diff options
Diffstat (limited to 'original/uapi/drm/drm_fourcc.h')
-rw-r--r-- | original/uapi/drm/drm_fourcc.h | 140 |
1 files changed, 133 insertions, 7 deletions
diff --git a/original/uapi/drm/drm_fourcc.h b/original/uapi/drm/drm_fourcc.h index fc0c145..bc056f2 100644 --- a/original/uapi/drm/drm_fourcc.h +++ b/original/uapi/drm/drm_fourcc.h @@ -99,18 +99,42 @@ extern "C" { #define DRM_FORMAT_INVALID 0 /* color index */ +#define DRM_FORMAT_C1 fourcc_code('C', '1', ' ', ' ') /* [7:0] C0:C1:C2:C3:C4:C5:C6:C7 1:1:1:1:1:1:1:1 eight pixels/byte */ +#define DRM_FORMAT_C2 fourcc_code('C', '2', ' ', ' ') /* [7:0] C0:C1:C2:C3 2:2:2:2 four pixels/byte */ +#define DRM_FORMAT_C4 fourcc_code('C', '4', ' ', ' ') /* [7:0] C0:C1 4:4 two pixels/byte */ #define DRM_FORMAT_C8 fourcc_code('C', '8', ' ', ' ') /* [7:0] C */ -/* 8 bpp Red */ +/* 1 bpp Darkness (inverse relationship between channel value and brightness) */ +#define DRM_FORMAT_D1 fourcc_code('D', '1', ' ', ' ') /* [7:0] D0:D1:D2:D3:D4:D5:D6:D7 1:1:1:1:1:1:1:1 eight pixels/byte */ + +/* 2 bpp Darkness (inverse relationship between channel value and brightness) */ +#define DRM_FORMAT_D2 fourcc_code('D', '2', ' ', ' ') /* [7:0] D0:D1:D2:D3 2:2:2:2 four pixels/byte */ + +/* 4 bpp Darkness (inverse relationship between channel value and brightness) */ +#define DRM_FORMAT_D4 fourcc_code('D', '4', ' ', ' ') /* [7:0] D0:D1 4:4 two pixels/byte */ + +/* 8 bpp Darkness (inverse relationship between channel value and brightness) */ +#define DRM_FORMAT_D8 fourcc_code('D', '8', ' ', ' ') /* [7:0] D */ + +/* 1 bpp Red (direct relationship between channel value and brightness) */ +#define DRM_FORMAT_R1 fourcc_code('R', '1', ' ', ' ') /* [7:0] R0:R1:R2:R3:R4:R5:R6:R7 1:1:1:1:1:1:1:1 eight pixels/byte */ + +/* 2 bpp Red (direct relationship between channel value and brightness) */ +#define DRM_FORMAT_R2 fourcc_code('R', '2', ' ', ' ') /* [7:0] R0:R1:R2:R3 2:2:2:2 four pixels/byte */ + +/* 4 bpp Red (direct relationship between channel value and brightness) */ +#define DRM_FORMAT_R4 fourcc_code('R', '4', ' ', ' ') /* [7:0] R0:R1 4:4 two pixels/byte */ + +/* 8 bpp Red (direct relationship between channel value and brightness) */ #define DRM_FORMAT_R8 fourcc_code('R', '8', ' ', ' ') /* [7:0] R */ -/* 10 bpp Red */ +/* 10 bpp Red (direct relationship between channel value and brightness) */ #define DRM_FORMAT_R10 fourcc_code('R', '1', '0', ' ') /* [15:0] x:R 6:10 little endian */ -/* 12 bpp Red */ +/* 12 bpp Red (direct relationship between channel value and brightness) */ #define DRM_FORMAT_R12 fourcc_code('R', '1', '2', ' ') /* [15:0] x:R 4:12 little endian */ -/* 16 bpp Red */ +/* 16 bpp Red (direct relationship between channel value and brightness) */ #define DRM_FORMAT_R16 fourcc_code('R', '1', '6', ' ') /* [15:0] R little endian */ /* 16 bpp RG */ @@ -205,7 +229,9 @@ extern "C" { #define DRM_FORMAT_VYUY fourcc_code('V', 'Y', 'U', 'Y') /* [31:0] Y1:Cb0:Y0:Cr0 8:8:8:8 little endian */ #define DRM_FORMAT_AYUV fourcc_code('A', 'Y', 'U', 'V') /* [31:0] A:Y:Cb:Cr 8:8:8:8 little endian */ +#define DRM_FORMAT_AVUY8888 fourcc_code('A', 'V', 'U', 'Y') /* [31:0] A:Cr:Cb:Y 8:8:8:8 little endian */ #define DRM_FORMAT_XYUV8888 fourcc_code('X', 'Y', 'U', 'V') /* [31:0] X:Y:Cb:Cr 8:8:8:8 little endian */ +#define DRM_FORMAT_XVUY8888 fourcc_code('X', 'V', 'U', 'Y') /* [31:0] X:Cr:Cb:Y 8:8:8:8 little endian */ #define DRM_FORMAT_VUY888 fourcc_code('V', 'U', '2', '4') /* [23:0] Cr:Cb:Y 8:8:8 little endian */ #define DRM_FORMAT_VUY101010 fourcc_code('V', 'U', '3', '0') /* Y followed by U then V, 10:10:10. Non-linear modifier only */ @@ -559,7 +585,7 @@ extern "C" { * * The main surface is Y-tiled and is at plane index 0 whereas CCS is linear * and at index 1. The clear color is stored at index 2, and the pitch should - * be ignored. The clear color structure is 256 bits. The first 128 bits + * be 64 bytes aligned. The clear color structure is 256 bits. The first 128 bits * represents Raw Clear Color Red, Green, Blue and Alpha color each represented * by 32 bits. The raw clear color is consumed by the 3d engine and generates * the converted clear color of size 64 bits. The first 32 bits store the Lower @@ -573,6 +599,53 @@ extern "C" { #define I915_FORMAT_MOD_Y_TILED_GEN12_RC_CCS_CC fourcc_mod_code(INTEL, 8) /* + * Intel Tile 4 layout + * + * This is a tiled layout using 4KB tiles in a row-major layout. It has the same + * shape as Tile Y at two granularities: 4KB (128B x 32) and 64B (16B x 4). It + * only differs from Tile Y at the 256B granularity in between. At this + * granularity, Tile Y has a shape of 16B x 32 rows, but this tiling has a shape + * of 64B x 8 rows. + */ +#define I915_FORMAT_MOD_4_TILED fourcc_mod_code(INTEL, 9) + +/* + * Intel color control surfaces (CCS) for DG2 render compression. + * + * The main surface is Tile 4 and at plane index 0. The CCS data is stored + * outside of the GEM object in a reserved memory area dedicated for the + * storage of the CCS data for all RC/RC_CC/MC compressible GEM objects. The + * main surface pitch is required to be a multiple of four Tile 4 widths. + */ +#define I915_FORMAT_MOD_4_TILED_DG2_RC_CCS fourcc_mod_code(INTEL, 10) + +/* + * Intel color control surfaces (CCS) for DG2 media compression. + * + * The main surface is Tile 4 and at plane index 0. For semi-planar formats + * like NV12, the Y and UV planes are Tile 4 and are located at plane indices + * 0 and 1, respectively. The CCS for all planes are stored outside of the + * GEM object in a reserved memory area dedicated for the storage of the + * CCS data for all RC/RC_CC/MC compressible GEM objects. The main surface + * pitch is required to be a multiple of four Tile 4 widths. + */ +#define I915_FORMAT_MOD_4_TILED_DG2_MC_CCS fourcc_mod_code(INTEL, 11) + +/* + * Intel Color Control Surface with Clear Color (CCS) for DG2 render compression. + * + * The main surface is Tile 4 and at plane index 0. The CCS data is stored + * outside of the GEM object in a reserved memory area dedicated for the + * storage of the CCS data for all RC/RC_CC/MC compressible GEM objects. The + * main surface pitch is required to be a multiple of four Tile 4 widths. The + * clear color is stored at plane index 1 and the pitch should be 64 bytes + * aligned. The format of the 256 bits of clear color data matches the one used + * for the I915_FORMAT_MOD_Y_TILED_GEN12_RC_CCS_CC modifier, see its description + * for details. + */ +#define I915_FORMAT_MOD_4_TILED_DG2_RC_CCS_CC fourcc_mod_code(INTEL, 12) + +/* * Tiled, NV12MT, grouped in 64 (pixels) x 32 (lines) -sized macroblocks * * Macroblocks are laid in a Z-shape, and each pixel data is following the @@ -609,6 +682,28 @@ extern "C" { */ #define DRM_FORMAT_MOD_QCOM_COMPRESSED fourcc_mod_code(QCOM, 