector with all elements set to `v`. #[inline] + #[must_use] pub const fn splat(v: bool) -> Self { Self::new(v, v, v) } @@ -45,29 +46,59 @@ impl BVec3A { /// A true element results in a `1` bit and a false element in a `0` bit. Element `x` goes /// into the first lowest bit, element `y` into the second, etc. #[inline] + #[must_use] pub fn bitmask(self) -> u32 { (u32x4_bitmask(self.0) & 0x7) as u32 } /// Returns true if any of the elements are true, false otherwise. #[inline] + #[must_use] pub fn any(self) -> bool { self.bitmask() != 0 } /// Returns true if all the elements are true, false otherwise. #[inline] + #[must_use] pub fn all(self) -> bool { self.bitmask() == 0x7 } + /// Tests the value at `index`. + /// + /// Panics if `index` is greater than 2. + #[inline] + #[must_use] + pub fn test(&self, index: usize) -> bool { + match index { + 0 => (self.bitmask() & (1 << 0)) != 0, + 1 => (self.bitmask() & (1 << 1)) != 0, + 2 => (self.bitmask() & (1 << 2)) != 0, + _ => panic!("index out of bounds"), + } + } + + /// Sets the element at `index`. + /// + /// Panics if `index` is greater than 2. + #[inline] + pub fn set(&mut self, index: usize, value: bool) { + use crate::Vec3A; + let mut v = Vec3A(self.0); + v[index] = f32::from_bits(MASK[value as usize]); + *self = Self(v.0); + } + #[inline] + #[must_use] fn into_bool_array(self) -> [bool; 3] { let bitmask = self.bitmask(); [(bitmask & 1) != 0, (bitmask & 2) != 0, (bitmask & 4) != 0] } #[inline] + #[must_use] fn into_u32_array(self) -> [u32; 3] { let bitmask = self.bitmask(); [ |