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-rw-r--r--files/source/scale_neon64.cc1598
1 files changed, 776 insertions, 822 deletions
diff --git a/files/source/scale_neon64.cc b/files/source/scale_neon64.cc
index 1ff5f2bf..0a7b80ce 100644
--- a/files/source/scale_neon64.cc
+++ b/files/source/scale_neon64.cc
@@ -21,610 +21,544 @@ extern "C" {
#if !defined(LIBYUV_DISABLE_NEON) && defined(__aarch64__)
// Read 32x1 throw away even pixels, and write 16x1.
-void ScaleRowDown2_NEON(const uint8* src_ptr,
+void ScaleRowDown2_NEON(const uint8_t* src_ptr,
ptrdiff_t src_stride,
- uint8* dst,
+ uint8_t* dst,
int dst_width) {
(void)src_stride;
- asm volatile (
- "1: \n"
- // load even pixels into v0, odd into v1
- MEMACCESS(0)
- "ld2 {v0.16b,v1.16b}, [%0], #32 \n"
- "subs %w2, %w2, #16 \n" // 16 processed per loop
- MEMACCESS(1)
- "st1 {v1.16b}, [%1], #16 \n" // store odd pixels
- "b.gt 1b \n"
- : "+r"(src_ptr), // %0
- "+r"(dst), // %1
- "+r"(dst_width) // %2
- :
- : "v0", "v1" // Clobber List
+ asm volatile(
+ "1: \n"
+ // load even pixels into v0, odd into v1
+ "ld2 {v0.16b,v1.16b}, [%0], #32 \n"
+ "subs %w2, %w2, #16 \n" // 16 processed per loop
+ "st1 {v1.16b}, [%1], #16 \n" // store odd pixels
+ "b.gt 1b \n"
+ : "+r"(src_ptr), // %0
+ "+r"(dst), // %1
+ "+r"(dst_width) // %2
+ :
+ : "v0", "v1" // Clobber List
);
}
// Read 32x1 average down and write 16x1.
-void ScaleRowDown2Linear_NEON(const uint8* src_ptr,
+void ScaleRowDown2Linear_NEON(const uint8_t* src_ptr,
ptrdiff_t src_stride,
- uint8* dst,
+ uint8_t* dst,
int dst_width) {
(void)src_stride;
- asm volatile (
- "1: \n"
- MEMACCESS(0)
- "ld1 {v0.16b,v1.16b}, [%0], #32 \n" // load pixels and post inc
- "subs %w2, %w2, #16 \n" // 16 processed per loop
- "uaddlp v0.8h, v0.16b \n" // add adjacent
- "uaddlp v1.8h, v1.16b \n"
- "rshrn v0.8b, v0.8h, #1 \n" // downshift, round and pack
- "rshrn2 v0.16b, v1.8h, #1 \n"
- MEMACCESS(1)
- "st1 {v0.16b}, [%1], #16 \n"
- "b.gt 1b \n"
- : "+r"(src_ptr), // %0
- "+r"(dst), // %1
- "+r"(dst_width) // %2
- :
- : "v0", "v1" // Clobber List
+ asm volatile(
+ "1: \n"
+ // load even pixels into v0, odd into v1
+ "ld2 {v0.16b,v1.16b}, [%0], #32 \n"
+ "subs %w2, %w2, #16 \n" // 16 processed per loop
+ "urhadd v0.16b, v0.16b, v1.16b \n" // rounding half add
+ "st1 {v0.16b}, [%1], #16 \n"
+ "b.gt 1b \n"
+ : "+r"(src_ptr), // %0
+ "+r"(dst), // %1
+ "+r"(dst_width) // %2
+ :
+ : "v0", "v1" // Clobber List
);
}
// Read 32x2 average down and write 16x1.
-void ScaleRowDown2Box_NEON(const uint8* src_ptr,
+void ScaleRowDown2Box_NEON(const uint8_t* src_ptr,
ptrdiff_t src_stride,
- uint8* dst,
+ uint8_t* dst,
int dst_width) {
- asm volatile (
- // change the stride to row 2 pointer
- "add %1, %1, %0 \n"
- "1: \n"
- MEMACCESS(0)
- "ld1 {v0.16b,v1.16b}, [%0], #32 \n" // load row 1 and post inc
- MEMACCESS(1)
- "ld1 {v2.16b, v3.16b}, [%1], #32 \n" // load row 2 and post inc
- "subs %w3, %w3, #16 \n" // 16 processed per loop
- "uaddlp v0.8h, v0.16b \n" // row 1 add adjacent
- "uaddlp v1.8h, v1.16b \n"
- "uadalp v0.8h, v2.16b \n" // row 2 add adjacent + row1
- "uadalp v1.8h, v3.16b \n"
- "rshrn v0.8b, v0.8h, #2 \n" // downshift, round and pack
- "rshrn2 v0.16b, v1.8h, #2 \n"
- MEMACCESS(2)
- "st1 {v0.16b}, [%2], #16 \n"
- "b.gt 1b \n"
- : "+r"(src_ptr), // %0
- "+r"(src_stride), // %1
- "+r"(dst), // %2
- "+r"(dst_width) // %3
- :
- : "v0", "v1", "v2", "v3" // Clobber List
+ asm volatile(
+ // change the stride to row 2 pointer
+ "add %1, %1, %0 \n"
+ "1: \n"
+ "ld1 {v0.16b, v1.16b}, [%0], #32 \n" // load row 1 and post inc
+ "ld1 {v2.16b, v3.16b}, [%1], #32 \n" // load row 2 and post inc
+ "subs %w3, %w3, #16 \n" // 16 processed per loop
+ "uaddlp v0.8h, v0.16b \n" // row 1 add adjacent
+ "uaddlp v1.8h, v1.16b \n"
+ "uadalp v0.8h, v2.16b \n" // += row 2 add adjacent
+ "uadalp v1.8h, v3.16b \n"
+ "rshrn v0.8b, v0.8h, #2 \n" // round and pack
+ "rshrn2 v0.16b, v1.8h, #2 \n"
+ "st1 {v0.16b}, [%2], #16 \n"
+ "b.gt 1b \n"
+ : "+r"(src_ptr), // %0
+ "+r"(src_stride), // %1
+ "+r"(dst), // %2
+ "+r"(dst_width) // %3
+ :
+ : "v0", "v1", "v2", "v3" // Clobber List
);
}
-void ScaleRowDown4_NEON(const uint8* src_ptr,
+void ScaleRowDown4_NEON(const uint8_t* src_ptr,
ptrdiff_t src_stride,
- uint8* dst_ptr,
+ uint8_t* dst_ptr,
int dst_width) {
(void)src_stride;
- asm volatile (
- "1: \n"
- MEMACCESS(0)
- "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // src line 0
- "subs %w2, %w2, #8 \n" // 8 processed per loop
- MEMACCESS(1)
- "st1 {v2.8b}, [%1], #8 \n"
- "b.gt 1b \n"
- : "+r"(src_ptr), // %0
- "+r"(dst_ptr), // %1
- "+r"(dst_width) // %2
- :
- : "v0", "v1", "v2", "v3", "memory", "cc"
- );
+ asm volatile(
+ "1: \n"
+ "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // src line 0
+ "subs %w2, %w2, #8 \n" // 8 processed per loop
+ "st1 {v2.8b}, [%1], #8 \n"
+ "b.gt 1b \n"
+ : "+r"(src_ptr), // %0
+ "+r"(dst_ptr), // %1
+ "+r"(dst_width) // %2
+ :
+ : "v0", "v1", "v2", "v3", "memory", "cc");
}
-void ScaleRowDown4Box_NEON(const uint8* src_ptr,
+void ScaleRowDown4Box_NEON(const uint8_t* src_ptr,
ptrdiff_t src_stride,
- uint8* dst_ptr,
+ uint8_t* dst_ptr,
int dst_width) {
- const uint8* src_ptr1 = src_ptr + src_stride;
- const uint8* src_ptr2 = src_ptr + src_stride * 2;
- const uint8* src_ptr3 = src_ptr + src_stride * 3;
- asm volatile (
- "1: \n"
- MEMACCESS(0)
- "ld1 {v0.16b}, [%0], #16 \n" // load up 16x4
- MEMACCESS(3)
- "ld1 {v1.16b}, [%2], #16 \n"
- MEMACCESS(4)
- "ld1 {v2.16b}, [%3], #16 \n"
- MEMACCESS(5)
- "ld1 {v3.16b}, [%4], #16 \n"
- "subs %w5, %w5, #4 \n"
- "uaddlp v0.8h, v0.16b \n"
- "uadalp v0.8h, v1.16b \n"
- "uadalp v0.8h, v2.16b \n"
- "uadalp v0.8h, v3.16b \n"
- "addp v0.8h, v0.8h, v0.8h \n"
- "rshrn v0.8b, v0.8h, #4 \n" // divide by 16 w/rounding
- MEMACCESS(1)
- "st1 {v0.s}[0], [%1], #4 \n"
- "b.gt 1b \n"
- : "+r"(src_ptr), // %0
- "+r"(dst_ptr), // %1
- "+r"(src_ptr1), // %2
- "+r"(src_ptr2), // %3
- "+r"(src_ptr3), // %4
- "+r"(dst_width) // %5
- :
- : "v0", "v1", "v2", "v3", "memory", "cc"
- );
+ const uint8_t* src_ptr1 = src_ptr + src_stride;
+ const uint8_t* src_ptr2 = src_ptr + src_stride * 2;
+ const uint8_t* src_ptr3 = src_ptr + src_stride * 3;
+ asm volatile(
+ "1: \n"
+ "ld1 {v0.16b}, [%0], #16 \n" // load up 16x4
+ "ld1 {v1.16b}, [%2], #16 \n"
+ "ld1 {v2.16b}, [%3], #16 \n"
+ "ld1 {v3.16b}, [%4], #16 \n"
+ "subs %w5, %w5, #4 \n"
+ "uaddlp v0.8h, v0.16b \n"
+ "uadalp v0.8h, v1.16b \n"
+ "uadalp v0.8h, v2.16b \n"
+ "uadalp v0.8h, v3.16b \n"
+ "addp v0.8h, v0.8h, v0.8h \n"
+ "rshrn v0.8b, v0.8h, #4 \n" // divide by 16 w/rounding
+ "st1 {v0.s}[0], [%1], #4 \n"
+ "b.gt 1b \n"
+ : "+r"(src_ptr), // %0
+ "+r"(dst_ptr), // %1
+ "+r"(src_ptr1), // %2
+ "+r"(src_ptr2), // %3
+ "+r"(src_ptr3), // %4
+ "+r"(dst_width) // %5
+ :
+ : "v0", "v1", "v2", "v3", "memory", "cc");
}
// Down scale from 4 to 3 pixels. Use the neon multilane read/write
// to load up the every 4th pixel into a 4 different registers.
