//! Key (or legend) use std::borrow::Cow; use crate::traits::Set; use crate::{Default, Display, Script, Title}; /// Properties of the key #[derive(Clone)] pub struct Properties { boxed: bool, hidden: bool, justification: Option, order: Option, position: Option, stacked: Option, title: Option>, } impl Default for Properties { fn default() -> Properties { Properties { boxed: false, hidden: false, justification: None, order: None, position: None, stacked: None, title: None, } } } impl Properties { /// Hides the key pub fn hide(&mut self) -> &mut Properties { self.hidden = true; self } /// Shows the key /// /// **Note** The key is shown by default pub fn show(&mut self) -> &mut Properties { self.hidden = false; self } } impl Script for Properties { fn script(&self) -> String { let mut script = if self.hidden { return String::from("set key off\n"); } else { String::from("set key on ") }; match self.position { None => {} Some(Position::Inside(v, h)) => { script.push_str(&format!("inside {} {} ", v.display(), h.display())) } Some(Position::Outside(v, h)) => { script.push_str(&format!("outside {} {} ", v.display(), h.display())) } } if let Some(stacked) = self.stacked { script.push_str(stacked.display()); script.push(' '); } if let Some(justification) = self.justification { script.push_str(justification.display()); script.push(' '); } if let Some(order) = self.order { script.push_str(order.display()); script.push(' '); } if let Some(ref title) = self.title { script.push_str(&format!("title '{}' ", title)) } if self.boxed { script.push_str("box ") } script.push('\n'); script } } impl Set for Properties { /// Select if the key will be surrounded with a box or not /// /// **Note** The key is not boxed by default fn set(&mut self, boxed: Boxed) -> &mut Properties { match boxed { Boxed::No => self.boxed = false, Boxed::Yes => self.boxed = true, } self } } impl Set for Properties { /// Changes the justification of the text of each entry /// /// **Note** The text is `RightJustified` by default fn set(&mut self, justification: Justification) -> &mut Properties { self.justification = Some(justification); self } } impl Set for Properties { /// How to order each entry /// /// **Note** The default order is `TextSample` fn set(&mut self, order: Order) -> &mut Properties { self.order = Some(order); self } } impl Set for Properties { /// Selects where to place the key /// /// **Note** By default, the key is placed `Inside(Vertical::Top, Horizontal::Right)` fn set(&mut self, position: Position) -> &mut Properties { self.position = Some(position); self } } impl Set for Properties { /// Changes how the entries of the key are stacked fn set(&mut self, stacked: Stacked) -> &mut Properties { self.stacked = Some(stacked); self } } impl Set for Properties { fn set(&mut self, title: Title) -> &mut Properties { self.title = Some(title.0); self } } /// Whether the key is surrounded by a box or not #[allow(missing_docs)] #[derive(Clone, Copy)] pub enum Boxed { No, Yes, } /// Horizontal position of the key #[derive(Clone, Copy)] pub enum Horizontal { /// Center of the figure Center, /// Left border of the figure Left, /// Right border of the figure Right, } /// Text justification of the key #[allow(missing_docs)] #[derive(Clone, Copy)] pub enum Justification { Left, Right, } /// Order of the elements of the key #[derive(Clone, Copy)] pub enum Order { /// Sample first, then text SampleText, /// Text first, then sample TextSample, } /// Position of the key // TODO XY position #[derive(Clone, Copy)] pub enum Position { /// Inside the area surrounded by the four (BottomX, TopX, LeftY and RightY) axes Inside(Vertical, Horizontal), /// Outside of that area Outside(Vertical, Horizontal), } /// How the entries of the key are stacked #[allow(missing_docs)] #[derive(Clone, Copy)] pub enum Stacked { Horizontally, Vertically, } /// Vertical position of the key #[derive(Clone, Copy)] pub enum Vertical { /// Bottom border of the figure Bottom, /// Center of the figure Center, /// Top border of the figure Top, }