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-rw-r--r--files/source/rotate.cc1310
1 files changed, 1310 insertions, 0 deletions
diff --git a/files/source/rotate.cc b/files/source/rotate.cc
new file mode 100644
index 00000000..7d3a3324
--- /dev/null
+++ b/files/source/rotate.cc
@@ -0,0 +1,1310 @@
+/*
+ * Copyright (c) 2011 The LibYuv project authors. All Rights Reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#include "libyuv/planar_functions.h"
+#include "libyuv/rotate.h"
+#include "rotate_priv.h"
+
+#include "libyuv/cpu_id.h"
+
+namespace libyuv {
+
+#if (defined(WIN32) || defined(__x86_64__) || defined(__i386__)) \
+ && !defined(COVERAGE_ENABLED) && !defined(TARGET_IPHONE_SIMULATOR)
+#if defined(_MSC_VER)
+#define TALIGN16(t, var) static __declspec(align(16)) t _ ## var
+#else
+#define TALIGN16(t, var) t var __attribute__((aligned(16)))
+#endif
+// Shuffle table for reversing the bytes.
+extern "C" TALIGN16(const uint8, kShuffleReverse[16]) =
+ { 15u, 14u, 13u, 12u, 11u, 10u, 9u, 8u, 7u, 6u, 5u, 4u, 3u, 2u, 1u, 0u };
+// Shuffle table for reversing the bytes of UV channels.
+extern "C" TALIGN16(const uint8, kShuffleReverseUV[16]) =
+ { 14u, 12u, 10u, 8u, 6u, 4u, 2u, 0u, 15u, 13u, 11u, 9u, 7u, 5u, 3u, 1u };
+#endif
+
+typedef void (*reverse_uv_func)(const uint8*, uint8*, uint8*, int);
+typedef void (*reverse_func)(const uint8*, uint8*, int);
+typedef void (*rotate_uv_wx8_func)(const uint8*, int,
+ uint8*, int,
+ uint8*, int, int);
+typedef void (*rotate_uv_wxh_func)(const uint8*, int,
+ uint8*, int,
+ uint8*, int, int, int);
+typedef void (*rotate_wx8_func)(const uint8*, int, uint8*, int, int);
+typedef void (*rotate_wxh_func)(const uint8*, int, uint8*, int, int, int);
+
+#ifdef __ARM_NEON__
+extern "C" {
+void RestoreRegisters_NEON(unsigned long long *restore);
+void SaveRegisters_NEON(unsigned long long *store);
+#define HAS_REVERSE_LINE_NEON
+void ReverseLine_NEON(const uint8* src, uint8* dst, int width);
+#define HAS_REVERSE_LINE_UV_NEON
+void ReverseLineUV_NEON(const uint8* src,
+ uint8* dst_a, uint8* dst_b,
+ int width);
+#define HAS_TRANSPOSE_WX8_NEON
+void TransposeWx8_NEON(const uint8* src, int src_stride,
+ uint8* dst, int dst_stride, int width);
+#define HAS_TRANSPOSE_UVWX8_NEON
+void TransposeUVWx8_NEON(const uint8* src, int src_stride,
+ uint8* dst_a, int dst_stride_a,
+ uint8* dst_b, int dst_stride_b,
+ int width);
+} // extern "C"
+#endif
+
+#if defined(WIN32) && !defined(COVERAGE_ENABLED)
+#define HAS_TRANSPOSE_WX8_SSSE3
+__declspec(naked)
+static void TransposeWx8_SSSE3(const uint8* src, int src_stride,
+ uint8* dst, int dst_stride, int width) {
+__asm {
+ push edi
+ push esi
+ push ebp
+ mov eax, [esp + 12 + 4] // src
+ mov edi, [esp + 12 + 8] // src_stride
+ mov edx, [esp + 12 + 12] // dst
+ mov esi, [esp + 12 + 16] // dst_stride
+ mov ecx, [esp + 12 + 20] // width
+ convertloop :
+ // Read in the data from the source pointer.
+ // First round of bit swap.
+ movq xmm0, qword ptr [eax]
+ lea ebp, [eax + 8]
+ movq xmm1, qword ptr [eax + edi]
+ lea eax, [eax + 2 * edi]
+ punpcklbw xmm0, xmm1
+ movq xmm2, qword ptr [eax]
+ movdqa xmm1, xmm0
+ palignr xmm1, xmm1, 8
+ movq xmm3, qword ptr [eax + edi]
+ lea eax, [eax + 2 * edi]
+ punpcklbw xmm2, xmm3
+ movdqa xmm3, xmm2
+ movq xmm4, qword ptr [eax]
+ palignr xmm3, xmm3, 8
+ movq xmm5, qword ptr [eax + edi]
+ punpcklbw xmm4, xmm5
+ lea eax, [eax + 2 * edi]
+ movdqa xmm5, xmm4
+ movq xmm6, qword ptr [eax]
+ palignr xmm5, xmm5, 8
+ movq xmm7, qword ptr [eax + edi]
+ punpcklbw xmm6, xmm7
+ mov eax, ebp
+ movdqa xmm7, xmm6
+ palignr xmm7, xmm7, 8
+ // Second round of bit swap.
+ punpcklwd xmm0, xmm2
+ punpcklwd xmm1, xmm3
+ movdqa xmm2, xmm0
+ movdqa xmm3, xmm1
+ palignr xmm2, xmm2, 8
+ palignr xmm3, xmm3, 8
+ punpcklwd xmm4, xmm6
+ punpcklwd xmm5, xmm7
+ movdqa xmm6, xmm4
+ movdqa xmm7, xmm5
+ palignr xmm6, xmm6, 8
+ palignr xmm7, xmm7, 8
+ // Third round of bit swap.
+ // Write to the destination pointer.
+ punpckldq xmm0, xmm4
+ movq qword ptr [edx], xmm0
+ movdqa xmm4, xmm0
+ palignr xmm4, xmm4, 8
+ movq qword ptr [edx + esi], xmm4
+ lea edx, [edx + 2 * esi]
+ punpckldq xmm2, xmm6
+ movdqa xmm6, xmm2
+ palignr xmm6, xmm6, 8
+ movq qword ptr [edx], xmm2
+ punpckldq xmm1, xmm5
+ movq qword ptr [edx + esi], xmm6
+ lea edx, [edx + 2 * esi]
+ movdqa xmm5, xmm1
+ movq qword ptr [edx], xmm1
+ palignr xmm5, xmm5, 8
+ punpckldq xmm3, xmm7
+ movq qword ptr [edx + esi], xmm5
+ lea edx, [edx + 2 * esi]
+ movq qword ptr [edx], xmm3
+ movdqa xmm7, xmm3
+ palignr xmm7, xmm7, 8
+ movq qword ptr [edx + esi], xmm7
+ lea edx, [edx + 2 * esi]
+ sub ecx, 8
+ ja convertloop
+
+ pop ebp
+ pop esi
+ pop edi
+ ret
+ }
+}
+
+#define HAS_TRANSPOSE_UVWX8_SSE2
+__declspec(naked)
+static void TransposeUVWx8_SSE2(const uint8* src, int src_stride,
+ uint8* dst_a, int dst_stride_a,
+ uint8* dst_b, int dst_stride_b,
+ int w) {
+__asm {
+ push ebx
+ push esi
+ push edi
+ push ebp
+ mov eax, [esp + 16 + 4] // src
+ mov edi, [esp + 16 + 8] // src_stride
+ mov edx, [esp + 16 + 12] // dst_a
+ mov esi, [esp + 16 + 16] // dst_stride_a
+ mov ebx, [esp + 16 + 20] // dst_b
+ mov ebp, [esp + 16 + 24] // dst_stride_b
+ mov ecx, esp
+ sub esp, 4 + 16
+ and esp, ~15
+ mov [esp + 16], ecx
+ mov ecx, [ecx + 16 + 28] // w
+ convertloop :
+ // Read in the data from the source pointer.
