summaryrefslogtreecommitdiff
path: root/gpu/SkGrPixelRef.cpp
blob: 18fefcc7893b01146698027edf5c451e87e170e3 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195

/*
 * Copyright 2010 Google Inc.
 *
 * Use of this source code is governed by a BSD-style license that can be
 * found in the LICENSE file.
 */



#include "SkGrPixelRef.h"
#include "GrContext.h"
#include "GrTexture.h"
#include "SkGr.h"
#include "SkRect.h"

// since we call lockPixels recursively on fBitmap, we need a distinct mutex,
// to avoid deadlock with the default one provided by SkPixelRef.
SK_DECLARE_STATIC_MUTEX(gROLockPixelsPixelRefMutex);

SkROLockPixelsPixelRef::SkROLockPixelsPixelRef(const SkImageInfo& info)
    : INHERITED(info, &gROLockPixelsPixelRefMutex) {}

SkROLockPixelsPixelRef::~SkROLockPixelsPixelRef() {}

bool SkROLockPixelsPixelRef::onNewLockPixels(LockRec* rec) {
    fBitmap.reset();
//    SkDebugf("---------- calling readpixels in support of lockpixels\n");
    if (!this->onReadPixels(&fBitmap, NULL)) {
        SkDebugf("SkROLockPixelsPixelRef::onLockPixels failed!\n");
        return false;
    }
    fBitmap.lockPixels();
    if (NULL == fBitmap.getPixels()) {
        return false;
    }

    rec->fPixels = fBitmap.getPixels();
    rec->fColorTable = NULL;
    rec->fRowBytes = fBitmap.rowBytes();
    return true;
}

void SkROLockPixelsPixelRef::onUnlockPixels() {
    fBitmap.unlockPixels();
}

bool SkROLockPixelsPixelRef::onLockPixelsAreWritable() const {
    return false;
}

///////////////////////////////////////////////////////////////////////////////

static SkGrPixelRef* copyToTexturePixelRef(GrTexture* texture, SkBitmap::Config dstConfig,
                                           const SkIRect* subset) {
    if (NULL == texture) {
        return NULL;
    }
    GrContext* context = texture->getContext();
    if (NULL == context) {
        return NULL;
    }
    GrTextureDesc desc;

    SkIPoint pointStorage;
    SkIPoint* topLeft;
    if (subset != NULL) {
        SkASSERT(SkIRect::MakeWH(texture->width(), texture->height()).contains(*subset));
        // Create a new texture that is the size of subset.
        desc.fWidth = subset->width();
        desc.fHeight = subset->height();
        pointStorage.set(subset->x(), subset->y());
        topLeft = &pointStorage;
    } else {
        desc.fWidth  = texture->width();
        desc.fHeight = texture->height();
        topLeft = NULL;
    }
    desc.fFlags = kRenderTarget_GrTextureFlagBit | kNoStencil_GrTextureFlagBit;
    desc.fConfig = SkBitmapConfig2GrPixelConfig(dstConfig);

    SkImageInfo info;
    if (!GrPixelConfig2ColorType(desc.fConfig, &info.fColorType)) {
        return NULL;
    }
    info.fWidth = desc.fWidth;
    info.fHeight = desc.fHeight;
    info.fAlphaType = kPremul_SkAlphaType;

    GrTexture* dst = context->createUncachedTexture(desc, NULL, 0);
    if (NULL == dst) {
        return NULL;
    }

    context->copyTexture(texture, dst->asRenderTarget(), topLeft);

    // TODO: figure out if this is responsible for Chrome canvas errors
#if 0
    // The render texture we have created (to perform the copy) isn't fully
    // functional (since it doesn't have a stencil buffer). Release it here
    // so the caller doesn't try to render to it.
    // TODO: we can undo this release when dynamic stencil buffer attach/
    // detach has been implemented
    dst->releaseRenderTarget();
#endif

    SkGrPixelRef* pixelRef = SkNEW_ARGS(SkGrPixelRef, (info, dst));
    SkSafeUnref(dst);
    return pixelRef;
}

///////////////////////////////////////////////////////////////////////////////

SkGrPixelRef::SkGrPixelRef(const SkImageInfo& info, GrSurface* surface,
                           bool transferCacheLock) : INHERITED(info) {
    // TODO: figure out if this is responsible for Chrome canvas errors
#if 0
    // The GrTexture has a ref to the GrRenderTarget but not vice versa.
    // If the GrTexture exists take a ref to that (rather than the render
    // target)
    fSurface = surface->asTexture();
#else
    fSurface = NULL;
#endif
    if (NULL == fSurface) {
        fSurface = surface;
    }
    fUnlock = transferCacheLock;
    SkSafeRef(surface);

    if (fSurface) {
        SkASSERT(info.fWidth <= fSurface->width());
        SkASSERT(info.fHeight <= fSurface->height());
    }
}

SkGrPixelRef::~SkGrPixelRef() {
    if (fUnlock) {
        GrContext* context = fSurface->getContext();
        GrTexture* texture = fSurface->asTexture();
        if (NULL != context && NULL != texture) {
            context->unlockScratchTexture(texture);
        }
    }
    SkSafeUnref(fSurface);
}

GrTexture* SkGrPixelRef::getTexture() {
    if (NULL != fSurface) {
        return fSurface->asTexture();
    }
    return NULL;
}

SkPixelRef* SkGrPixelRef::deepCopy(SkBitmap::Config dstConfig, const SkIRect* subset) {
    if (NULL == fSurface) {
        return NULL;
    }

    // Note that when copying a render-target-backed pixel ref, we
    // return a texture-backed pixel ref instead.  This is because
    // render-target pixel refs are usually created in conjunction with
    // a GrTexture owned elsewhere (e.g., SkGpuDevice), and cannot live
    // independently of that texture.  Texture-backed pixel refs, on the other
    // hand, own their GrTextures, and are thus self-contained.
    return copyToTexturePixelRef(fSurface->asTexture(), dstConfig, subset);
}

bool SkGrPixelRef::onReadPixels(SkBitmap* dst, const SkIRect* subset) {
    if (NULL == fSurface || !fSurface->isValid()) {
        return false;
    }

    int left, top, width, height;
    if (NULL != subset) {
        left = subset->fLeft;
        width = subset->width();
        top = subset->fTop;
        height = subset->height();
    } else {
        left = 0;
        width = this->info().fWidth;
        top = 0;
        height = this->info().fHeight;
    }
    if (!dst->allocPixels(SkImageInfo::MakeN32Premul(width, height))) {
        SkDebugf("SkGrPixelRef::onReadPixels failed to alloc bitmap for result!\n");
        return false;
    }
    SkAutoLockPixels al(*dst);
    void* buffer = dst->getPixels();
    return fSurface->readPixels(left, top, width, height,
                                kSkia8888_GrPixelConfig,
                                buffer, dst->rowBytes());
}