1) +/* + * Qualcomm Tiled Format + * + * Similar to DRM_FORMAT_MOD_QCOM_COMPRESSED but not compressed. + * Implementation may be platform and base-format specific. + * + * Each macrotile consists of m x n (mostly 4 x 4) tiles. + * Pixel data pitch/stride is aligned with macrotile width. + * Pixel data height is aligned with macrotile height. + * Entire pixel data buffer is aligned with 4k(bytes). + */ +#define DRM_FORMAT_MOD_QCOM_TILED3 fourcc_mod_code(QCOM, 3) + +/* + * Qualcomm Alternate Tiled Format + * + * Alternate tiled format typically only used within GMEM. + * Implementation may be platform and base-format specific. + */ +#define DRM_FORMAT_MOD_QCOM_TILED2 fourcc_mod_code(QCOM, 2) + + /* Vivante framebuffer modifiers */ /* @@ -649,6 +744,35 @@ extern "C" { */ #define DRM_FORMAT_MOD_VIVANTE_SPLIT_SUPER_TILED fourcc_mod_code(VIVANTE, 4) +/* + * Vivante TS (tile-status) buffer modifiers. They can be combined with all of + * the color buffer tiling modifiers defined above. When TS is present it's a + * separate buffer containing the clear/compression status of each tile. The + * modifiers are defined as VIVANTE_MOD_TS_c_s, where c is the color buffer + * tile size in bytes covered by one entry in the status buffer and s is the + * number of status bits per entry. + * We reserve the top 8 bits of the Vivante modifier space for tile status + * clear/compression modifiers, as future cores might add some more TS layout + * variations. + */ +#define VIVANTE_MOD_TS_64_4 (1ULL << 48) +#define VIVANTE_MOD_TS_64_2 (2ULL << 48) +#define VIVANTE_MOD_TS_128_4 (3ULL << 48) +#define VIVANTE_MOD_TS_256_4 (4ULL << 48) +#define VIVANTE_MOD_TS_MASK (0xfULL << 48) + +/* + * Vivante compression modifiers. Those depend on a TS modifier being present + * as the TS bits get reinterpreted as compression tags instead of simple + * clear markers when compression is enabled. + */ +#define VIVANTE_MOD_COMP_DEC400 (1ULL << 52) +#define VIVANTE_MOD_COMP_MASK (0xfULL << 52) + +/* Masking out the extension bits will yield the base modifier. */ +#define VIVANTE_MOD_EXT_MASK (VIVANTE_MOD_TS_MASK | \ + VIVANTE_MOD_COMP_MASK) + /* NVIDIA frame buffer modifiers */ /* @@ -1294,6 +1418,7 @@ drm_fourcc_canonicalize_nvidia_format_mod(__u64 modifier) #define AMD_FMT_MOD_TILE_VER_GFX9 1 #define AMD_FMT_MOD_TILE_VER_GFX10 2 #define AMD_FMT_MOD_TILE_VER_GFX10_RBPLUS 3 +#define AMD_FMT_MOD_TILE_VER_GFX11 4 /* * 64K_S is the same for GFX9/GFX10/GFX10_RBPLUS and hence has GFX9 as canonical @@ -1309,6 +1434,7 @@ drm_fourcc_canonicalize_nvidia_format_mod(__u64 modifier) #define AMD_FMT_MOD_TILE_GFX9_64K_S_X 25 #define AMD_FMT_MOD_TILE_GFX9_64K_D_X 26 #define AMD_FMT_MOD_TILE_GFX9_64K_R_X 27 +#define AMD_FMT_MOD_TILE_GFX11_256K_R_X 31 #define AMD_FMT_MOD_DCC_BLOCK_64B 0 #define AMD_FMT_MOD_DCC_BLOCK_128B 1 @@ -1375,11 +1501,11 @@ drm_fourcc_canonicalize_nvidia_format_mod(__u64 modifier) #define AMD_FMT_MOD_PIPE_MASK 0x7 #define AMD_FMT_MOD_SET(field, value) \ - ((uint64_t)(value) << AMD_FMT_MOD_##field##_SHIFT) + ((__u64)(value) << AMD_FMT_MOD_##field##_SHIFT) #define AMD_FMT_MOD_GET(field, value) \ (((value) >> AMD_FMT_MOD_##field##_SHIFT) & AMD_FMT_MOD_##field##_MASK) #define AMD_FMT_MOD_CLEAR(field) \ - (~((uint64_t)AMD_FMT_MOD_##field##_MASK << AMD_FMT_MOD_##field##_SHIFT)) + (~((__u64)AMD_FMT_MOD_##field##_MASK << AMD_FMT_MOD_##field##_SHIFT)) #if defined(__cplusplus) } |