// Point samples 32 pixels to 24 pixels.
-void ScaleRowDown34_NEON(const uint8* src_ptr,
+void ScaleRowDown34_NEON(const uint8_t* src_ptr,
ptrdiff_t src_stride,
- uint8* dst_ptr,
+ uint8_t* dst_ptr,
int dst_width) {
(void)src_stride;
- asm volatile (
- "1: \n"
- MEMACCESS(0)
- "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // src line 0
- "subs %w2, %w2, #24 \n"
- "orr v2.16b, v3.16b, v3.16b \n" // order v0, v1, v2
- MEMACCESS(1)
- "st3 {v0.8b,v1.8b,v2.8b}, [%1], #24 \n"
- "b.gt 1b \n"
- : "+r"(src_ptr), // %0
- "+r"(dst_ptr), // %1
- "+r"(dst_width) // %2
- :
- : "v0", "v1", "v2", "v3", "memory", "cc"
- );
+ asm volatile(
+ "1: \n"
+ "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // src line 0
+ "subs %w2, %w2, #24 \n"
+ "orr v2.16b, v3.16b, v3.16b \n" // order v0,v1,v2
+ "st3 {v0.8b,v1.8b,v2.8b}, [%1], #24 \n"
+ "b.gt 1b \n"
+ : "+r"(src_ptr), // %0
+ "+r"(dst_ptr), // %1
+ "+r"(dst_width) // %2
+ :
+ : "v0", "v1", "v2", "v3", "memory", "cc");
}
-void ScaleRowDown34_0_Box_NEON(const uint8* src_ptr,
+void ScaleRowDown34_0_Box_NEON(const uint8_t* src_ptr,
ptrdiff_t src_stride,
- uint8* dst_ptr,
+ uint8_t* dst_ptr,
int dst_width) {
- asm volatile (
- "movi v20.8b, #3 \n"
- "add %3, %3, %0 \n"
- "1: \n"
- MEMACCESS(0)
- "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // src line 0
- MEMACCESS(3)
- "ld4 {v4.8b,v5.8b,v6.8b,v7.8b}, [%3], #32 \n" // src line 1
- "subs %w2, %w2, #24 \n"
-
- // filter src line 0 with src line 1
- // expand chars to shorts to allow for room
- // when adding lines together
- "ushll v16.8h, v4.8b, #0 \n"
- "ushll v17.8h, v5.8b, #0 \n"
- "ushll v18.8h, v6.8b, #0 \n"
- "ushll v19.8h, v7.8b, #0 \n"
-
- // 3 * line_0 + line_1
- "umlal v16.8h, v0.8b, v20.8b \n"
- "umlal v17.8h, v1.8b, v20.8b \n"
- "umlal v18.8h, v2.8b, v20.8b \n"
- "umlal v19.8h, v3.8b, v20.8b \n"
-
- // (3 * line_0 + line_1) >> 2
- "uqrshrn v0.8b, v16.8h, #2 \n"
- "uqrshrn v1.8b, v17.8h, #2 \n"
- "uqrshrn v2.8b, v18.8h, #2 \n"
- "uqrshrn v3.8b, v19.8h, #2 \n"
-
- // a0 = (src[0] * 3 + s[1] * 1) >> 2
- "ushll v16.8h, v1.8b, #0 \n"
- "umlal v16.8h, v0.8b, v20.8b \n"
- "uqrshrn v0.8b, v16.8h, #2 \n"
-
- // a1 = (src[1] * 1 + s[2] * 1) >> 1
- "urhadd v1.8b, v1.8b, v2.8b \n"
-
- // a2 = (src[2] * 1 + s[3] * 3) >> 2
- "ushll v16.8h, v2.8b, #0 \n"
- "umlal v16.8h, v3.8b, v20.8b \n"
- "uqrshrn v2.8b, v16.8h, #2 \n"
-
- MEMACCESS(1)
- "st3 {v0.8b,v1.8b,v2.8b}, [%1], #24 \n"
-
- "b.gt 1b \n"
- : "+r"(src_ptr), // %0
- "+r"(dst_ptr), // %1
- "+r"(dst_width), // %2
- "+r"(src_stride) // %3
- :
- : "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v16", "v17", "v18", "v19",
- "v20", "memory", "cc"
- );
+ asm volatile(
+ "movi v20.8b, #3 \n"
+ "add %3, %3, %0 \n"
+ "1: \n"
+ "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // src line 0
+ "ld4 {v4.8b,v5.8b,v6.8b,v7.8b}, [%3], #32 \n" // src line 1
+ "subs %w2, %w2, #24 \n"
+
+ // filter src line 0 with src line 1
+ // expand chars to shorts to allow for room
+ // when adding lines together
+ "ushll v16.8h, v4.8b, #0 \n"
+ "ushll v17.8h, v5.8b, #0 \n"
+ "ushll v18.8h, v6.8b, #0 \n"
+ "ushll v19.8h, v7.8b, #0 \n"
+
+ // 3 * line_0 + line_1
+ "umlal v16.8h, v0.8b, v20.8b \n"
+ "umlal v17.8h, v1.8b, v20.8b \n"
+ "umlal v18.8h, v2.8b, v20.8b \n"
+ "umlal v19.8h, v3.8b, v20.8b \n"
+
+ // (3 * line_0 + line_1) >> 2
+ "uqrshrn v0.8b, v16.8h, #2 \n"
+ "uqrshrn v1.8b, v17.8h, #2 \n"
+ "uqrshrn v2.8b, v18.8h, #2 \n"
+ "uqrshrn v3.8b, v19.8h, #2 \n"
+
+ // a0 = (src[0] * 3 + s[1] * 1) >> 2
+ "ushll v16.8h, v1.8b, #0 \n"
+ "umlal v16.8h, v0.8b, v20.8b \n"
+ "uqrshrn v0.8b, v16.8h, #2 \n"
+
+ // a1 = (src[1] * 1 + s[2] * 1) >> 1
+ "urhadd v1.8b, v1.8b, v2.8b \n"
+
+ // a2 = (src[2] * 1 + s[3] * 3) >> 2
+ "ushll v16.8h, v2.8b, #0 \n"
+ "umlal v16.8h, v3.8b, v20.8b \n"
+ "uqrshrn v2.8b, v16.8h, #2 \n"
+
+ "st3 {v0.8b,v1.8b,v2.8b}, [%1], #24 \n"
+
+ "b.gt 1b \n"
+ : "+r"(src_ptr), // %0
+ "+r"(dst_ptr), // %1
+ "+r"(dst_width), // %2
+ "+r"(src_stride) // %3
+ :
+ : "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v16", "v17", "v18",
+ "v19", "v20", "memory", "cc");
}
-void ScaleRowDown34_1_Box_NEON(const uint8* src_ptr,
+void ScaleRowDown34_1_Box_NEON(const uint8_t* src_ptr,
ptrdiff_t src_stride,
- uint8* dst_ptr,
+ uint8_t* dst_ptr,
int dst_width) {
- asm volatile (
- "movi v20.8b, #3 \n"
- "add %3, %3, %0 \n"
- "1: \n"
- MEMACCESS(0)
- "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // src line 0
- MEMACCESS(3)
- "ld4 {v4.8b,v5.8b,v6.8b,v7.8b}, [%3], #32 \n" // src line 1
- "subs %w2, %w2, #24 \n"
- // average src line 0 with src line 1
- "urhadd v0.8b, v0.8b, v4.8b \n"
- "urhadd v1.8b, v1.8b, v5.8b \n"
- "urhadd v2.8b, v2.8b, v6.8b \n"
- "urhadd v3.8b, v3.8b, v7.8b \n"
-
- // a0 = (src[0] * 3 + s[1] * 1) >> 2
- "ushll v4.8h, v1.8b, #0 \n"
- "umlal v4.8h, v0.8b, v20.8b \n"
- "uqrshrn v0.8b, v4.8h, #2 \n"
-
- // a1 = (src[1] * 1 + s[2] * 1) >> 1
- "urhadd v1.8b, v1.8b, v2.8b \n"
-
- // a2 = (src[2] * 1 + s[3] * 3) >> 2
- "ushll v4.8h, v2.8b, #0 \n"
- "umlal v4.8h, v3.8b, v20.8b \n"
- "uqrshrn v2.8b, v4.8h, #2 \n"
-
- MEMACCESS(1)
- "st3 {v0.8b,v1.8b,v2.8b}, [%1], #24 \n"
- "b.gt 1b \n"
- : "+r"(src_ptr), // %0
- "+r"(dst_ptr), // %1
- "+r"(dst_width), // %2
- "+r"(src_stride) // %3
- :
- : "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v20", "memory", "cc"
- );
+ asm volatile(
+ "movi v20.8b, #3 \n"
+ "add %3, %3, %0 \n"
+ "1: \n"
+ "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // src line 0
+ "ld4 {v4.8b,v5.8b,v6.8b,v7.8b}, [%3], #32 \n" // src line 1
+ "subs %w2, %w2, #24 \n"
+ // average src line 0 with src line 1
+ "urhadd v0.8b, v0.8b, v4.8b \n"
+ "urhadd v1.8b, v1.8b, v5.8b \n"