+ // First round of bit swap.
+ movdqa xmm0, [eax]
+ movdqa xmm1, [eax + edi]
+ lea eax, [eax + 2 * edi]
+ movdqa xmm7, xmm0 // use xmm7 as temp register.
+ punpcklbw xmm0, xmm1
+ punpckhbw xmm7, xmm1
+ movdqa xmm1, xmm7
+ movdqa xmm2, [eax]
+ movdqa xmm3, [eax + edi]
+ lea eax, [eax + 2 * edi]
+ movdqa xmm7, xmm2
+ punpcklbw xmm2, xmm3
+ punpckhbw xmm7, xmm3
+ movdqa xmm3, xmm7
+ movdqa xmm4, [eax]
+ movdqa xmm5, [eax + edi]
+ lea eax, [eax + 2 * edi]
+ movdqa xmm7, xmm4
+ punpcklbw xmm4, xmm5
+ punpckhbw xmm7, xmm5
+ movdqa xmm5, xmm7
+ movdqa xmm6, [eax]
+ movdqa xmm7, [eax + edi]
+ lea eax, [eax + 2 * edi]
+ movdqa [esp], xmm5 // backup xmm5
+ neg edi
+ movdqa xmm5, xmm6 // use xmm5 as temp register.
+ punpcklbw xmm6, xmm7
+ punpckhbw xmm5, xmm7
+ movdqa xmm7, xmm5
+ lea eax, [eax + 8 * edi + 16]
+ neg edi
+ // Second round of bit swap.
+ movdqa xmm5, xmm0
+ punpcklwd xmm0, xmm2
+ punpckhwd xmm5, xmm2
+ movdqa xmm2, xmm5
+ movdqa xmm5, xmm1
+ punpcklwd xmm1, xmm3
+ punpckhwd xmm5, xmm3
+ movdqa xmm3, xmm5
+ movdqa xmm5, xmm4
+ punpcklwd xmm4, xmm6
+ punpckhwd xmm5, xmm6
+ movdqa xmm6, xmm5
+ movdqa xmm5, [esp] // restore xmm5
+ movdqa [esp], xmm6 // backup xmm6
+ movdqa xmm6, xmm5 // use xmm6 as temp register.
+ punpcklwd xmm5, xmm7
+ punpckhwd xmm6, xmm7
+ movdqa xmm7, xmm6
+ // Third round of bit swap.
+ // Write to the destination pointer.
+ movdqa xmm6, xmm0
+ punpckldq xmm0, xmm4
+ punpckhdq xmm6, xmm4
+ movdqa xmm4, xmm6
+ movdqa xmm6, [esp] // restore xmm6
+ movlpd qword ptr [edx], xmm0
+ movhpd qword ptr [ebx], xmm0
+ movlpd qword ptr [edx + esi], xmm4
+ lea edx, [edx + 2 * esi]
+ movhpd qword ptr [ebx + ebp], xmm4
+ lea ebx, [ebx + 2 * ebp]
+ movdqa xmm0, xmm2 // use xmm0 as the temp register.
+ punpckldq xmm2, xmm6
+ movlpd qword ptr [edx], xmm2
+ movhpd qword ptr [ebx], xmm2
+ punpckhdq xmm0, xmm6
+ movlpd qword ptr [edx + esi], xmm0
+ lea edx, [edx + 2 * esi]
+ movhpd qword ptr [ebx + ebp], xmm0
+ lea ebx, [ebx + 2 * ebp]
+ movdqa xmm0, xmm1 // use xmm0 as the temp register.
+ punpckldq xmm1, xmm5
+ movlpd qword ptr [edx], xmm1
+ movhpd qword ptr [ebx], xmm1
+ punpckhdq xmm0, xmm5
+ movlpd qword ptr [edx + esi], xmm0
+ lea edx, [edx + 2 * esi]
+ movhpd qword ptr [ebx + ebp], xmm0
+ lea ebx, [ebx + 2 * ebp]
+ movdqa xmm0, xmm3 // use xmm0 as the temp register.
+ punpckldq xmm3, xmm7
+ movlpd qword ptr [edx], xmm3
+ movhpd qword ptr [ebx], xmm3
+ punpckhdq xmm0, xmm7
+ movlpd qword ptr [edx + esi], xmm0
+ lea edx, [edx + 2 * esi]
+ movhpd qword ptr [ebx + ebp], xmm0
+ lea ebx, [ebx + 2 * ebp]
+ sub ecx, 8
+ ja convertloop
+
+ mov esp, [esp + 16]
+ pop ebp
+ pop edi
+ pop esi
+ pop ebx
+ ret
+ }
+}
+#elif (defined(__i386__) || defined(__x86_64__)) && \
+ !defined(COVERAGE_ENABLED) && !defined(TARGET_IPHONE_SIMULATOR)
+#define HAS_TRANSPOSE_WX8_SSSE3
+static void TransposeWx8_SSSE3(const uint8* src, int src_stride,
+ uint8* dst, int dst_stride, int width) {
+ asm volatile(
+"1:"
+ // Read in the data from the source pointer.
+ // First round of bit swap.
+ "movq (%0),%%xmm0\n"
+ "movq (%0,%3),%%xmm1\n"
+ "lea (%0,%3,2),%0\n"
+ "punpcklbw %%xmm1,%%xmm0\n"
+ "movq (%0),%%xmm2\n"
+ "movdqa %%xmm0,%%xmm1\n"
+ "palignr $0x8,%%xmm1,%%xmm1\n"
+ "movq (%0,%3),%%xmm3\n"
+ "lea (%0,%3,2),%0\n"
+ "punpcklbw %%xmm3,%%xmm2\n"
+ "movdqa %%xmm2,%%xmm3\n"
+ "movq (%0),%%xmm4\n"
+ "palignr $0x8,%%xmm3,%%xmm3\n"
+ "movq (%0,%3),%%xmm5\n"
+ "lea (%0,%3,2),%0\n"
+ "punpcklbw %%xmm5,%%xmm4\n"
+ "movdqa %%xmm4,%%xmm5\n"
+ "movq (%0),%%xmm6\n"
+ "palignr $0x8,%%xmm5,%%xmm5\n"
+ "movq (%0,%3),%%xmm7\n"
+ "lea (%0,%3,2),%0\n"
+ "punpcklbw %%xmm7,%%xmm6\n"
+ "neg %3\n"
+ "movdqa %%xmm6,%%xmm7\n"
+ "lea 0x8(%0,%3,8),%0\n"
+ "palignr $0x8,%%xmm7,%%xmm7\n"
+ "neg %3\n"
+ // Second round of bit swap.
+ "punpcklwd %%xmm2,%%xmm0\n"
+ "punpcklwd %%xmm3,%%xmm1\n"
+ "movdqa %%xmm0,%%xmm2\n"
+ "movdqa %%xmm1,%%xmm3\n"
+ "palignr $0x8,%%xmm2,%%xmm2\n"
+ "palignr $0x8,%%xmm3,%%xmm3\n"
+ "punpcklwd %%xmm6,%%xmm4\n"
+ "punpcklwd %%xmm7,%%xmm5\n"
+ "movdqa %%xmm4,%%xmm6\n"
+ "movdqa %%xmm5,%%xmm7\n"
+ "palignr $0x8,%%xmm6,%%xmm6\n"
+ "palignr $0x8,%%xmm7,%%xmm7\n"
+ // Third round of bit swap.
