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+
+/*
+ * Copyright 2011 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+#ifndef SkDrawProcs_DEFINED
+#define SkDrawProcs_DEFINED
+
+#include "SkBlitter.h"
+#include "SkDraw.h"
+
+class SkAAClip;
+class SkBlitter;
+
+struct SkDraw1Glyph {
+ const SkDraw* fDraw;
+ SkBounder* fBounder;
+ const SkRegion* fClip;
+ const SkAAClip* fAAClip;
+ SkBlitter* fBlitter;
+ SkGlyphCache* fCache;
+ const SkPaint* fPaint;
+ SkIRect fClipBounds;
+ /** Half the sampling frequency of the rasterized glyph in x. */
+ SkFixed fHalfSampleX;
+ /** Half the sampling frequency of the rasterized glyph in y. */
+ SkFixed fHalfSampleY;
+
+ /** Draws one glyph.
+ *
+ * The x and y are pre-biased, so implementations may just truncate them.
+ * i.e. half the sampling frequency has been added.
+ * e.g. 1/2 or 1/(2^(SkGlyph::kSubBits+1)) has already been added.
+ * This added bias can be found in fHalfSampleX,Y.
+ */
+ typedef void (*Proc)(const SkDraw1Glyph&, SkFixed x, SkFixed y, const SkGlyph&);
+
+ Proc init(const SkDraw* draw, SkBlitter* blitter, SkGlyphCache* cache,
+ const SkPaint&);
+
+ // call this instead of fBlitter->blitMask() since this wrapper will handle
+ // the case when the mask is ARGB32_Format
+ //
+ void blitMask(const SkMask& mask, const SkIRect& clip) const {
+ if (SkMask::kARGB32_Format == mask.fFormat) {
+ this->blitMaskAsSprite(mask);
+ } else {
+ fBlitter->blitMask(mask, clip);
+ }
+ }
+
+ // mask must be kARGB32_Format
+ void blitMaskAsSprite(const SkMask& mask) const;
+};
+
+struct SkDrawProcs {
+ SkDraw1Glyph::Proc fD1GProc;
+};
+
+/**
+ * If the current paint is set to stroke and the stroke-width when applied to
+ * the matrix is <= 1.0, then this returns true, and sets coverage (simulating
+ * a stroke by drawing a hairline with partial coverage). If any of these
+ * conditions are false, then this returns false and coverage is ignored.
+ */
+bool SkDrawTreatAsHairline(const SkPaint&, const SkMatrix&, SkScalar* coverage);
+
+#endif