+ "urhadd v2.8b, v2.8b, v6.8b \n"
+ "urhadd v3.8b, v3.8b, v7.8b \n"
+
+ // a0 = (src[0] * 3 + s[1] * 1) >> 2
+ "ushll v4.8h, v1.8b, #0 \n"
+ "umlal v4.8h, v0.8b, v20.8b \n"
+ "uqrshrn v0.8b, v4.8h, #2 \n"
+
+ // a1 = (src[1] * 1 + s[2] * 1) >> 1
+ "urhadd v1.8b, v1.8b, v2.8b \n"
+
+ // a2 = (src[2] * 1 + s[3] * 3) >> 2
+ "ushll v4.8h, v2.8b, #0 \n"
+ "umlal v4.8h, v3.8b, v20.8b \n"
+ "uqrshrn v2.8b, v4.8h, #2 \n"
+
+ "st3 {v0.8b,v1.8b,v2.8b}, [%1], #24 \n"
+ "b.gt 1b \n"
+ : "+r"(src_ptr), // %0
+ "+r"(dst_ptr), // %1
+ "+r"(dst_width), // %2
+ "+r"(src_stride) // %3
+ :
+ : "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v20", "memory", "cc");
}
-static uvec8 kShuf38 = {0, 3, 6, 8, 11, 14, 16, 19, 22, 24, 27, 30, 0, 0, 0, 0};
-static uvec8 kShuf38_2 = {0, 16, 32, 2, 18, 33, 4, 20,
- 34, 6, 22, 35, 0, 0, 0, 0};
-static vec16 kMult38_Div6 = {65536 / 12, 65536 / 12, 65536 / 12, 65536 / 12,
- 65536 / 12, 65536 / 12, 65536 / 12, 65536 / 12};
-static vec16 kMult38_Div9 = {65536 / 18, 65536 / 18, 65536 / 18, 65536 / 18,
- 65536 / 18, 65536 / 18, 65536 / 18, 65536 / 18};
+static const uvec8 kShuf38 = {0, 3, 6, 8, 11, 14, 16, 19,
+ 22, 24, 27, 30, 0, 0, 0, 0};
+static const uvec8 kShuf38_2 = {0, 16, 32, 2, 18, 33, 4, 20,
+ 34, 6, 22, 35, 0, 0, 0, 0};
+static const vec16 kMult38_Div6 = {65536 / 12, 65536 / 12, 65536 / 12,
+ 65536 / 12, 65536 / 12, 65536 / 12,
+ 65536 / 12, 65536 / 12};
+static const vec16 kMult38_Div9 = {65536 / 18, 65536 / 18, 65536 / 18,
+ 65536 / 18, 65536 / 18, 65536 / 18,
+ 65536 / 18, 65536 / 18};
// 32 -> 12
-void ScaleRowDown38_NEON(const uint8* src_ptr,
+void ScaleRowDown38_NEON(const uint8_t* src_ptr,
ptrdiff_t src_stride,
- uint8* dst_ptr,
+ uint8_t* dst_ptr,
int dst_width) {
(void)src_stride;
- asm volatile (
- MEMACCESS(3)
- "ld1 {v3.16b}, [%3] \n"
- "1: \n"
- MEMACCESS(0)
- "ld1 {v0.16b,v1.16b}, [%0], #32 \n"
- "subs %w2, %w2, #12 \n"
- "tbl v2.16b, {v0.16b,v1.16b}, v3.16b \n"
- MEMACCESS(1)
- "st1 {v2.8b}, [%1], #8 \n"
- MEMACCESS(1)
- "st1 {v2.s}[2], [%1], #4 \n"
- "b.gt 1b \n"
- : "+r"(src_ptr), // %0
- "+r"(dst_ptr), // %1
- "+r"(dst_width) // %2
- : "r"(&kShuf38) // %3
- : "v0", "v1", "v2", "v3", "memory", "cc"
- );
+ asm volatile(
+ "ld1 {v3.16b}, [%3] \n"
+ "1: \n"
+ "ld1 {v0.16b,v1.16b}, [%0], #32 \n"
+ "subs %w2, %w2, #12 \n"
+ "tbl v2.16b, {v0.16b,v1.16b}, v3.16b \n"
+ "st1 {v2.8b}, [%1], #8 \n"
+ "st1 {v2.s}[2], [%1], #4 \n"
+ "b.gt 1b \n"
+ : "+r"(src_ptr), // %0
+ "+r"(dst_ptr), // %1
+ "+r"(dst_width) // %2
+ : "r"(&kShuf38) // %3
+ : "v0", "v1", "v2", "v3", "memory", "cc");
}
// 32x3 -> 12x1
-void OMITFP ScaleRowDown38_3_Box_NEON(const uint8* src_ptr,
+void OMITFP ScaleRowDown38_3_Box_NEON(const uint8_t* src_ptr,
ptrdiff_t src_stride,
- uint8* dst_ptr,
+ uint8_t* dst_ptr,
int dst_width) {
- const uint8* src_ptr1 = src_ptr + src_stride * 2;
+ const uint8_t* src_ptr1 = src_ptr + src_stride * 2;
ptrdiff_t tmp_src_stride = src_stride;
- asm volatile (
- MEMACCESS(5)
- "ld1 {v29.8h}, [%5] \n"
- MEMACCESS(6)
- "ld1 {v30.16b}, [%6] \n"
- MEMACCESS(7)
- "ld1 {v31.8h}, [%7] \n"
- "add %2, %2, %0 \n"
- "1: \n"
-
- // 00 40 01 41 02 42 03 43
- // 10 50 11 51 12 52 13 53
- // 20 60 21 61 22 62 23 63
- // 30 70 31 71 32 72 33 73
- MEMACCESS(0)
- "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n"
- MEMACCESS(3)
- "ld4 {v4.8b,v5.8b,v6.8b,v7.8b}, [%2], #32 \n"
- MEMACCESS(4)
- "ld4 {v16.8b,v17.8b,v18.8b,v19.8b}, [%3], #32 \n"
- "subs %w4, %w4, #12 \n"
-
- // Shuffle the input data around to get align the data
- // so adjacent data can be added. 0,1 - 2,3 - 4,5 - 6,7
- // 00 10 01 11 02 12 03 13
- // 40 50 41 51 42 52 43 53
- "trn1 v20.8b, v0.8b, v1.8b \n"
- "trn2 v21.8b, v0.8b, v1.8b \n"
- "trn1 v22.8b, v4.8b, v5.8b \n"
- "trn2 v23.8b, v4.8b, v5.8b \n"
- "trn1 v24.8b, v16.8b, v17.8b \n"
- "trn2 v25.8b, v16.8b, v17.8b \n"
-
- // 20 30 21 31 22 32 23 33
- // 60 70 61 71 62 72 63 73
- "trn1 v0.8b, v2.8b, v3.8b \n"
- "trn2 v1.8b, v2.8b, v3.8b \n"
- "trn1 v4.8b, v6.8b, v7.8b \n"
- "trn2 v5.8b, v6.8b, v7.8b \n"
- "trn1 v16.8b, v18.8b, v19.8b \n"
- "trn2 v17.8b, v18.8b, v19.8b \n"
-
- // 00+10 01+11 02+12 03+13
- // 40+50 41+51 42+52 43+53
- "uaddlp v20.4h, v20.8b \n"
- "uaddlp v21.4h, v21.8b \n"
- "uaddlp v22.4h, v22.8b \n"
- "uaddlp v23.4h, v23.8b \n"
- "uaddlp v24.4h, v24.8b \n"
- "uaddlp v25.4h, v25.8b \n"
-
- // 60+70 61+71 62+72 63+73
- "uaddlp v1.4h, v1.8b \n"
- "uaddlp v5.4h, v5.8b \n"
- "uaddlp v17.4h, v17.8b \n"
-
- // combine source lines
- "add v20.4h, v20.4h, v22.4h \n"
- "add v21.4h, v21.4h, v23.4h \n"
- "add v20.4h, v20.4h, v24.4h \n"
- "add v21.4h, v21.4h, v25.4h \n"
- "add v2.4h, v1.4h, v5.4h \n"
- "add v2.4h, v2.4h, v17.4h \n"
-
- // dst_ptr[3] = (s[6 + st * 0] + s[7 + st * 0]
- // + s[6 + st * 1] + s[7 + st * 1]
- // + s[6 + st * 2] + s[7 + st * 2]) / 6
- "sqrdmulh v2.8h, v2.8h, v29.8h \n"
- "xtn v2.8b, v2.8h \n"
-
- // Shuffle 2,3 reg around so that 2 can be added to the
- // 0,1 reg and 3 can be added to the 4,5 reg. This
- // requires expanding from u8 to u16 as the 0,1 and 4,5
- // registers are already expanded. Then do transposes
- // to get aligned.
- // xx 20 xx 30 xx 21 xx 31 xx 22 xx 32 xx 23 xx 33
- "ushll v16.8h, v16.8b, #0 \n"
- "uaddl v0.8h, v0.8b, v4.8b \n"
-
- // combine source lines
- "add v0.8h, v0.8h, v16.8h \n"
-
- // xx 20 xx 21 xx 22 xx 23
- // xx 30 xx 31 xx 32 xx 33
- "trn1 v1.8h, v0.8h, v0.8h \n"
- "trn2 v4.8h, v0.8h, v0.8h \n"
- "xtn v0.4h, v1.4s \n"
- "xtn v4.4h, v4.4s \n"
-
- // 0+1+2, 3+4+5
- "add v20.8h, v20.8h, v0.8h \n"
- "add v21.8h, v21.8h, v4.8h \n"
-
- // Need to divide, but can't downshift as the the value
- // isn't a power of 2. So multiply by 65536 / n
- // and take the upper 16 bits.