+ // Write to the destination pointer.
+ "punpckldq %%xmm4,%%xmm0\n"
+ "movq %%xmm0,(%1)\n"
+ "movdqa %%xmm0,%%xmm4\n"
+ "palignr $0x8,%%xmm4,%%xmm4\n"
+ "movq %%xmm4,(%1,%4)\n"
+ "lea (%1,%4,2),%1\n"
+ "punpckldq %%xmm6,%%xmm2\n"
+ "movdqa %%xmm2,%%xmm6\n"
+ "movq %%xmm2,(%1)\n"
+ "palignr $0x8,%%xmm6,%%xmm6\n"
+ "punpckldq %%xmm5,%%xmm1\n"
+ "movq %%xmm6,(%1,%4)\n"
+ "lea (%1,%4,2),%1\n"
+ "movdqa %%xmm1,%%xmm5\n"
+ "movq %%xmm1,(%1)\n"
+ "palignr $0x8,%%xmm5,%%xmm5\n"
+ "movq %%xmm5,(%1,%4)\n"
+ "lea (%1,%4,2),%1\n"
+ "punpckldq %%xmm7,%%xmm3\n"
+ "movq %%xmm3,(%1)\n"
+ "movdqa %%xmm3,%%xmm7\n"
+ "palignr $0x8,%%xmm7,%%xmm7\n"
+ "movq %%xmm7,(%1,%4)\n"
+ "lea (%1,%4,2),%1\n"
+ "sub $0x8,%2\n"
+ "ja 1b\n"
+ : "+r"(src), // %0
+ "+r"(dst), // %1
+ "+r"(width) // %2
+ : "r"(static_cast<intptr_t>(src_stride)), // %3
+ "r"(static_cast<intptr_t>(dst_stride)) // %4
+ : "memory"
+);
+}
+
+#if defined (__i386__)
+#define HAS_TRANSPOSE_UVWX8_SSE2
+extern "C" void TransposeUVWx8_SSE2(const uint8* src, int src_stride,
+ uint8* dst_a, int dst_stride_a,
+ uint8* dst_b, int dst_stride_b,
+ int w);
+ asm(
+ ".text\n"
+#if defined(OSX)
+ ".globl _TransposeUVWx8_SSE2\n"
+"_TransposeUVWx8_SSE2:\n"
+#else
+ ".global TransposeUVWx8_SSE2\n"
+"TransposeUVWx8_SSE2:\n"
+#endif
+ "push %ebx\n"
+ "push %esi\n"
+ "push %edi\n"
+ "push %ebp\n"
+ "mov 0x14(%esp),%eax\n"
+ "mov 0x18(%esp),%edi\n"
+ "mov 0x1c(%esp),%edx\n"
+ "mov 0x20(%esp),%esi\n"
+ "mov 0x24(%esp),%ebx\n"
+ "mov 0x28(%esp),%ebp\n"
+ "mov %esp,%ecx\n"
+ "sub $0x14,%esp\n"
+ "and $0xfffffff0,%esp\n"
+ "mov %ecx,0x10(%esp)\n"
+ "mov 0x2c(%ecx),%ecx\n"
+
+"1:"
+ "movdqa (%eax),%xmm0\n"
+ "movdqa (%eax,%edi,1),%xmm1\n"
+ "lea (%eax,%edi,2),%eax\n"
+ "movdqa %xmm0,%xmm7\n"
+ "punpcklbw %xmm1,%xmm0\n"
+ "punpckhbw %xmm1,%xmm7\n"
+ "movdqa %xmm7,%xmm1\n"
+ "movdqa (%eax),%xmm2\n"
+ "movdqa (%eax,%edi,1),%xmm3\n"
+ "lea (%eax,%edi,2),%eax\n"
+ "movdqa %xmm2,%xmm7\n"
+ "punpcklbw %xmm3,%xmm2\n"
+ "punpckhbw %xmm3,%xmm7\n"
+ "movdqa %xmm7,%xmm3\n"
+ "movdqa (%eax),%xmm4\n"
+ "movdqa (%eax,%edi,1),%xmm5\n"
+ "lea (%eax,%edi,2),%eax\n"
+ "movdqa %xmm4,%xmm7\n"
+ "punpcklbw %xmm5,%xmm4\n"
+ "punpckhbw %xmm5,%xmm7\n"
+ "movdqa %xmm7,%xmm5\n"
+ "movdqa (%eax),%xmm6\n"
+ "movdqa (%eax,%edi,1),%xmm7\n"
+ "lea (%eax,%edi,2),%eax\n"
+ "movdqa %xmm5,(%esp)\n"
+ "neg %edi\n"
+ "movdqa %xmm6,%xmm5\n"
+ "punpcklbw %xmm7,%xmm6\n"
+ "punpckhbw %xmm7,%xmm5\n"
+ "movdqa %xmm5,%xmm7\n"
+ "lea 0x10(%eax,%edi,8),%eax\n"
+ "neg %edi\n"
+ "movdqa %xmm0,%xmm5\n"
+ "punpcklwd %xmm2,%xmm0\n"
+ "punpckhwd %xmm2,%xmm5\n"
+ "movdqa %xmm5,%xmm2\n"
+ "movdqa %xmm1,%xmm5\n"
+ "punpcklwd %xmm3,%xmm1\n"
+ "punpckhwd %xmm3,%xmm5\n"
+ "movdqa %xmm5,%xmm3\n"
+ "movdqa %xmm4,%xmm5\n"
+ "punpcklwd %xmm6,%xmm4\n"
+ "punpckhwd %xmm6,%xmm5\n"
+ "movdqa %xmm5,%xmm6\n"
+ "movdqa (%esp),%xmm5\n"
+ "movdqa %xmm6,(%esp)\n"
+ "movdqa %xmm5,%xmm6\n"
+ "punpcklwd %xmm7,%xmm5\n"
+ "punpckhwd %xmm7,%xmm6\n"
+ "movdqa %xmm6,%xmm7\n"
+ "movdqa %xmm0,%xmm6\n"
+ "punpckldq %xmm4,%xmm0\n"
+ "punpckhdq %xmm4,%xmm6\n"
+ "movdqa %xmm6,%xmm4\n"
+ "movdqa (%esp),%xmm6\n"
+ "movlpd %xmm0,(%edx)\n"
+ "movhpd %xmm0,(%ebx)\n"
+ "movlpd %xmm4,(%edx,%esi,1)\n"
+ "lea (%edx,%esi,2),%edx\n"
+ "movhpd %xmm4,(%ebx,%ebp,1)\n"
+ "lea (%ebx,%ebp,2),%ebx\n"
+ "movdqa %xmm2,%xmm0\n"
+ "punpckldq %xmm6,%xmm2\n"
+ "movlpd %xmm2,(%edx)\n"
+ "movhpd %xmm2,(%ebx)\n"
+ "punpckhdq %xmm6,%xmm0\n"
+ "movlpd %xmm0,(%edx,%esi,1)\n"
+ "lea (%edx,%esi,2),%edx\n"
+ "movhpd %xmm0,(%ebx,%ebp,1)\n"
+ "lea (%ebx,%ebp,2),%ebx\n"
+ "movdqa %xmm1,%xmm0\n"
+ "punpckldq %xmm5,%xmm1\n"
+ "movlpd %xmm1,(%edx)\n"
+ "movhpd %xmm1,(%ebx)\n"
+ "punpckhdq %xmm5,%xmm0\n"
+ "movlpd %xmm0,(%edx,%esi,1)\n"
+ "lea (%edx,%esi,2),%edx\n"
+ "movhpd %xmm0,(%ebx,%ebp,1)\n"
+ "lea (%ebx,%ebp,2),%ebx\n"
+ "movdqa %xmm3,%xmm0\n"
+ "punpckldq %xmm7,%xmm3\n"
+ "movlpd %xmm3,(%edx)\n"
+ "movhpd %xmm3,(%ebx)\n"
+ "punpckhdq %xmm7,%xmm0\n"
+ "movlpd %xmm0,(%edx,%esi,1)\n"
+ "lea (%edx,%esi,2),%edx\n"
+ "movhpd %xmm0,(%ebx,%ebp,1)\n"
+ "lea (%ebx,%ebp,2),%ebx\n"
+ "sub $0x8,%ecx\n"
+ "ja 1b\n"
+ "mov 0x10(%esp),%esp\n"
+ "pop %ebp\n"
+ "pop %edi\n"
+ "pop %esi\n"
+ "pop %ebx\n"
+ "ret\n"
+);
+#elif defined (__x86_64__)
+// 64 bit version has enough registers to do 16x8 to 8x16 at a time.
