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-rw-r--r--gpu/gl/iOS/SkNativeGLContext_iOS.mm62
1 files changed, 62 insertions, 0 deletions
diff --git a/gpu/gl/iOS/SkNativeGLContext_iOS.mm b/gpu/gl/iOS/SkNativeGLContext_iOS.mm
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+++ b/gpu/gl/iOS/SkNativeGLContext_iOS.mm
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+
+/*
+ * Copyright 2012 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#include "gl/SkNativeGLContext.h"
+#import <OpenGLES/EAGL.h>
+
+#define EAGLCTX ((EAGLContext*)(fEAGLContext))
+
+SkNativeGLContext::AutoContextRestore::AutoContextRestore() {
+ fEAGLContext = [EAGLContext currentContext];
+ if (EAGLCTX) {
+ [EAGLCTX retain];
+ }
+}
+
+SkNativeGLContext::AutoContextRestore::~AutoContextRestore() {
+ if (EAGLCTX) {
+ [EAGLContext setCurrentContext:EAGLCTX];
+ [EAGLCTX release];
+ }
+}
+
+///////////////////////////////////////////////////////////////////////////////
+
+SkNativeGLContext::SkNativeGLContext()
+ : fEAGLContext(NULL) {
+}
+
+SkNativeGLContext::~SkNativeGLContext() {
+ this->destroyGLContext();
+}
+
+void SkNativeGLContext::destroyGLContext() {
+ if ([EAGLContext currentContext] == EAGLCTX) {
+ [EAGLContext setCurrentContext:nil];
+ }
+ [EAGLCTX release];
+}
+
+const GrGLInterface* SkNativeGLContext::createGLContext() {
+ fEAGLContext = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES2];
+ [EAGLContext setCurrentContext:EAGLCTX];
+
+ const GrGLInterface* interface = GrGLCreateNativeInterface();
+ if (!interface) {
+ SkDebugf("Failed to create gl interface");
+ this->destroyGLContext();
+ return NULL;
+ }
+ return interface;
+}
+
+void SkNativeGLContext::makeCurrent() const {
+ if (![EAGLContext setCurrentContext:EAGLCTX]) {
+ SkDebugf("Could not set the context.\n");
+ }
+}