- "sqrdmulh v0.8h, v20.8h, v31.8h \n"
- "sqrdmulh v1.8h, v21.8h, v31.8h \n"
-
- // Align for table lookup, vtbl requires registers to
- // be adjacent
- "tbl v3.16b, {v0.16b, v1.16b, v2.16b}, v30.16b \n"
-
- MEMACCESS(1)
- "st1 {v3.8b}, [%1], #8 \n"
- MEMACCESS(1)
- "st1 {v3.s}[2], [%1], #4 \n"
- "b.gt 1b \n"
- : "+r"(src_ptr), // %0
- "+r"(dst_ptr), // %1
- "+r"(tmp_src_stride), // %2
- "+r"(src_ptr1), // %3
- "+r"(dst_width) // %4
- : "r"(&kMult38_Div6), // %5
- "r"(&kShuf38_2), // %6
- "r"(&kMult38_Div9) // %7
- : "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v16", "v17",
- "v18", "v19", "v20", "v21", "v22", "v23", "v24", "v25", "v29",
- "v30", "v31", "memory", "cc"
- );
+ asm volatile(
+ "ld1 {v29.8h}, [%5] \n"
+ "ld1 {v30.16b}, [%6] \n"
+ "ld1 {v31.8h}, [%7] \n"
+ "add %2, %2, %0 \n"
+ "1: \n"
+
+ // 00 40 01 41 02 42 03 43
+ // 10 50 11 51 12 52 13 53
+ // 20 60 21 61 22 62 23 63
+ // 30 70 31 71 32 72 33 73
+ "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n"
+ "ld4 {v4.8b,v5.8b,v6.8b,v7.8b}, [%2], #32 \n"
+ "ld4 {v16.8b,v17.8b,v18.8b,v19.8b}, [%3], #32 \n"
+ "subs %w4, %w4, #12 \n"
+
+ // Shuffle the input data around to get align the data
+ // so adjacent data can be added. 0,1 - 2,3 - 4,5 - 6,7
+ // 00 10 01 11 02 12 03 13
+ // 40 50 41 51 42 52 43 53
+ "trn1 v20.8b, v0.8b, v1.8b \n"
+ "trn2 v21.8b, v0.8b, v1.8b \n"
+ "trn1 v22.8b, v4.8b, v5.8b \n"
+ "trn2 v23.8b, v4.8b, v5.8b \n"
+ "trn1 v24.8b, v16.8b, v17.8b \n"
+ "trn2 v25.8b, v16.8b, v17.8b \n"
+
+ // 20 30 21 31 22 32 23 33
+ // 60 70 61 71 62 72 63 73
+ "trn1 v0.8b, v2.8b, v3.8b \n"
+ "trn2 v1.8b, v2.8b, v3.8b \n"
+ "trn1 v4.8b, v6.8b, v7.8b \n"
+ "trn2 v5.8b, v6.8b, v7.8b \n"
+ "trn1 v16.8b, v18.8b, v19.8b \n"
+ "trn2 v17.8b, v18.8b, v19.8b \n"
+
+ // 00+10 01+11 02+12 03+13
+ // 40+50 41+51 42+52 43+53
+ "uaddlp v20.4h, v20.8b \n"
+ "uaddlp v21.4h, v21.8b \n"
+ "uaddlp v22.4h, v22.8b \n"
+ "uaddlp v23.4h, v23.8b \n"
+ "uaddlp v24.4h, v24.8b \n"
+ "uaddlp v25.4h, v25.8b \n"
+
+ // 60+70 61+71 62+72 63+73
+ "uaddlp v1.4h, v1.8b \n"
+ "uaddlp v5.4h, v5.8b \n"
+ "uaddlp v17.4h, v17.8b \n"
+
+ // combine source lines
+ "add v20.4h, v20.4h, v22.4h \n"
+ "add v21.4h, v21.4h, v23.4h \n"
+ "add v20.4h, v20.4h, v24.4h \n"
+ "add v21.4h, v21.4h, v25.4h \n"
+ "add v2.4h, v1.4h, v5.4h \n"
+ "add v2.4h, v2.4h, v17.4h \n"
+
+ // dst_ptr[3] = (s[6 + st * 0] + s[7 + st * 0]
+ // + s[6 + st * 1] + s[7 + st * 1]
+ // + s[6 + st * 2] + s[7 + st * 2]) / 6
+ "sqrdmulh v2.8h, v2.8h, v29.8h \n"
+ "xtn v2.8b, v2.8h \n"
+
+ // Shuffle 2,3 reg around so that 2 can be added to the
+ // 0,1 reg and 3 can be added to the 4,5 reg. This
+ // requires expanding from u8 to u16 as the 0,1 and 4,5
+ // registers are already expanded. Then do transposes
+ // to get aligned.
+ // xx 20 xx 30 xx 21 xx 31 xx 22 xx 32 xx 23 xx 33
+ "ushll v16.8h, v16.8b, #0 \n"
+ "uaddl v0.8h, v0.8b, v4.8b \n"
+
+ // combine source lines
+ "add v0.8h, v0.8h, v16.8h \n"
+
+ // xx 20 xx 21 xx 22 xx 23
+ // xx 30 xx 31 xx 32 xx 33
+ "trn1 v1.8h, v0.8h, v0.8h \n"
+ "trn2 v4.8h, v0.8h, v0.8h \n"
+ "xtn v0.4h, v1.4s \n"
+ "xtn v4.4h, v4.4s \n"
+
+ // 0+1+2, 3+4+5
+ "add v20.8h, v20.8h, v0.8h \n"
+ "add v21.8h, v21.8h, v4.8h \n"
+
+ // Need to divide, but can't downshift as the the value
+ // isn't a power of 2. So multiply by 65536 / n
+ // and take the upper 16 bits.
+ "sqrdmulh v0.8h, v20.8h, v31.8h \n"
+ "sqrdmulh v1.8h, v21.8h, v31.8h \n"
+
+ // Align for table lookup, vtbl requires registers to be adjacent
+ "tbl v3.16b, {v0.16b, v1.16b, v2.16b}, v30.16b \n"
+
+ "st1 {v3.8b}, [%1], #8 \n"
+ "st1 {v3.s}[2], [%1], #4 \n"
+ "b.gt 1b \n"
+ : "+r"(src_ptr), // %0
+ "+r"(dst_ptr), // %1
+ "+r"(tmp_src_stride), // %2
+ "+r"(src_ptr1), // %3
+ "+r"(dst_width) // %4
+ : "r"(&kMult38_Div6), // %5
+ "r"(&kShuf38_2), // %6
+ "r"(&kMult38_Div9) // %7
+ : "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v16", "v17", "v18",
+ "v19", "v20", "v21", "v22", "v23", "v24", "v25", "v29", "v30", "v31",
+ "memory", "cc");
}
// 32x2 -> 12x1
-void ScaleRowDown38_2_Box_NEON(const uint8* src_ptr,
+void ScaleRowDown38_2_Box_NEON(const uint8_t* src_ptr,
ptrdiff_t src_stride,
- uint8* dst_ptr,
+ uint8_t* dst_ptr,
int dst_width) {
// TODO(fbarchard): use src_stride directly for clang 3.5+.
ptrdiff_t tmp_src_stride = src_stride;
- asm volatile (
- MEMACCESS(4)
- "ld1 {v30.8h}, [%4] \n"
- MEMACCESS(5)
- "ld1 {v31.16b}, [%5] \n"
- "add %2, %2, %0 \n"
- "1: \n"
-
- // 00 40 01 41 02 42 03 43
- // 10 50 11 51 12 52 13 53
- // 20 60 21 61 22 62 23 63
- // 30 70 31 71 32 72 33 73
- MEMACCESS(0)
- "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n"
- MEMACCESS(3)
- "ld4 {v4.8b,v5.8b,v6.8b,v7.8b}, [%2], #32 \n"
- "subs %w3, %w3, #12 \n"
-
- // Shuffle the input data around to get align the data
- // so adjacent data can be added. 0,1 - 2,3 - 4,5 - 6,7
- // 00 10 01 11 02 12 03 13
- // 40 50 41 51 42 52 43 53
- "trn1 v16.8b, v0.8b, v1.8b \n"
- "trn2 v17.8b, v0.8b, v1.8b \n"
- "trn1 v18.8b, v4.8b, v5.8b \n"
- "trn2 v19.8b, v4.8b, v5.8b \n"
-
- // 20 30 21 31 22 32 23 33
- // 60 70 61 71 62 72 63 73
- "trn1 v0.8b, v2.8b, v3.8b \n"
- "trn2 v1.8b, v2.8b, v3.8b \n"
- "trn1 v4.8b, v6.8b, v7.8b \n"
- "trn2 v5.8b, v6.8b, v7.8b \n"
-
- // 00+10 01+11 02+12 03+13
- // 40+50 41+51 42+52 43+53
- "uaddlp v16.4h, v16.8b \n"
- "uaddlp v17.4h, v17.8b \n"
- "uaddlp v18.4h, v18.8b \n"
- "uaddlp v19.4h, v19.8b \n"
-
- // 60+70 61+71 62+72 63+73
- "uaddlp v1.4h, v1.8b \n"
- "uaddlp v5.4h, v5.8b \n"
-
- // combine source lines
- "add v16.4h, v16.4h, v18.4h \n"
- "add v17.4h, v17.4h, v19.4h \n"
- "add v2.4h, v1.4h, v5.4h \n"
-
- // dst_ptr[3] = (s[6] + s[7] + s[6+st] + s[7+st]) / 4
- "uqrshrn v2.8b, v2.8h, #2 \n"
-
- // Shuffle 2,3 reg around so that 2 can be added to the
- // 0,1 reg and 3 can be added to the 4,5 reg. This
- // requires expanding from u8 to u16 as the 0,1 and 4,5
- // registers are already expanded. Then do transposes
- // to get aligned.
- // xx 20 xx 30 xx 21 xx 31 xx 22 xx 32 xx 23 xx 33
-
- // combine source lines
- "uaddl v0.8h, v0.8b, v4.8b \n"
-
- // xx 20 xx 21 xx 22 xx 23
- // xx 30 xx 31 xx 32 xx 33
- "trn1 v1.8h, v0.8h, v0.8h \n"
- "trn2 v4.8h, v0.8h, v0.8h \n"
- "xtn v0.4h, v1.4s \n"
- "xtn v4.4h, v4.4s \n"
-
- // 0+1+2, 3+4+5
- "add v16.8h, v16.8h, v0.8h \n"
- "add v17.8h, v17.8h, v4.8h \n"
-
- // Need to divide, but can't downshift as the the value
- // isn't a power of 2. So multiply by 65536 / n
- // and take the upper 16 bits.