+#define HAS_TRANSPOSE_WX8_FAST_SSSE3
+static void TransposeWx8_FAST_SSSE3(const uint8* src, int src_stride,
+ uint8* dst, int dst_stride, int width) {
+ asm volatile(
+"1:"
+ // Read in the data from the source pointer.
+ // First round of bit swap.
+ "movdqa (%0),%%xmm0\n"
+ "movdqa (%0,%3),%%xmm1\n"
+ "lea (%0,%3,2),%0\n"
+ "movdqa %%xmm0,%%xmm8\n"
+ "punpcklbw %%xmm1,%%xmm0\n"
+ "punpckhbw %%xmm1,%%xmm8\n"
+ "movdqa (%0),%%xmm2\n"
+ "movdqa %%xmm0,%%xmm1\n"
+ "movdqa %%xmm8,%%xmm9\n"
+ "palignr $0x8,%%xmm1,%%xmm1\n"
+ "palignr $0x8,%%xmm9,%%xmm9\n"
+ "movdqa (%0,%3),%%xmm3\n"
+ "lea (%0,%3,2),%0\n"
+ "movdqa %%xmm2,%%xmm10\n"
+ "punpcklbw %%xmm3,%%xmm2\n"
+ "punpckhbw %%xmm3,%%xmm10\n"
+ "movdqa %%xmm2,%%xmm3\n"
+ "movdqa %%xmm10,%%xmm11\n"
+ "movdqa (%0),%%xmm4\n"
+ "palignr $0x8,%%xmm3,%%xmm3\n"
+ "palignr $0x8,%%xmm11,%%xmm11\n"
+ "movdqa (%0,%3),%%xmm5\n"
+ "lea (%0,%3,2),%0\n"
+ "movdqa %%xmm4,%%xmm12\n"
+ "punpcklbw %%xmm5,%%xmm4\n"
+ "punpckhbw %%xmm5,%%xmm12\n"
+ "movdqa %%xmm4,%%xmm5\n"
+ "movdqa %%xmm12,%%xmm13\n"
+ "movdqa (%0),%%xmm6\n"
+ "palignr $0x8,%%xmm5,%%xmm5\n"
+ "palignr $0x8,%%xmm13,%%xmm13\n"
+ "movdqa (%0,%3),%%xmm7\n"
+ "lea (%0,%3,2),%0\n"
+ "movdqa %%xmm6,%%xmm14\n"
+ "punpcklbw %%xmm7,%%xmm6\n"
+ "punpckhbw %%xmm7,%%xmm14\n"
+ "neg %3\n"
+ "movdqa %%xmm6,%%xmm7\n"
+ "movdqa %%xmm14,%%xmm15\n"
+ "lea 0x10(%0,%3,8),%0\n"
+ "palignr $0x8,%%xmm7,%%xmm7\n"
+ "palignr $0x8,%%xmm15,%%xmm15\n"
+ "neg %3\n"
+ // Second round of bit swap.
+ "punpcklwd %%xmm2,%%xmm0\n"
+ "punpcklwd %%xmm3,%%xmm1\n"
+ "movdqa %%xmm0,%%xmm2\n"
+ "movdqa %%xmm1,%%xmm3\n"
+ "palignr $0x8,%%xmm2,%%xmm2\n"
+ "palignr $0x8,%%xmm3,%%xmm3\n"
+ "punpcklwd %%xmm6,%%xmm4\n"
+ "punpcklwd %%xmm7,%%xmm5\n"
+ "movdqa %%xmm4,%%xmm6\n"
+ "movdqa %%xmm5,%%xmm7\n"
+ "palignr $0x8,%%xmm6,%%xmm6\n"
+ "palignr $0x8,%%xmm7,%%xmm7\n"
+ "punpcklwd %%xmm10,%%xmm8\n"
+ "punpcklwd %%xmm11,%%xmm9\n"
+ "movdqa %%xmm8,%%xmm10\n"
+ "movdqa %%xmm9,%%xmm11\n"
+ "palignr $0x8,%%xmm10,%%xmm10\n"
+ "palignr $0x8,%%xmm11,%%xmm11\n"
+ "punpcklwd %%xmm14,%%xmm12\n"
+ "punpcklwd %%xmm15,%%xmm13\n"
+ "movdqa %%xmm12,%%xmm14\n"
+ "movdqa %%xmm13,%%xmm15\n"
+ "palignr $0x8,%%xmm14,%%xmm14\n"
+ "palignr $0x8,%%xmm15,%%xmm15\n"
+ // Third round of bit swap.
+ // Write to the destination pointer.
