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Diffstat (limited to 'effects/SkLayerRasterizer.cpp')
-rw-r--r-- | effects/SkLayerRasterizer.cpp | 171 |
1 files changed, 171 insertions, 0 deletions
diff --git a/effects/SkLayerRasterizer.cpp b/effects/SkLayerRasterizer.cpp new file mode 100644 index 00000000..ea5808c2 --- /dev/null +++ b/effects/SkLayerRasterizer.cpp @@ -0,0 +1,171 @@ + +/* + * Copyright 2006 The Android Open Source Project + * + * Use of this source code is governed by a BSD-style license that can be + * found in the LICENSE file. + */ + + +#include "SkLayerRasterizer.h" +#include "SkDraw.h" +#include "SkFlattenableBuffers.h" +#include "SkMask.h" +#include "SkMaskFilter.h" +#include "SkPaint.h" +#include "SkPath.h" +#include "SkPathEffect.h" +#include "../core/SkRasterClip.h" +#include "SkXfermode.h" +#include <new> + +struct SkLayerRasterizer_Rec { + SkPaint fPaint; + SkVector fOffset; +}; + +SkLayerRasterizer::SkLayerRasterizer() : fLayers(sizeof(SkLayerRasterizer_Rec)) +{ +} + +SkLayerRasterizer::~SkLayerRasterizer() { + SkDeque::F2BIter iter(fLayers); + SkLayerRasterizer_Rec* rec; + + while ((rec = (SkLayerRasterizer_Rec*)iter.next()) != NULL) + rec->fPaint.~SkPaint(); +} + +void SkLayerRasterizer::addLayer(const SkPaint& paint, SkScalar dx, + SkScalar dy) { + SkLayerRasterizer_Rec* rec = (SkLayerRasterizer_Rec*)fLayers.push_back(); + + SkNEW_PLACEMENT_ARGS(&rec->fPaint, SkPaint, (paint)); + rec->fOffset.set(dx, dy); +} + +static bool compute_bounds(const SkDeque& layers, const SkPath& path, + const SkMatrix& matrix, + const SkIRect* clipBounds, SkIRect* bounds) { + SkDeque::F2BIter iter(layers); + SkLayerRasterizer_Rec* rec; + + bounds->set(SK_MaxS32, SK_MaxS32, SK_MinS32, SK_MinS32); + + while ((rec = (SkLayerRasterizer_Rec*)iter.next()) != NULL) { + const SkPaint& paint = rec->fPaint; + SkPath fillPath, devPath; + const SkPath* p = &path; + + if (paint.getPathEffect() || paint.getStyle() != SkPaint::kFill_Style) { + paint.getFillPath(path, &fillPath); + p = &fillPath; + } + if (p->isEmpty()) { + continue; + } + + // apply the matrix and offset + { + SkMatrix m = matrix; + m.preTranslate(rec->fOffset.fX, rec->fOffset.fY); + p->transform(m, &devPath); + } + + SkMask mask; + if (!SkDraw::DrawToMask(devPath, clipBounds, paint.getMaskFilter(), + &matrix, &mask, + SkMask::kJustComputeBounds_CreateMode, + SkPaint::kFill_Style)) { + return false; + } + + bounds->join(mask.fBounds); + } + return true; +} + +bool SkLayerRasterizer::onRasterize(const SkPath& path, const SkMatrix& matrix, + const SkIRect* clipBounds, + SkMask* mask, SkMask::CreateMode mode) const { + if (fLayers.empty()) { + return false; + } + + if (SkMask::kJustRenderImage_CreateMode != mode) { + if (!compute_bounds(fLayers, path, matrix, clipBounds, &mask->fBounds)) + return false; + } + + if (SkMask::kComputeBoundsAndRenderImage_CreateMode == mode) { + mask->fFormat = SkMask::kA8_Format; + mask->fRowBytes = mask->fBounds.width(); + size_t size = mask->computeImageSize(); + if (0 == size) { + return false; // too big to allocate, abort + } + mask->fImage = SkMask::AllocImage(size); + memset(mask->fImage, 0, size); + } + + if (SkMask::kJustComputeBounds_CreateMode != mode) { + SkBitmap device; + SkRasterClip rectClip; + SkDraw draw; + SkMatrix translatedMatrix; // this translates us to our local pixels + SkMatrix drawMatrix; // this translates the path by each layer's offset + + rectClip.setRect(SkIRect::MakeWH(mask->fBounds.width(), mask->fBounds.height())); + + translatedMatrix = matrix; + translatedMatrix.postTranslate(-SkIntToScalar(mask->fBounds.fLeft), + -SkIntToScalar(mask->fBounds.fTop)); + + device.setConfig(SkBitmap::kA8_Config, mask->fBounds.width(), mask->fBounds.height(), mask->fRowBytes); + device.setPixels(mask->fImage); + + draw.fBitmap = &device; + draw.fMatrix = &drawMatrix; + draw.fRC = &rectClip; + draw.fClip = &rectClip.bwRgn(); + // we set the matrixproc in the loop, as the matrix changes each time (potentially) + draw.fBounder = NULL; + + SkDeque::F2BIter iter(fLayers); + SkLayerRasterizer_Rec* rec; + + while ((rec = (SkLayerRasterizer_Rec*)iter.next()) != NULL) { + drawMatrix = translatedMatrix; + drawMatrix.preTranslate(rec->fOffset.fX, rec->fOffset.fY); + draw.drawPath(path, rec->fPaint); + } + } + return true; +} + +SkLayerRasterizer::SkLayerRasterizer(SkFlattenableReadBuffer& buffer) + : SkRasterizer(buffer), fLayers(sizeof(SkLayerRasterizer_Rec)) { + int count = buffer.readInt(); + + for (int i = 0; i < count; i++) { + SkLayerRasterizer_Rec* rec = (SkLayerRasterizer_Rec*)fLayers.push_back(); + + SkNEW_PLACEMENT(&rec->fPaint, SkPaint); + buffer.readPaint(&rec->fPaint); + buffer.readPoint(&rec->fOffset); + } +} + +void SkLayerRasterizer::flatten(SkFlattenableWriteBuffer& buffer) const { + this->INHERITED::flatten(buffer); + + buffer.writeInt(fLayers.count()); + + SkDeque::F2BIter iter(fLayers); + const SkLayerRasterizer_Rec* rec; + + while ((rec = (const SkLayerRasterizer_Rec*)iter.next()) != NULL) { + buffer.writePaint(rec->fPaint); + buffer.writePoint(rec->fOffset); + } +} |