- "sqrdmulh v0.8h, v16.8h, v30.8h \n"
- "sqrdmulh v1.8h, v17.8h, v30.8h \n"
-
- // Align for table lookup, vtbl requires registers to
- // be adjacent
-
- "tbl v3.16b, {v0.16b, v1.16b, v2.16b}, v31.16b \n"
-
- MEMACCESS(1)
- "st1 {v3.8b}, [%1], #8 \n"
- MEMACCESS(1)
- "st1 {v3.s}[2], [%1], #4 \n"
- "b.gt 1b \n"
- : "+r"(src_ptr), // %0
- "+r"(dst_ptr), // %1
- "+r"(tmp_src_stride), // %2
- "+r"(dst_width) // %3
- : "r"(&kMult38_Div6), // %4
- "r"(&kShuf38_2) // %5
- : "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v16", "v17",
- "v18", "v19", "v30", "v31", "memory", "cc"
- );
+ asm volatile(
+ "ld1 {v30.8h}, [%4] \n"
+ "ld1 {v31.16b}, [%5] \n"
+ "add %2, %2, %0 \n"
+ "1: \n"
+
+ // 00 40 01 41 02 42 03 43
+ // 10 50 11 51 12 52 13 53
+ // 20 60 21 61 22 62 23 63
+ // 30 70 31 71 32 72 33 73
+ "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n"
+ "ld4 {v4.8b,v5.8b,v6.8b,v7.8b}, [%2], #32 \n"
+ "subs %w3, %w3, #12 \n"
+
+ // Shuffle the input data around to get align the data
+ // so adjacent data can be added. 0,1 - 2,3 - 4,5 - 6,7
+ // 00 10 01 11 02 12 03 13
+ // 40 50 41 51 42 52 43 53
+ "trn1 v16.8b, v0.8b, v1.8b \n"
+ "trn2 v17.8b, v0.8b, v1.8b \n"
+ "trn1 v18.8b, v4.8b, v5.8b \n"
+ "trn2 v19.8b, v4.8b, v5.8b \n"
+
+ // 20 30 21 31 22 32 23 33
+ // 60 70 61 71 62 72 63 73
+ "trn1 v0.8b, v2.8b, v3.8b \n"
+ "trn2 v1.8b, v2.8b, v3.8b \n"
+ "trn1 v4.8b, v6.8b, v7.8b \n"
+ "trn2 v5.8b, v6.8b, v7.8b \n"
+
+ // 00+10 01+11 02+12 03+13
+ // 40+50 41+51 42+52 43+53
+ "uaddlp v16.4h, v16.8b \n"
+ "uaddlp v17.4h, v17.8b \n"
+ "uaddlp v18.4h, v18.8b \n"
+ "uaddlp v19.4h, v19.8b \n"
+
+ // 60+70 61+71 62+72 63+73
+ "uaddlp v1.4h, v1.8b \n"
+ "uaddlp v5.4h, v5.8b \n"
+
+ // combine source lines
+ "add v16.4h, v16.4h, v18.4h \n"
+ "add v17.4h, v17.4h, v19.4h \n"
+ "add v2.4h, v1.4h, v5.4h \n"
+
+ // dst_ptr[3] = (s[6] + s[7] + s[6+st] + s[7+st]) / 4
+ "uqrshrn v2.8b, v2.8h, #2 \n"
+
+ // Shuffle 2,3 reg around so that 2 can be added to the
+ // 0,1 reg and 3 can be added to the 4,5 reg. This
+ // requires expanding from u8 to u16 as the 0,1 and 4,5
+ // registers are already expanded. Then do transposes
+ // to get aligned.
+ // xx 20 xx 30 xx 21 xx 31 xx 22 xx 32 xx 23 xx 33
+
+ // combine source lines
+ "uaddl v0.8h, v0.8b, v4.8b \n"
+
+ // xx 20 xx 21 xx 22 xx 23
+ // xx 30 xx 31 xx 32 xx 33
+ "trn1 v1.8h, v0.8h, v0.8h \n"
+ "trn2 v4.8h, v0.8h, v0.8h \n"
+ "xtn v0.4h, v1.4s \n"
+ "xtn v4.4h, v4.4s \n"
+
+ // 0+1+2, 3+4+5
+ "add v16.8h, v16.8h, v0.8h \n"
+ "add v17.8h, v17.8h, v4.8h \n"
+
+ // Need to divide, but can't downshift as the the value
+ // isn't a power of 2. So multiply by 65536 / n
+ // and take the upper 16 bits.
+ "sqrdmulh v0.8h, v16.8h, v30.8h \n"
+ "sqrdmulh v1.8h, v17.8h, v30.8h \n"
+
+ // Align for table lookup, vtbl requires registers to
+ // be adjacent
+
+ "tbl v3.16b, {v0.16b, v1.16b, v2.16b}, v31.16b \n"
+
+ "st1 {v3.8b}, [%1], #8 \n"
+ "st1 {v3.s}[2], [%1], #4 \n"
+ "b.gt 1b \n"
+ : "+r"(src_ptr), // %0
+ "+r"(dst_ptr), // %1
+ "+r"(tmp_src_stride), // %2
+ "+r"(dst_width) // %3
+ : "r"(&kMult38_Div6), // %4
+ "r"(&kShuf38_2) // %5
+ : "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v16", "v17", "v18",
+ "v19", "v30", "v31", "memory", "cc");
}
-void ScaleAddRows_NEON(const uint8* src_ptr,
- ptrdiff_t src_stride,
- uint16* dst_ptr,
- int src_width,
- int src_height) {
- const uint8* src_tmp;
- asm volatile (
- "1: \n"
- "mov %0, %1 \n"
- "mov w12, %w5 \n"
- "eor v2.16b, v2.16b, v2.16b \n"
- "eor v3.16b, v3.16b, v3.16b \n"
- "2: \n"
- // load 16 pixels into q0
- MEMACCESS(0)
- "ld1 {v0.16b}, [%0], %3 \n"
- "uaddw2 v3.8h, v3.8h, v0.16b \n"
- "uaddw v2.8h, v2.8h, v0.8b \n"
- "subs w12, w12, #1 \n"
- "b.gt 2b \n"
- MEMACCESS(2)
- "st1 {v2.8h, v3.8h}, [%2], #32 \n" // store pixels
- "add %1, %1, #16 \n"
- "subs %w4, %w4, #16 \n" // 16 processed per loop
- "b.gt 1b \n"
- : "=&r"(src_tmp), // %0
- "+r"(src_ptr), // %1
- "+r"(dst_ptr), // %2
- "+r"(src_stride), // %3
- "+r"(src_width), // %4
- "+r"(src_height) // %5
- :
- : "memory", "cc", "w12", "v0", "v1", "v2", "v3" // Clobber List
+// Add a row of bytes to a row of shorts. Used for box filter.
+// Reads 16 bytes and accumulates to 16 shorts at a time.
+void ScaleAddRow_NEON(const uint8_t* src_ptr,
+ uint16_t* dst_ptr,
+ int src_width) {
+ asm volatile(
+ "1: \n"
+ "ld1 {v1.8h, v2.8h}, [%1] \n" // load accumulator
+ "ld1 {v0.16b}, [%0], #16 \n" // load 16 bytes
+ "uaddw2 v2.8h, v2.8h, v0.16b \n" // add
+ "uaddw v1.8h, v1.8h, v0.8b \n"
+ "st1 {v1.8h, v2.8h}, [%1], #32 \n" // store accumulator
+ "subs %w2, %w2, #16 \n" // 16 processed per loop
+ "b.gt 1b \n"
+ : "+r"(src_ptr), // %0
+ "+r"(dst_ptr), // %1
+ "+r"(src_width) // %2
+ :
+ : "memory", "cc", "v0", "v1", "v2" // Clobber List
);
}
-// clang-format off
// TODO(Yang Zhang): Investigate less load instructions for
// the x/dx stepping
-#define LOAD2_DATA8_LANE(n) \
- "lsr %5, %3, #16 \n" \
- "add %6, %1, %5 \n" \
- "add %3, %3, %4 \n" \
- MEMACCESS(6) \
+#define LOAD2_DATA8_LANE(n) \
+ "lsr %5, %3, #16 \n" \
+ "add %6, %1, %5 \n" \
+ "add %3, %3, %4 \n" \
"ld2 {v4.b, v5.b}[" #n "], [%6] \n"
-// clang-format on
// The NEON version mimics this formula (from row_common.cc):
-// #define BLENDER(a, b, f) (uint8)((int)(a) +
+// #define BLENDER(a, b, f) (uint8_t)((int)(a) +
// ((((int)((f)) * ((int)(b) - (int)(a))) + 0x8000) >> 16))
-void ScaleFilterCols_NEON(uint8* dst_ptr,
- const uint8* src_ptr,
+void ScaleFilterCols_NEON(uint8_t* dst_ptr,
+ const uint8_t* src_ptr,
int dst_width,
int x,
int dx) {
int dx_offset[4] = {0, 1, 2, 3};
int* tmp = dx_offset;
- const uint8* src_tmp = src_ptr;
- int64 dst_width64 = (int64)dst_width; // Work around ios 64 bit warning.
- int64 x64 = (int64)x;
- int64 dx64 = (int64)dx;
+ const uint8_t* src_tmp = src_ptr;
+ int64_t x64 = (int64_t)x; // NOLINT
+ int64_t dx64 = (int64_t)dx; // NOLINT
asm volatile (
"dup v0.4s, %w3 \n" // x
"dup v1.4s, %w4 \n" // dx
@@ -661,7 +595,6 @@ void ScaleFilterCols_NEON(uint8* dst_ptr,
"add v4.8h, v4.8h, v6.8h \n"
"xtn v4.8b, v4.8h \n"
- MEMACCESS(0)
"st1 {v4.8b}, [%0], #8 \n" // store pixels
"add v1.4s, v1.4s, v0.4s \n"
"add v2.4s, v2.4s, v0.4s \n"
@@ -669,7 +602,7 @@ void ScaleFilterCols_NEON(uint8* dst_ptr,
"b.gt 1b \n"
: "+r"(dst_ptr), // %0
"+r"(src_ptr), // %1
- "+r"(dst_width64), // %2
+ "+r"(dst_width), // %2
"+r"(x64), // %3
"+r"(dx64), // %4
"+r"(tmp), // %5
@@ -683,357 +616,300 @@ void ScaleFilterCols_NEON(uint8* dst_ptr,
#undef LOAD2_DATA8_LANE
// 16x2 -> 16x1
-void ScaleFilterRows_NEON(uint8* dst_ptr,
- const uint8* src_ptr,
+void ScaleFilterRows_NEON(uint8_t* dst_ptr,
+ const uint8_t* src_ptr,
ptrdiff_t src_stride,
int dst_width,
int source_y_fraction) {
int y_fraction = 256 - source_y_fraction;
- asm volatile (
- "cmp %w4, #0 \n"
- "b.eq 100f \n"
- "add %2, %2, %1 \n"
- "cmp %w4, #64 \n"
- "b.eq 75f \n"
- "cmp %w4, #128 \n"
- "b.eq 50f \n"
- "cmp %w4, #192 \n"
- "b.eq 25f \n"
-
- "dup v5.8b, %w4 \n"
- "dup v4.8b, %w5 \n"
- // General purpose row blend.
- "1: \n"
- MEMACCESS(1)
- "ld1 {v0.16b}, [%1], #16 \n"
- MEMACCESS(2)
- "ld1 {v1.16b}, [%2], #16 \n"
- "subs %w3, %w3, #16 \n"
- "umull v6.8h, v0.8b, v4.8b \n"
- "umull2 v7.8h, v0.16b, v4.16b \n"
- "umlal v6.8h, v1.8b, v5.8b \n"
- "umlal2 v7.8h, v1.16b, v5.16b \n"
- "rshrn v0.8b, v6.8h, #8 \n"
- "rshrn2 v0.16b, v7.8h, #8 \n"
- MEMACCESS(0)
- "st1 {v0.16b}, [%0], #16 \n"
- "b.gt 1b \n"
- "b 99f \n"
-
- // Blend 25 / 75.