+ "punpckldq %%xmm4,%%xmm0\n"
+ "movq %%xmm0,(%1)\n"
+ "movdqa %%xmm0,%%xmm4\n"
+ "palignr $0x8,%%xmm4,%%xmm4\n"
+ "movq %%xmm4,(%1,%4)\n"
+ "lea (%1,%4,2),%1\n"
+ "punpckldq %%xmm6,%%xmm2\n"
+ "movdqa %%xmm2,%%xmm6\n"
+ "movq %%xmm2,(%1)\n"
+ "palignr $0x8,%%xmm6,%%xmm6\n"
+ "punpckldq %%xmm5,%%xmm1\n"
+ "movq %%xmm6,(%1,%4)\n"
+ "lea (%1,%4,2),%1\n"
+ "movdqa %%xmm1,%%xmm5\n"
+ "movq %%xmm1,(%1)\n"
+ "palignr $0x8,%%xmm5,%%xmm5\n"
+ "movq %%xmm5,(%1,%4)\n"
+ "lea (%1,%4,2),%1\n"
+ "punpckldq %%xmm7,%%xmm3\n"
+ "movq %%xmm3,(%1)\n"
+ "movdqa %%xmm3,%%xmm7\n"
+ "palignr $0x8,%%xmm7,%%xmm7\n"
+ "movq %%xmm7,(%1,%4)\n"
+ "lea (%1,%4,2),%1\n"
+ "punpckldq %%xmm12,%%xmm8\n"
+ "movq %%xmm8,(%1)\n"
+ "movdqa %%xmm8,%%xmm12\n"
+ "palignr $0x8,%%xmm12,%%xmm12\n"
+ "movq %%xmm12,(%1,%4)\n"
+ "lea (%1,%4,2),%1\n"
+ "punpckldq %%xmm14,%%xmm10\n"
+ "movdqa %%xmm10,%%xmm14\n"
+ "movq %%xmm10,(%1)\n"
+ "palignr $0x8,%%xmm14,%%xmm14\n"
+ "punpckldq %%xmm13,%%xmm9\n"
+ "movq %%xmm14,(%1,%4)\n"
+ "lea (%1,%4,2),%1\n"
+ "movdqa %%xmm9,%%xmm13\n"
+ "movq %%xmm9,(%1)\n"
+ "palignr $0x8,%%xmm13,%%xmm13\n"
+ "movq %%xmm13,(%1,%4)\n"
+ "lea (%1,%4,2),%1\n"
+ "punpckldq %%xmm15,%%xmm11\n"
+ "movq %%xmm11,(%1)\n"
+ "movdqa %%xmm11,%%xmm15\n"
+ "palignr $0x8,%%xmm15,%%xmm15\n"
+ "movq %%xmm15,(%1,%4)\n"
+ "lea (%1,%4,2),%1\n"
+ "sub $0x10,%2\n"
+ "ja 1b\n"
+ : "+r"(src), // %0
+ "+r"(dst), // %1
+ "+r"(width) // %2
+ : "r"(static_cast<intptr_t>(src_stride)), // %3
+ "r"(static_cast<intptr_t>(dst_stride)) // %4
+ : "memory"
+);
+}
+
+#define HAS_TRANSPOSE_UVWX8_SSE2
+static void TransposeUVWx8_SSE2(const uint8* src, int src_stride,
+ uint8* dst_a, int dst_stride_a,
+ uint8* dst_b, int dst_stride_b,
+ int w) {
+ asm volatile(
+"1:"
+ // Read in the data from the source pointer.
+ // First round of bit swap.
+ "movdqa (%0),%%xmm0\n"
+ "movdqa (%0,%4),%%xmm1\n"
+ "lea (%0,%4,2),%0\n"
+ "movdqa %%xmm0,%%xmm8\n"
+ "punpcklbw %%xmm1,%%xmm0\n"
+ "punpckhbw %%xmm1,%%xmm8\n"
+ "movdqa %%xmm8,%%xmm1\n"
+ "movdqa (%0),%%xmm2\n"
+ "movdqa (%0,%4),%%xmm3\n"
+ "lea (%0,%4,2),%0\n"
+ "movdqa %%xmm2,%%xmm8\n"
+ "punpcklbw %%xmm3,%%xmm2\n"
+ "punpckhbw %%xmm3,%%xmm8\n"
+ "movdqa %%xmm8,%%xmm3\n"
+ "movdqa (%0),%%xmm4\n"
+ "movdqa (%0,%4),%%xmm5\n"
+ "lea (%0,%4,2),%0\n"
+ "movdqa %%xmm4,%%xmm8\n"
+ "punpcklbw %%xmm5,%%xmm4\n"
+ "punpckhbw %%xmm5,%%xmm8\n"
+ "movdqa %%xmm8,%%xmm5\n"
+ "movdqa (%0),%%xmm6\n"
+ "movdqa (%0,%4),%%xmm7\n"
+ "lea (%0,%4,2),%0\n"
+ "movdqa %%xmm6,%%xmm8\n"
+ "punpcklbw %%xmm7,%%xmm6\n"
+ "neg %4\n"
+ "lea 0x10(%0,%4,8),%0\n"
+ "punpckhbw %%xmm7,%%xmm8\n"
+ "movdqa %%xmm8,%%xmm7\n"
+ "neg %4\n"
+ // Second round of bit swap.
+ "movdqa %%xmm0,%%xmm8\n"
+ "movdqa %%xmm1,%%xmm9\n"
+ "punpckhwd %%xmm2,%%xmm8\n"
+ "punpckhwd %%xmm3,%%xmm9\n"
+ "punpcklwd %%xmm2,%%xmm0\n"
+ "punpcklwd %%xmm3,%%xmm1\n"
+ "movdqa %%xmm8,%%xmm2\n"
+ "movdqa %%xmm9,%%xmm3\n"
+ "movdqa %%xmm4,%%xmm8\n"
+ "movdqa %%xmm5,%%xmm9\n"
+ "punpckhwd %%xmm6,%%xmm8\n"
+ "punpckhwd %%xmm7,%%xmm9\n"
+ "punpcklwd %%xmm6,%%xmm4\n"
+ "punpcklwd %%xmm7,%%xmm5\n"
+ "movdqa %%xmm8,%%xmm6\n"
+ "movdqa %%xmm9,%%xmm7\n"
+ // Third round of bit swap.
+ // Write to the destination pointer.
+ "movdqa %%xmm0,%%xmm8\n"
+ "punpckldq %%xmm4,%%xmm0\n"
+ "movlpd %%xmm0,(%1)\n" // Write back U channel
+ "movhpd %%xmm0,(%2)\n" // Write back V channel
+ "punpckhdq %%xmm4,%%xmm8\n"
+ "movlpd %%xmm8,(%1,%5)\n"
+ "lea (%1,%5,2),%1\n"
+ "movhpd %%xmm8,(%2,%6)\n"
+ "lea (%2,%6,2),%2\n"
+ "movdqa %%xmm2,%%xmm8\n"
+ "punpckldq %%xmm6,%%xmm2\n"
+ "movlpd %%xmm2,(%1)\n"
+ "movhpd %%xmm2,(%2)\n"
+ "punpckhdq %%xmm6,%%xmm8\n"
+ "movlpd %%xmm8,(%1,%5)\n"
+ "lea (%1,%5,2),%1\n"
+ "movhpd %%xmm8,(%2,%6)\n"
+ "lea (%2,%6,2),%2\n"
+ "movdqa %%xmm1,%%xmm8\n"
+ "punpckldq %%xmm5,%%xmm1\n"
+ "movlpd %%xmm1,(%1)\n"
+ "movhpd %%xmm1,(%2)\n"
+ "punpckhdq %%xmm5,%%xmm8\n"
+ "movlpd %%xmm8,(%1,%5)\n"
+ "lea (%1,%5,2),%1\n"
+ "movhpd %%xmm8,(%2,%6)\n"
+ "lea (%2,%6,2),%2\n"
+ "movdqa %%xmm3,%%xmm8\n"
+ "punpckldq %%xmm7,%%xmm3\n"
+ "movlpd %%xmm3,(%1)\n"
+ "movhpd %%xmm3,(%2)\n"
+ "punpckhdq %%xmm7,%%xmm8\n"
+ "movlpd %%xmm8,(%1,%5)\n"
+ "lea (%1,%5,2),%1\n"
+ "movhpd %%xmm8,(%2,%6)\n"
+ "lea (%2,%6,2),%2\n"
+ "sub $0x8,%3\n"
+ "ja 1b\n"
+ : "+r"(src), // %0
+ "+r"(dst_a), // %1
+ "+r"(dst_b), // %2
+ "+r"(w) // %3
+ : "r"(static_cast<intptr_t>(src_stride)), // %4
+ "r"(static_cast<intptr_t>(dst_stride_a)), // %5
+ "r"(static_cast<intptr_t>(dst_stride_b)) // %6
+ : "memory"
+);
+}
+#endif
+#endif
+
+static void TransposeWx8_C(const uint8* src, int src_stride,
+ uint8* dst, int dst_stride,
+ int w) {
+ int i;
+ for (i = 0; i < w; ++i) {
+ dst[0] = src[0 * src_stride];
+ dst[1] = src[1 * src_stride];
+ dst[2] = src[2 * src_stride];
+ dst[3] = src[3 * src_stride];
+ dst[4] = src[4 * src_stride];
+ dst[5] = src[5 * src_stride];