- "25: \n"
- MEMACCESS(1)
- "ld1 {v0.16b}, [%1], #16 \n"
- MEMACCESS(2)
- "ld1 {v1.16b}, [%2], #16 \n"
- "subs %w3, %w3, #16 \n"
- "urhadd v0.16b, v0.16b, v1.16b \n"
- "urhadd v0.16b, v0.16b, v1.16b \n"
- MEMACCESS(0)
- "st1 {v0.16b}, [%0], #16 \n"
- "b.gt 25b \n"
- "b 99f \n"
-
- // Blend 50 / 50.
- "50: \n"
- MEMACCESS(1)
- "ld1 {v0.16b}, [%1], #16 \n"
- MEMACCESS(2)
- "ld1 {v1.16b}, [%2], #16 \n"
- "subs %w3, %w3, #16 \n"
- "urhadd v0.16b, v0.16b, v1.16b \n"
- MEMACCESS(0)
- "st1 {v0.16b}, [%0], #16 \n"
- "b.gt 50b \n"
- "b 99f \n"
-
- // Blend 75 / 25.
- "75: \n"
- MEMACCESS(1)
- "ld1 {v1.16b}, [%1], #16 \n"
- MEMACCESS(2)
- "ld1 {v0.16b}, [%2], #16 \n"
- "subs %w3, %w3, #16 \n"
- "urhadd v0.16b, v0.16b, v1.16b \n"
- "urhadd v0.16b, v0.16b, v1.16b \n"
- MEMACCESS(0)
- "st1 {v0.16b}, [%0], #16 \n"
- "b.gt 75b \n"
- "b 99f \n"
-
- // Blend 100 / 0 - Copy row unchanged.
- "100: \n"
- MEMACCESS(1)
- "ld1 {v0.16b}, [%1], #16 \n"
- "subs %w3, %w3, #16 \n"
- MEMACCESS(0)
- "st1 {v0.16b}, [%0], #16 \n"
- "b.gt 100b \n"
-
- "99: \n"
- MEMACCESS(0)
- "st1 {v0.b}[15], [%0] \n"
- : "+r"(dst_ptr), // %0
- "+r"(src_ptr), // %1
- "+r"(src_stride), // %2
- "+r"(dst_width), // %3
- "+r"(source_y_fraction),// %4
- "+r"(y_fraction) // %5
- :
- : "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "memory", "cc"
- );
+ asm volatile(
+ "cmp %w4, #0 \n"
+ "b.eq 100f \n"
+ "add %2, %2, %1 \n"
+ "cmp %w4, #64 \n"
+ "b.eq 75f \n"
+ "cmp %w4, #128 \n"
+ "b.eq 50f \n"
+ "cmp %w4, #192 \n"
+ "b.eq 25f \n"
+
+ "dup v5.8b, %w4 \n"
+ "dup v4.8b, %w5 \n"
+ // General purpose row blend.
+ "1: \n"
+ "ld1 {v0.16b}, [%1], #16 \n"
+ "ld1 {v1.16b}, [%2], #16 \n"
+ "subs %w3, %w3, #16 \n"
+ "umull v6.8h, v0.8b, v4.8b \n"
+ "umull2 v7.8h, v0.16b, v4.16b \n"
+ "umlal v6.8h, v1.8b, v5.8b \n"
+ "umlal2 v7.8h, v1.16b, v5.16b \n"
+ "rshrn v0.8b, v6.8h, #8 \n"
+ "rshrn2 v0.16b, v7.8h, #8 \n"
+ "st1 {v0.16b}, [%0], #16 \n"
+ "b.gt 1b \n"
+ "b 99f \n"
+
+ // Blend 25 / 75.
+ "25: \n"
+ "ld1 {v0.16b}, [%1], #16 \n"
+ "ld1 {v1.16b}, [%2], #16 \n"
+ "subs %w3, %w3, #16 \n"
+ "urhadd v0.16b, v0.16b, v1.16b \n"
+ "urhadd v0.16b, v0.16b, v1.16b \n"
+ "st1 {v0.16b}, [%0], #16 \n"
+ "b.gt 25b \n"
+ "b 99f \n"
+
+ // Blend 50 / 50.
+ "50: \n"
+ "ld1 {v0.16b}, [%1], #16 \n"
+ "ld1 {v1.16b}, [%2], #16 \n"
+ "subs %w3, %w3, #16 \n"
+ "urhadd v0.16b, v0.16b, v1.16b \n"
+ "st1 {v0.16b}, [%0], #16 \n"
+ "b.gt 50b \n"
+ "b 99f \n"
+
+ // Blend 75 / 25.
+ "75: \n"
+ "ld1 {v1.16b}, [%1], #16 \n"
+ "ld1 {v0.16b}, [%2], #16 \n"
+ "subs %w3, %w3, #16 \n"
+ "urhadd v0.16b, v0.16b, v1.16b \n"
+ "urhadd v0.16b, v0.16b, v1.16b \n"
+ "st1 {v0.16b}, [%0], #16 \n"
+ "b.gt 75b \n"
+ "b 99f \n"
+
+ // Blend 100 / 0 - Copy row unchanged.
+ "100: \n"
+ "ld1 {v0.16b}, [%1], #16 \n"
+ "subs %w3, %w3, #16 \n"
+ "st1 {v0.16b}, [%0], #16 \n"
+ "b.gt 100b \n"
+
+ "99: \n"
+ "st1 {v0.b}[15], [%0] \n"
+ : "+r"(dst_ptr), // %0
+ "+r"(src_ptr), // %1
+ "+r"(src_stride), // %2
+ "+r"(dst_width), // %3
+ "+r"(source_y_fraction), // %4
+ "+r"(y_fraction) // %5
+ :
+ : "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "memory", "cc");
}
-void ScaleARGBRowDown2_NEON(const uint8* src_ptr,
+void ScaleARGBRowDown2_NEON(const uint8_t* src_ptr,
ptrdiff_t src_stride,
- uint8* dst,
+ uint8_t* dst,
int dst_width) {
(void)src_stride;
- asm volatile (
- "1: \n"
- // load even pixels into q0, odd into q1
- MEMACCESS (0)
- "ld2 {v0.4s, v1.4s}, [%0], #32 \n"
- MEMACCESS (0)
- "ld2 {v2.4s, v3.4s}, [%0], #32 \n"
- "subs %w2, %w2, #8 \n" // 8 processed per loop
- MEMACCESS (1)
- "st1 {v1.16b}, [%1], #16 \n" // store odd pixels
- MEMACCESS (1)
- "st1 {v3.16b}, [%1], #16 \n"
- "b.gt 1b \n"
- : "+r" (src_ptr), // %0
- "+r" (dst), // %1
- "+r" (dst_width) // %2
- :
- : "memory", "cc", "v0", "v1", "v2", "v3" // Clobber List
+ asm volatile(
+ "1: \n"
+ // load 16 ARGB pixels with even pixels into q0/q2, odd into q1/q3
+ "ld4 {v0.4s,v1.4s,v2.4s,v3.4s}, [%0], #64 \n"
+ "subs %w2, %w2, #8 \n" // 8 processed per loop
+ "mov v2.16b, v3.16b \n"
+ "st2 {v1.4s,v2.4s}, [%1], #32 \n" // store 8 odd pixels
+ "b.gt 1b \n"
+ : "+r"(src_ptr), // %0
+ "+r"(dst), // %1
+ "+r"(dst_width) // %2
+ :
+ : "memory", "cc", "v0", "v1", "v2", "v3" // Clobber List
);
}
-void ScaleARGBRowDown2Linear_NEON(const uint8* src_argb,
+void ScaleARGBRowDown2Linear_NEON(const uint8_t* src_argb,
ptrdiff_t src_stride,
- uint8* dst_argb,
+ uint8_t* dst_argb,
int dst_width) {
(void)src_stride;
- asm volatile (
- "1: \n"
- MEMACCESS (0)
- // load 8 ARGB pixels.
- "ld4 {v0.16b,v1.16b,v2.16b,v3.16b}, [%0], #64 \n"
- "subs %w2, %w2, #8 \n" // 8 processed per loop.
- "uaddlp v0.8h, v0.16b \n" // B 16 bytes -> 8 shorts.
- "uaddlp v1.8h, v1.16b \n" // G 16 bytes -> 8 shorts.
- "uaddlp v2.8h, v2.16b \n" // R 16 bytes -> 8 shorts.
- "uaddlp v3.8h, v3.16b \n" // A 16 bytes -> 8 shorts.
- "rshrn v0.8b, v0.8h, #1 \n" // downshift, round and pack
- "rshrn v1.8b, v1.8h, #1 \n"
- "rshrn v2.8b, v2.8h, #1 \n"
- "rshrn v3.8b, v3.8h, #1 \n"
- MEMACCESS (1)
- "st4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%1], #32 \n"
- "b.gt 1b \n"
- : "+r"(src_argb), // %0
- "+r"(dst_argb), // %1
- "+r"(dst_width) // %2
- :
- : "memory", "cc", "v0", "v1", "v2", "v3" // Clobber List
+ asm volatile(
+ "1: \n"
+ // load 16 ARGB pixels with even pixels into q0/q2, odd into q1/q3
+ "ld4 {v0.4s,v1.4s,v2.4s,v3.4s}, [%0], #64 \n"
+ "subs %w2, %w2, #8 \n" // 8 processed per loop
+
+ "urhadd v0.16b, v0.16b, v1.16b \n" // rounding half add
+ "urhadd v1.16b, v2.16b, v3.16b \n"
+ "st2 {v0.4s,v1.4s}, [%1], #32 \n" // store 8 pixels
+ "b.gt 1b \n"
+ : "+r"(src_argb), // %0
+ "+r"(dst_argb), // %1
+ "+r"(dst_width) // %2
+ :
+ : "memory", "cc", "v0", "v1", "v2", "v3" // Clobber List
);
}
-void ScaleARGBRowDown2Box_NEON(const uint8* src_ptr,
+void ScaleARGBRowDown2Box_NEON(const uint8_t* src_ptr,
ptrdiff_t src_stride,
- uint8* dst,
+ uint8_t* dst,
int dst_width) {
- asm volatile (
- // change the stride to row 2 pointer
- "add %1, %1, %0 \n"
- "1: \n"
- MEMACCESS (0)
- "ld4 {v0.16b,v1.16b,v2.16b,v3.16b}, [%0], #64 \n" // load 8 ARGB pixels.
- "subs %w3, %w3, #8 \n" // 8 processed per loop.
- "uaddlp v0.8h, v0.16b \n" // B 16 bytes -> 8 shorts.
- "uaddlp v1.8h, v1.16b \n" // G 16 bytes -> 8 shorts.
- "uaddlp v2.8h, v2.16b \n" // R 16 bytes -> 8 shorts.
- "uaddlp v3.8h, v3.16b \n" // A 16 bytes -> 8 shorts.
- MEMACCESS (1)
- "ld4 {v16.16b,v17.16b,v18.16b,v19.16b}, [%1], #64 \n" // load 8 more ARGB pixels.
- "uadalp v0.8h, v16.16b \n" // B 16 bytes -> 8 shorts.
- "uadalp v1.8h, v17.16b \n" // G 16 bytes -> 8 shorts.
- "uadalp v2.8h, v18.16b \n" // R 16 bytes -> 8 shorts.
- "uadalp v3.8h, v19.16b \n" // A 16 bytes -> 8 shorts.
- "rshrn v0.8b, v0.8h, #2 \n" // downshift, round and pack
- "rshrn v1.8b, v1.8h, #2 \n"
- "rshrn v2.8b, v2.8h, #2 \n"
- "rshrn v3.8b, v3.8h, #2 \n"
- MEMACCESS (2)
- "st4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%2], #32 \n"
- "b.gt 1b \n"
- : "+r" (src_ptr), // %0
- "+r" (src_stride), // %1
- "+r" (dst), // %2
- "+r" (dst_width) // %3
- :
- : "memory", "cc", "v0", "v1", "v2", "v3", "v16", "v17", "v18", "v19"
- );
+ asm volatile(
+ // change the stride to row 2 pointer
+ "add %1, %1, %0 \n"
+ "1: \n"
+ "ld4 {v0.16b,v1.16b,v2.16b,v3.16b}, [%0], #64 \n" // load 8 ARGB
+ "subs %w3, %w3, #8 \n" // 8 processed per loop.
+ "uaddlp v0.8h, v0.16b \n" // B 16 bytes -> 8 shorts.
+ "uaddlp v1.8h, v1.16b \n" // G 16 bytes -> 8 shorts.
+ "uaddlp v2.8h, v2.16b \n" // R 16 bytes -> 8 shorts.
+ "uaddlp v3.8h, v3.16b \n" // A 16 bytes -> 8 shorts.
+ "ld4 {v16.16b,v17.16b,v18.16b,v19.16b}, [%1], #64 \n" // load 8
+ "uadalp v0.8h, v16.16b \n" // B 16 bytes -> 8 shorts.
+ "uadalp v1.8h, v17.16b \n" // G 16 bytes -> 8 shorts.
+ "uadalp v2.8h, v18.16b \n" // R 16 bytes -> 8 shorts.
+ "uadalp v3.8h, v19.16b \n" // A 16 bytes -> 8 shorts.
+ "rshrn v0.8b, v0.8h, #2 \n" // round and pack
+ "rshrn v1.8b, v1.8h, #2 \n"
+ "rshrn v2.8b, v2.8h, #2 \n"
+ "rshrn v3.8b, v3.8h, #2 \n"
+ "st4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%2], #32 \n"
+ "b.gt 1b \n"
+ : "+r"(src_ptr), // %0
+ "+r"(src_stride), // %1
+ "+r"(dst), // %2
+ "+r"(dst_width) // %3
+ :
+ : "memory", "cc", "v0", "v1", "v2", "v3", "v16", "v17", "v18", "v19");
}
// Reads 4 pixels at a time.
// Alignment requirement: src_argb 4 byte aligned.
-void ScaleARGBRowDownEven_NEON(const uint8* src_argb,
+void ScaleARGBRowDownEven_NEON(const uint8_t* src_argb,
ptrdiff_t src_stride,
int src_stepx,
- uint8* dst_argb,
+ uint8_t* dst_argb,
int dst_width) {
(void)src_stride;
- asm volatile (
- "1: \n"
- MEMACCESS(0)
- "ld1 {v0.s}[0], [%0], %3 \n"
- MEMACCESS(0)
- "ld1 {v0.s}[1], [%0], %3 \n"
- MEMACCESS(0)
- "ld1 {v0.s}[2], [%0], %3 \n"
- MEMACCESS(0)
- "ld1 {v0.s}[3], [%0], %3 \n"
- "subs %w2, %w2, #4 \n" // 4 pixels per loop.
- MEMACCESS(1)
- "st1 {v0.16b}, [%1], #16 \n"
- "b.gt 1b \n"
- : "+r"(src_argb), // %0
- "+r"(dst_argb), // %1
- "+r"(dst_width) // %2
- : "r"((int64)(src_stepx * 4)) // %3
- : "memory", "cc", "v0"
- );
+ asm volatile(
+ "1: \n"
+ "ld1 {v0.s}[0], [%0], %3 \n"
+ "ld1 {v0.s}[1], [%0], %3 \n"
+ "ld1 {v0.s}[2], [%0], %3 \n"
+ "ld1 {v0.s}[3], [%0], %3 \n"
+ "subs %w2, %w2, #4 \n" // 4 pixels per loop.
+ "st1 {v0.16b}, [%1], #16 \n"
+ "b.gt 1b \n"
+ : "+r"(src_argb), // %0
+ "+r"(dst_argb), // %1
+ "+r"(dst_width) // %2
+ : "r"((int64_t)(src_stepx * 4)) // %3
+ : "memory", "cc", "v0");
}
// Reads 4 pixels at a time.
// Alignment requirement: src_argb 4 byte aligned.
// TODO(Yang Zhang): Might be worth another optimization pass in future.
// It could be upgraded to 8 pixels at a time to start with.
-void ScaleARGBRowDownEvenBox_NEON(const uint8* src_argb,
+void ScaleARGBRowDownEvenBox_NEON(const uint8_t* src_argb,
ptrdiff_t src_stride,
int src_stepx,
- uint8* dst_argb,
+ uint8_t* dst_argb,
int dst_width) {
- asm volatile (
- "add %1, %1, %0 \n"
- "1: \n"
- MEMACCESS(0)
- "ld1 {v0.8b}, [%0], %4 \n" // Read 4 2x2 blocks -> 2x1
- MEMACCESS(1)
- "ld1 {v1.8b}, [%1], %4 \n"
- MEMACCESS(0)
- "ld1 {v2.8b}, [%0], %4 \n"
- MEMACCESS(1)
- "ld1 {v3.8b}, [%1], %4 \n"
- MEMACCESS(0)
- "ld1 {v4.8b}, [%0], %4 \n"
- MEMACCESS(1)
- "ld1 {v5.8b}, [%1], %4 \n"
- MEMACCESS(0)
- "ld1 {v6.8b}, [%0], %4 \n"
- MEMACCESS(1)
- "ld1 {v7.8b}, [%1], %4 \n"
- "uaddl v0.8h, v0.8b, v1.8b \n"
- "uaddl v2.8h, v2.8b, v3.8b \n"
- "uaddl v4.8h, v4.8b, v5.8b \n"
- "uaddl v6.8h, v6.8b, v7.8b \n"
- "mov v16.d[1], v0.d[1] \n" // ab_cd -> ac_bd
- "mov v0.d[1], v2.d[0] \n"
- "mov v2.d[0], v16.d[1] \n"
- "mov v16.d[1], v4.d[1] \n" // ef_gh -> eg_fh
- "mov v4.d[1], v6.d[0] \n"
- "mov v6.d[0], v16.d[1] \n"
- "add v0.8h, v0.8h, v2.8h \n" // (a+b)_(c+d)
- "add v4.8h, v4.8h, v6.8h \n" // (e+f)_(g+h)
- "rshrn v0.8b, v0.8h, #2 \n" // first 2 pixels.
- "rshrn2 v0.16b, v4.8h, #2 \n" // next 2 pixels.
- "subs %w3, %w3, #4 \n" // 4 pixels per loop.
- MEMACCESS(2)
- "st1 {v0.16b}, [%2], #16 \n"
- "b.gt 1b \n"
- : "+r"(src_argb), // %0
- "+r"(src_stride), // %1
- "+r"(dst_argb), // %2
- "+r"(dst_width) // %3
- : "r"((int64)(src_stepx * 4)) // %4
- : "memory", "cc", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v16"
- );
+ asm volatile(
+ "add %1, %1, %0 \n"
+ "1: \n"
+ "ld1 {v0.8b}, [%0], %4 \n" // Read 4 2x2 -> 2x1
+ "ld1 {v1.8b}, [%1], %4 \n"
+ "ld1 {v2.8b}, [%0], %4 \n"
+ "ld1 {v3.8b}, [%1], %4 \n"
+ "ld1 {v4.8b}, [%0], %4 \n"
+ "ld1 {v5.8b}, [%1], %4 \n"
+ "ld1 {v6.8b}, [%0], %4 \n"
+ "ld1 {v7.8b}, [%1], %4 \n"
+ "uaddl v0.8h, v0.8b, v1.8b \n"
+ "uaddl v2.8h, v2.8b, v3.8b \n"
+ "uaddl v4.8h, v4.8b, v5.8b \n"
+ "uaddl v6.8h, v6.8b, v7.8b \n"
+ "mov v16.d[1], v0.d[1] \n" // ab_cd -> ac_bd
+ "mov v0.d[1], v2.d[0] \n"
+ "mov v2.d[0], v16.d[1] \n"
+ "mov v16.d[1], v4.d[1] \n" // ef_gh -> eg_fh
+ "mov v4.d[1], v6.d[0] \n"
+ "mov v6.d[0], v16.d[1] \n"
+ "add v0.8h, v0.8h, v2.8h \n" // (a+b)_(c+d)
+ "add v4.8h, v4.8h, v6.8h \n" // (e+f)_(g+h)
+ "rshrn v0.8b, v0.8h, #2 \n" // first 2 pixels.
+ "rshrn2 v0.16b, v4.8h, #2 \n" // next 2 pixels.
+ "subs %w3, %w3, #4 \n" // 4 pixels per loop.