+ dst[6] = src[6 * src_stride];
+ dst[7] = src[7 * src_stride];
+ ++src;
+ dst += dst_stride;
+ }
+}
+
+static void TransposeWxH_C(const uint8* src, int src_stride,
+ uint8* dst, int dst_stride,
+ int width, int height) {
+ int i, j;
+ for (i = 0; i < width; ++i)
+ for (j = 0; j < height; ++j)
+ dst[i * dst_stride + j] = src[j * src_stride + i];
+}
+
+void TransposePlane(const uint8* src, int src_stride,
+ uint8* dst, int dst_stride,
+ int width, int height) {
+ int i = height;
+ rotate_wx8_func TransposeWx8;
+ rotate_wxh_func TransposeWxH;
+
+#if defined(HAS_TRANSPOSE_WX8_NEON)
+ if (libyuv::TestCpuFlag(libyuv::kCpuHasNEON) &&
+ (width % 8 == 0) &&
+ IS_ALIGNED(src, 8) && (src_stride % 8 == 0) &&
+ IS_ALIGNED(dst, 8) && (dst_stride % 8 == 0)) {
+ TransposeWx8 = TransposeWx8_NEON;
+ TransposeWxH = TransposeWxH_C;
+ } else
+#endif
+#if defined(HAS_TRANSPOSE_WX8_FAST_SSSE3)
+ if (libyuv::TestCpuFlag(libyuv::kCpuHasSSSE3) &&
+ (width % 16 == 0) &&
+ IS_ALIGNED(src, 16) && (src_stride % 16 == 0) &&
+ IS_ALIGNED(dst, 8) && (dst_stride % 8 == 0)) {
+ TransposeWx8 = TransposeWx8_FAST_SSSE3;
+ TransposeWxH = TransposeWxH_C;
+ } else
+#endif
+#if defined(HAS_TRANSPOSE_WX8_SSSE3)
+ if (libyuv::TestCpuFlag(libyuv::kCpuHasSSSE3) &&
+ (width % 8 == 0) &&
+ IS_ALIGNED(src, 8) && (src_stride % 8 == 0) &&
+ IS_ALIGNED(dst, 8) && (dst_stride % 8 == 0)) {
+ TransposeWx8 = TransposeWx8_SSSE3;
+ TransposeWxH = TransposeWxH_C;
+ } else
+#endif
+ {
+ TransposeWx8 = TransposeWx8_C;
+ TransposeWxH = TransposeWxH_C;
+ }
+
+ // work across the source in 8x8 tiles
+ while (i >= 8) {
+ TransposeWx8(src, src_stride, dst, dst_stride, width);
+
+ src += 8 * src_stride; // go down 8 rows
+ dst += 8; // move over 8 columns
+ i -= 8;
+ }
+
+ TransposeWxH(src, src_stride, dst, dst_stride, width, i);
+}
+
+void RotatePlane90(const uint8* src, int src_stride,
+ uint8* dst, int dst_stride,
+ int width, int height) {
+ // Rotate by 90 is a transpose with the source read
+ // from bottom to top. So set the source pointer to the end
+ // of the buffer and flip the sign of the source stride.
+ src += src_stride * (height - 1);
+ src_stride = -src_stride;
+
+ TransposePlane(src, src_stride, dst, dst_stride, width, height);
+}
+
+void RotatePlane270(const uint8* src, int src_stride,
+ uint8* dst, int dst_stride,
+ int width, int height) {
+ // Rotate by 270 is a transpose with the destination written
+ // from bottom to top. So set the destination pointer to the end
+ // of the buffer and flip the sign of the destination stride.
+ dst += dst_stride * (width - 1);
+ dst_stride = -dst_stride;
+
+ TransposePlane(src, src_stride, dst, dst_stride, width, height);
+}
+
+static void ReverseLine_C(const uint8* src, uint8* dst, int width) {
+ int i;
+ src += width - 1;
+ for (i = 0; i < width; ++i) {
+ dst[i] = src[0];
+ --src;
+ }
+}
+
+#if defined(WIN32) && !defined(COVERAGE_ENABLED)
+#define HAS_REVERSE_LINE_SSSE3
+__declspec(naked)
+static void ReverseLine_SSSE3(const uint8* src, uint8* dst, int width) {
+__asm {
+ mov eax, [esp + 4] // src
+ mov edx, [esp + 8] // dst
+ mov ecx, [esp + 12] // width
+ movdqa xmm7, _kShuffleReverse
+ lea eax, [eax + ecx - 16]
+ convertloop :
+ movdqa xmm0, [eax]
+ lea eax, [eax - 16]
+ pshufb xmm0, xmm7
+ movdqa [edx], xmm0
+ lea edx, [edx + 16]
+ sub ecx, 16
+ ja convertloop
+ ret
+ }
+}
+
+#elif (defined(__i386__) || defined(__x86_64__)) && \
+ !defined(COVERAGE_ENABLED) && !defined(TARGET_IPHONE_SIMULATOR)
+#define HAS_REVERSE_LINE_SSSE3
+static void ReverseLine_SSSE3(const uint8* src, uint8* dst, int width) {
+ intptr_t temp_width = static_cast<intptr_t>(width);
+ asm volatile(
+ "movdqa (%3),%%xmm7\n"
+ "lea -0x10(%0,%2,1),%0\n"
+"1:"
+ "movdqa (%0),%%xmm0\n"
+ "lea -0x10(%0),%0\n"
+ "pshufb %%xmm7,%%xmm0\n"
+ "movdqa %%xmm0,(%1)\n"
+ "lea 0x10(%1),%1\n"
+ "sub $0x10,%2\n"
+ "ja 1b\n"
+ : "+r"(src), // %0
+ "+r"(dst), // %1
+ "+r"(temp_width) // %2
+ : "r"(kShuffleReverse) // %3
+ : "memory"
+);
+}
+#endif
+
+void RotatePlane180(const uint8* src, int src_stride,
+ uint8* dst, int dst_stride,
+ int width, int height) {
+ int i;
+ reverse_func ReverseLine;
+
+#if defined(HAS_REVERSE_LINE_NEON)
+ if (libyuv::TestCpuFlag(libyuv::kCpuHasNEON) &&
+ (width % 16 == 0) &&
+ IS_ALIGNED(src, 16) && (src_stride % 16 == 0) &&
+ IS_ALIGNED(dst, 16) && (dst_stride % 16 == 0)) {
+ ReverseLine = ReverseLine_NEON;
+ } else
+#endif
+#if defined(HAS_REVERSE_LINE_SSSE3)
+ if (libyuv::TestCpuFlag(libyuv::kCpuHasSSSE3) &&
+ (width % 16 == 0) &&
+ IS_ALIGNED(src, 16) && (src_stride % 16 == 0) &&
+ IS_ALIGNED(dst, 16) && (dst_stride % 16 == 0)) {
+ ReverseLine = ReverseLine_SSSE3;
+ } else
+#endif
+ {
+ ReverseLine = ReverseLine_C;
+ }
+ // Rotate by 180 is a mirror and vertical flip
+ src += src_stride * (height - 1);
+
+ for (i = 0; i < height; ++i) {
+ ReverseLine(src, dst, width);
+ src -= src_stride;
+ dst += dst_stride;
+ }
+}
+
+static void TransposeUVWx8_C(const uint8* src, int src_stride,
+ uint8* dst_a, int dst_stride_a,
+ uint8* dst_b, int dst_stride_b,
+ int w) {
+ int i;
+ for (i = 0; i < w; ++i) {
+ dst_a[0] = src[0 * src_stride + 0];
+ dst_b[0] = src[0 * src_stride + 1];
+ dst_a[1] = src[1 * src_stride + 0];
+ dst_b[1] = src[1 * src_stride + 1];
+ dst_a[2] = src[2 * src_stride + 0];
+ dst_b[2] = src[2 * src_stride + 1];
+ dst_a[3] = src[3 * src_stride + 0];
+ dst_b[3] = src[3 * src_stride + 1];
+ dst_a[4] = src[4 * src_stride + 0];
+ dst_b[4] = src[4 * src_stride + 1];
+ dst_a[5] = src[5 * src_stride + 0];
+ dst_b[5] = src[5 * src_stride + 1];
+ dst_a[6] = src[6 * src_stride + 0];
+ dst_b[6] = src[6 * src_stride + 1];
+ dst_a[7] = src[7 * src_stride + 0];
+ dst_b[7] = src[7 * src_stride + 1];
+ src += 2;
+ dst_a += dst_stride_a;
+ dst_b += dst_stride_b;
+ }
+}
+
+static void TransposeUVWxH_C(const uint8* src, int src_stride,
+ uint8* dst_a, int dst_stride_a,
+ uint8* dst_b, int dst_stride_b,
+ int w, int h) {
+ int i, j;
+ for (i = 0; i < w * 2; i += 2)
+ for (j = 0; j < h; ++j) {
+ dst_a[j + ((i >> 1) * dst_stride_a)] = src[i + (j * src_stride)];
+ dst_b[j + ((i >> 1) * dst_stride_b)] = src[i + (j * src_stride) + 1];
+ }
+}
+
+void TransposeUV(const uint8* src, int src_stride,
+ uint8* dst_a, int dst_stride_a,
+ uint8* dst_b, int dst_stride_b,
+ int width, int height) {
+ int i = height;
+ rotate_uv_wx8_func TransposeWx8;
+ rotate_uv_wxh_func TransposeWxH;
+
+#if defined(HAS_TRANSPOSE_UVWX8_NEON)
+ unsigned long long store_reg[8];
+ if (libyuv::TestCpuFlag(libyuv::kCpuHasNEON)) {
+ SaveRegisters_NEON(store_reg);
+ TransposeWx8 = TransposeUVWx8_NEON;
+ TransposeWxH = TransposeUVWxH_C;
+ } else
+#endif
+#if defined(HAS_TRANSPOSE_UVWX8_SSE2)
+ if (libyuv::TestCpuFlag(libyuv::kCpuHasSSE2) &&
+ (width % 8 == 0) &&
+ IS_ALIGNED(src, 16) && (src_stride % 16 == 0) &&
+ IS_ALIGNED(dst_a, 8) && (dst_stride_a % 8 == 0) &&
+ IS_ALIGNED(dst_b, 8) && (dst_stride_b % 8 == 0)) {
+ TransposeWx8 = TransposeUVWx8_SSE2;
+ TransposeWxH = TransposeUVWxH_C;
+ } else
+#endif
+ {
+ TransposeWx8 = TransposeUVWx8_C;
+ TransposeWxH = TransposeUVWxH_C;
+ }
+
+ // work through the source in 8x8 tiles
+ while (i >= 8) {
+ TransposeWx8(src, src_stride,
+ dst_a, dst_stride_a,
+ dst_b, dst_stride_b,
+ width);
+
+ src += 8 * src_stride; // go down 8 rows
+ dst_a += 8; // move over 8 columns
+ dst_b += 8; // move over 8 columns
+ i -= 8;
+ }
+
+ TransposeWxH(src, src_stride,
+ dst_a, dst_stride_a,
+ dst_b, dst_stride_b,
+ width, i);
+
+#if defined(HAS_TRANSPOSE_UVWX8_NEON)
+ if (libyuv::TestCpuFlag(libyuv::kCpuHasNEON)) {
+ RestoreRegisters_NEON(store_reg);
+ }
+#endif
+}
+
+void RotateUV90(const uint8* src, int src_stride,
+ uint8* dst_a, int dst_stride_a,
+ uint8* dst_b, int dst_stride_b,
+ int width, int height) {
+ src += src_stride * (height - 1);
+ src_stride = -src_stride;
+
+ TransposeUV(src, src_stride,
+ dst_a, dst_stride_a,
+ dst_b, dst_stride_b,
+ width, height);
+}
+
+void RotateUV270(const uint8* src, int src_stride,
+ uint8* dst_a, int dst_stride_a,
+ uint8* dst_b, int dst_stride_b,
+ int width, int height) {
+ dst_a += dst_stride_a * (width - 1);
+ dst_b += dst_stride_b * (width - 1);
+ dst_stride_a = -dst_stride_a;
+ dst_stride_b = -dst_stride_b;
+
+ TransposeUV(src, src_stride,
+ dst_a, dst_stride_a,
+ dst_b, dst_stride_b,
+ width, height);
+}
+
+#if defined(WIN32) && !defined(COVERAGE_ENABLED)
+#define HAS_REVERSE_LINE_UV_SSSE3
+__declspec(naked)
+void ReverseLineUV_SSSE3(const uint8* src,
+ uint8* dst_a, uint8* dst_b,
+ int width) {
+__asm {
+ push edi
+ mov eax, [esp + 4 + 4] // src
+ mov edx, [esp + 4 + 8] // dst_a
+ mov edi, [esp + 4 + 12] // dst_b
+ mov ecx, [esp + 4 + 16] // width
+ movdqa xmm7, _kShuffleReverseUV
+ lea eax, [eax + ecx * 2 - 16]
+
+ convertloop :
+ movdqa xmm0, [eax]
+ lea eax, [eax - 16]
+ pshufb xmm0, xmm7
+ movlpd qword ptr [edx], xmm0
+ lea edx, [edx + 8]
+ movhpd qword ptr [edi], xmm0
+ lea edi, [edi + 8]
+ sub ecx, 8
+ ja convertloop
+ pop edi
+ ret
+ }
+}
+
+#elif (defined(__i386__) || defined(__x86_64__)) && \
+ !defined(COVERAGE_ENABLED) && !defined(TARGET_IPHONE_SIMULATOR)
+#define HAS_REVERSE_LINE_UV_SSSE3
+void ReverseLineUV_SSSE3(const uint8* src,
+ uint8* dst_a, uint8* dst_b,
+ int width) {
+ intptr_t temp_width = static_cast<intptr_t>(width);
+ asm volatile(
+ "movdqa (%4),%%xmm7\n"
+ "lea -0x10(%0,%3,2),%0\n"
+"1:"
+ "movdqa (%0),%%xmm0\n"
+ "lea -0x10(%0),%0\n"
+ "pshufb %%xmm7,%%xmm0\n"
+ "movlpd %%xmm0,(%1)\n"
+ "lea 0x8(%1),%1\n"
+ "movhpd %%xmm0,(%2)\n"
+ "lea 0x8(%2),%2\n"
+ "sub $0x8,%3\n"
+ "ja 1b\n"
+ : "+r"(src), // %0
+ "+r"(dst_a), // %1
+ "+r"(dst_b), // %2
+ "+r"(temp_width) // %3
+ : "r"(kShuffleReverseUV) // %4
+ : "memory"
+);