+ "st1 {v0.16b}, [%2], #16 \n"
+ "b.gt 1b \n"
+ : "+r"(src_argb), // %0
+ "+r"(src_stride), // %1
+ "+r"(dst_argb), // %2
+ "+r"(dst_width) // %3
+ : "r"((int64_t)(src_stepx * 4)) // %4
+ : "memory", "cc", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v16");
}
-// clang-format off
// TODO(Yang Zhang): Investigate less load instructions for
// the x/dx stepping
-#define LOAD1_DATA32_LANE(vn, n) \
- "lsr %5, %3, #16 \n" \
- "add %6, %1, %5, lsl #2 \n" \
- "add %3, %3, %4 \n" \
- MEMACCESS(6) \
- "ld1 {" #vn ".s}[" #n "], [%6] \n"
-// clang-format on
-
-void ScaleARGBCols_NEON(uint8* dst_argb,
- const uint8* src_argb,
+#define LOAD1_DATA32_LANE(vn, n) \
+ "lsr %5, %3, #16 \n" \
+ "add %6, %1, %5, lsl #2 \n" \
+ "add %3, %3, %4 \n" \
+ "ld1 {" #vn ".s}[" #n "], [%6] \n"
+
+void ScaleARGBCols_NEON(uint8_t* dst_argb,
+ const uint8_t* src_argb,
int dst_width,
int x,
int dx) {
- const uint8* src_tmp = src_argb;
- int64 dst_width64 = (int64)dst_width; // Work around ios 64 bit warning.
- int64 x64 = (int64)x;
- int64 dx64 = (int64)dx;
- int64 tmp64;
- asm volatile (
- "1: \n"
- LOAD1_DATA32_LANE(v0, 0)
- LOAD1_DATA32_LANE(v0, 1)
- LOAD1_DATA32_LANE(v0, 2)
- LOAD1_DATA32_LANE(v0, 3)
- LOAD1_DATA32_LANE(v1, 0)
- LOAD1_DATA32_LANE(v1, 1)
- LOAD1_DATA32_LANE(v1, 2)
- LOAD1_DATA32_LANE(v1, 3)
-
- MEMACCESS(0)
- "st1 {v0.4s, v1.4s}, [%0], #32 \n" // store pixels
- "subs %w2, %w2, #8 \n" // 8 processed per loop
- "b.gt 1b \n"
- : "+r"(dst_argb), // %0
- "+r"(src_argb), // %1
- "+r"(dst_width64), // %2
- "+r"(x64), // %3
- "+r"(dx64), // %4
- "=&r"(tmp64), // %5
- "+r"(src_tmp) // %6
- :
- : "memory", "cc", "v0", "v1"
- );
+ const uint8_t* src_tmp = src_argb;
+ int64_t x64 = (int64_t)x; // NOLINT
+ int64_t dx64 = (int64_t)dx; // NOLINT
+ int64_t tmp64;
+ asm volatile(
+ "1: \n"
+ // clang-format off
+ LOAD1_DATA32_LANE(v0, 0)
+ LOAD1_DATA32_LANE(v0, 1)
+ LOAD1_DATA32_LANE(v0, 2)
+ LOAD1_DATA32_LANE(v0, 3)
+ LOAD1_DATA32_LANE(v1, 0)
+ LOAD1_DATA32_LANE(v1, 1)
+ LOAD1_DATA32_LANE(v1, 2)
+ LOAD1_DATA32_LANE(v1, 3)
+ // clang-format on
+ "st1 {v0.4s, v1.4s}, [%0], #32 \n" // store pixels
+ "subs %w2, %w2, #8 \n" // 8 processed per loop
+ "b.gt 1b \n"
+ : "+r"(dst_argb), // %0
+ "+r"(src_argb), // %1
+ "+r"(dst_width), // %2
+ "+r"(x64), // %3
+ "+r"(dx64), // %4
+ "=&r"(tmp64), // %5
+ "+r"(src_tmp) // %6
+ :
+ : "memory", "cc", "v0", "v1");
}
#undef LOAD1_DATA32_LANE
-// clang-format off
// TODO(Yang Zhang): Investigate less load instructions for
// the x/dx stepping
-#define LOAD2_DATA32_LANE(vn1, vn2, n) \
- "lsr %5, %3, #16 \n" \
- "add %6, %1, %5, lsl #2 \n" \
- "add %3, %3, %4 \n" \
- MEMACCESS(6) \
+#define LOAD2_DATA32_LANE(vn1, vn2, n) \
+ "lsr %5, %3, #16 \n" \
+ "add %6, %1, %5, lsl #2 \n" \
+ "add %3, %3, %4 \n" \
"ld2 {" #vn1 ".s, " #vn2 ".s}[" #n "], [%6] \n"
-// clang-format on
-void ScaleARGBFilterCols_NEON(uint8* dst_argb,
- const uint8* src_argb,
+void ScaleARGBFilterCols_NEON(uint8_t* dst_argb,
+ const uint8_t* src_argb,
int dst_width,
int x,
int dx) {
int dx_offset[4] = {0, 1, 2, 3};
int* tmp = dx_offset;
- const uint8* src_tmp = src_argb;
- int64 dst_width64 = (int64)dst_width; // Work around ios 64 bit warning.
- int64 x64 = (int64)x;
- int64 dx64 = (int64)dx;
+ const uint8_t* src_tmp = src_argb;
+ int64_t x64 = (int64_t)x; // NOLINT
+ int64_t dx64 = (int64_t)dx; // NOLINT
asm volatile (
"dup v0.4s, %w3 \n" // x
"dup v1.4s, %w4 \n" // dx
@@ -1070,14 +946,13 @@ void ScaleARGBFilterCols_NEON(uint8* dst_argb,
"shrn v0.8b, v16.8h, #7 \n"
"shrn2 v0.16b, v17.8h, #7 \n"
- MEMACCESS(0)
"st1 {v0.4s}, [%0], #16 \n" // store pixels
"add v5.4s, v5.4s, v6.4s \n"
"subs %w2, %w2, #4 \n" // 4 processed per loop
"b.gt 1b \n"
: "+r"(dst_argb), // %0
"+r"(src_argb), // %1
- "+r"(dst_width64), // %2
+ "+r"(dst_width), // %2
"+r"(x64), // %3
"+r"(dx64), // %4
"+r"(tmp), // %5
@@ -1090,6 +965,85 @@ void ScaleARGBFilterCols_NEON(uint8* dst_argb,
#undef LOAD2_DATA32_LANE
+// Read 16x2 average down and write 8x1.
+void ScaleRowDown2Box_16_NEON(const uint16_t* src_ptr,
+ ptrdiff_t src_stride,
+ uint16_t* dst,
+ int dst_width) {
+ asm volatile(
+ // change the stride to row 2 pointer
+ "add %1, %0, %1, lsl #1 \n" // ptr + stide * 2
+ "1: \n"
+ "ld1 {v0.8h, v1.8h}, [%0], #32 \n" // load row 1 and post inc
+ "ld1 {v2.8h, v3.8h}, [%1], #32 \n" // load row 2 and post inc
+ "subs %w3, %w3, #8 \n" // 8 processed per loop
+ "uaddlp v0.4s, v0.8h \n" // row 1 add adjacent
+ "uaddlp v1.4s, v1.8h \n"
+ "uadalp v0.4s, v2.8h \n" // +row 2 add adjacent
+ "uadalp v1.4s, v3.8h \n"
+ "rshrn v0.4h, v0.4s, #2 \n" // round and pack
+ "rshrn2 v0.8h, v1.4s, #2 \n"
+ "st1 {v0.8h}, [%2], #16 \n"
+ "b.gt 1b \n"
+ : "+r"(src_ptr), // %0
+ "+r"(src_stride), // %1
+ "+r"(dst), // %2
+ "+r"(dst_width) // %3
+ :
+ : "v0", "v1", "v2", "v3" // Clobber List
+ );
+}
+
+// Read 8x2 upsample with filtering and write 16x1.
+// Actually reads an extra pixel, so 9x2.
+void ScaleRowUp2_16_NEON(const uint16_t* src_ptr,
+ ptrdiff_t src_stride,
+ uint16_t* dst,
+ int dst_width) {
+ asm volatile(
+ "add %1, %0, %1, lsl #1 \n" // ptr + stide * 2
+ "movi v0.8h, #9 \n" // constants
+ "movi v1.4s, #3 \n"
+
+ "1: \n"
+ "ld1 {v3.8h}, [%0], %4 \n" // TL read first 8
+ "ld1 {v4.8h}, [%0], %5 \n" // TR read 8 offset by 1
+ "ld1 {v5.8h}, [%1], %4 \n" // BL read 8 from next row
+ "ld1 {v6.8h}, [%1], %5 \n" // BR offset by 1
+ "subs %w3, %w3, #16 \n" // 16 dst pixels per loop
+ "umull v16.4s, v3.4h, v0.4h \n"
+ "umull2 v7.4s, v3.8h, v0.8h \n"
+ "umull v18.4s, v4.4h, v0.4h \n"
+ "umull2 v17.4s, v4.8h, v0.8h \n"
+ "uaddw v16.4s, v16.4s, v6.4h \n"
+ "uaddl2 v19.4s, v6.8h, v3.8h \n"
+ "uaddl v3.4s, v6.4h, v3.4h \n"
+ "uaddw2 v6.4s, v7.4s, v6.8h \n"
+ "uaddl2 v7.4s, v5.8h, v4.8h \n"
+ "uaddl v4.4s, v5.4h, v4.4h \n"
+ "uaddw v18.4s, v18.4s, v5.4h \n"
+ "mla v16.4s, v4.4s, v1.4s \n"
+ "mla v18.4s, v3.4s, v1.4s \n"
+ "mla v6.4s, v7.4s, v1.4s \n"
+ "uaddw2 v4.4s, v17.4s, v5.8h \n"
+ "uqrshrn v16.4h, v16.4s, #4 \n"
+ "mla v4.4s, v19.4s, v1.4s \n"
+ "uqrshrn2 v16.8h, v6.4s, #4 \n"
+ "uqrshrn v17.4h, v18.4s, #4 \n"
+ "uqrshrn2 v17.8h, v4.4s, #4 \n"
+ "st2 {v16.8h-v17.8h}, [%2], #32 \n"
+ "b.gt 1b \n"
+ : "+r"(src_ptr), // %0
+ "+r"(src_stride), // %1
+ "+r"(dst), // %2
+ "+r"(dst_width) // %3
+ : "r"(2LL), // %4
+ "r"(14LL) // %5
+ : "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v16", "v17", "v18",
+ "v19" // Clobber List
+ );
+}
+
#endif // !defined(LIBYUV_DISABLE_NEON) && defined(__aarch64__)
#ifdef __cplusplus