+}
+#endif
+
+static void ReverseLineUV_C(const uint8* src,
+ uint8* dst_a, uint8* dst_b,
+ int width) {
+ int i;
+ src += width << 1;
+ for (i = 0; i < width; ++i) {
+ src -= 2;
+ dst_a[i] = src[0];
+ dst_b[i] = src[1];
+ }
+}
+
+void RotateUV180(const uint8* src, int src_stride,
+ uint8* dst_a, int dst_stride_a,
+ uint8* dst_b, int dst_stride_b,
+ int width, int height) {
+ int i;
+ reverse_uv_func ReverseLine;
+
+#if defined(HAS_REVERSE_LINE_UV_NEON)
+ if (libyuv::TestCpuFlag(libyuv::kCpuHasNEON) &&
+ (width % 16 == 0) &&
+ IS_ALIGNED(src, 16) && (src_stride % 16 == 0) &&
+ IS_ALIGNED(dst_a, 8) && (dst_stride_a % 8 == 0) &&
+ IS_ALIGNED(dst_b, 8) && (dst_stride_b % 8 == 0) ) {
+ ReverseLine = ReverseLineUV_NEON;
+ } else
+#endif
+#if defined(HAS_REVERSE_LINE_UV_SSSE3)
+ if (libyuv::TestCpuFlag(libyuv::kCpuHasSSSE3) &&
+ (width % 16 == 0) &&
+ IS_ALIGNED(src, 16) && (src_stride % 16 == 0) &&
+ IS_ALIGNED(dst_a, 8) && (dst_stride_a % 8 == 0) &&
+ IS_ALIGNED(dst_b, 8) && (dst_stride_b % 8 == 0) ) {
+ ReverseLine = ReverseLineUV_SSSE3;
+ } else
+#endif
+ {
+ ReverseLine = ReverseLineUV_C;
+ }
+
+ dst_a += dst_stride_a * (height - 1);
+ dst_b += dst_stride_b * (height - 1);
+
+ for (i = 0; i < height; ++i) {
+ ReverseLine(src, dst_a, dst_b, width);
+
+ src += src_stride; // down one line at a time
+ dst_a -= dst_stride_a; // nominally up one line at a time
+ dst_b -= dst_stride_b; // nominally up one line at a time
+ }
+}
+
+int I420Rotate(const uint8* src_y, int src_stride_y,
+ const uint8* src_u, int src_stride_u,
+ const uint8* src_v, int src_stride_v,
+ uint8* dst_y, int dst_stride_y,
+ uint8* dst_u, int dst_stride_u,
+ uint8* dst_v, int dst_stride_v,
+ int width, int height,
+ RotationMode mode) {
+ int halfwidth = (width + 1) >> 1;
+ int halfheight = (height + 1) >> 1;
+
+ // Negative height means invert the image.
+ if (height < 0) {
+ height = -height;
+ halfheight = (height + 1) >> 1;
+ src_y = src_y + (height - 1) * src_stride_y;
+ src_u = src_u + (halfheight - 1) * src_stride_u;
+ src_v = src_v + (halfheight - 1) * src_stride_v;
+ src_stride_y = -src_stride_y;
+ src_stride_u = -src_stride_u;
+ src_stride_v = -src_stride_v;
+ }
+
+ switch (mode) {
+ case kRotate0:
+ // copy frame
+ return I420Copy(src_y, src_stride_y,
+ src_u, src_stride_u,
+ src_v, src_stride_v,
+ dst_y, dst_stride_y,
+ dst_u, dst_stride_u,
+ dst_v, dst_stride_v,
+ width, height);
+ case kRotate90:
+ RotatePlane90(src_y, src_stride_y,
+ dst_y, dst_stride_y,
+ width, height);
+ RotatePlane90(src_u, src_stride_u,
+ dst_u, dst_stride_u,
+ halfwidth, halfheight);
+ RotatePlane90(src_v, src_stride_v,
+ dst_v, dst_stride_v,
+ halfwidth, halfheight);
+ return 0;
+ case kRotate270:
+ RotatePlane270(src_y, src_stride_y,
+ dst_y, dst_stride_y,
+ width, height);
+ RotatePlane270(src_u, src_stride_u,
+ dst_u, dst_stride_u,
+ halfwidth, halfheight);
+ RotatePlane270(src_v, src_stride_v,
+ dst_v, dst_stride_v,
+ halfwidth, halfheight);
+ return 0;
+ case kRotate180:
+ RotatePlane180(src_y, src_stride_y,
+ dst_y, dst_stride_y,
+ width, height);
+ RotatePlane180(src_u, src_stride_u,
+ dst_u, dst_stride_u,
+ halfwidth, halfheight);
+ RotatePlane180(src_v, src_stride_v,
+ dst_v, dst_stride_v,
+ halfwidth, halfheight);
+ return 0;
+ default:
+ break;
+ }
+ return -1;
+}
+
+int NV12ToI420Rotate(const uint8* src_y, int src_stride_y,
+ const uint8* src_uv, int src_stride_uv,
+ uint8* dst_y, int dst_stride_y,
+ uint8* dst_u, int dst_stride_u,
+ uint8* dst_v, int dst_stride_v,
+ int width, int height,
+ RotationMode mode) {
+ int halfwidth = (width + 1) >> 1;
+ int halfheight = (height + 1) >> 1;
+
+ // Negative height means invert the image.
+ if (height < 0) {
+ height = -height;
+ halfheight = (height + 1) >> 1;
+ src_y = src_y + (height - 1) * src_stride_y;
+ src_uv = src_uv + (halfheight - 1) * src_stride_uv;
+ src_stride_y = -src_stride_y;
+ src_stride_uv = -src_stride_uv;
+ }
+
+ switch (mode) {
+ case kRotate0:
+ // copy frame
+ return NV12ToI420(src_y, src_uv, src_stride_y,
+ dst_y, dst_stride_y,
+ dst_u, dst_stride_u,
+ dst_v, dst_stride_v,
+ width, height);
+ case kRotate90:
+ RotatePlane90(src_y, src_stride_y,
+ dst_y, dst_stride_y,
+ width, height);
+ RotateUV90(src_uv, src_stride_uv,
+ dst_u, dst_stride_u,
+ dst_v, dst_stride_v,
+ halfwidth, halfheight);
+ return 0;
+ case kRotate270:
+ RotatePlane270(src_y, src_stride_y,
+ dst_y, dst_stride_y,
+ width, height);
+ RotateUV270(src_uv, src_stride_uv,
+ dst_u, dst_stride_u,
+ dst_v, dst_stride_v,
+ halfwidth, halfheight);
+ return 0;
+ case kRotate180:
+ RotatePlane180(src_y, src_stride_y,
+ dst_y, dst_stride_y,
+ width, height);
+ RotateUV180(src_uv, src_stride_uv,
+ dst_u, dst_stride_u,
+ dst_v, dst_stride_v,
+ halfwidth, halfheight);
+ return 0;
+ default:
+ break;
+ }
+ return -1;
+}
+
+} // namespace libyuv