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diff --git a/files/include/libyuv/row.h b/files/include/libyuv/row.h
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+++ b/files/include/libyuv/row.h
@@ -0,0 +1,731 @@
+/*
+ * Copyright 2011 The LibYuv Project Authors. All rights reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#ifndef INCLUDE_LIBYUV_ROW_H_ // NOLINT
+#define INCLUDE_LIBYUV_ROW_H_
+
+#include "libyuv/basic_types.h"
+
+#ifdef __cplusplus
+namespace libyuv {
+extern "C" {
+#endif
+
+// TODO(fbarchard): Remove kMaxStride
+#define kMaxStride (2880 * 4)
+#define IS_ALIGNED(p, a) (!((uintptr_t)(p) & ((a) - 1)))
+
+#if defined(__CLR_VER) || defined(COVERAGE_ENABLED) || \
+ defined(TARGET_IPHONE_SIMULATOR)
+#define YUV_DISABLE_ASM
+#endif
+// True if compiling for SSSE3 as a requirement.
+#if defined(__SSSE3__) || (defined(_M_IX86_FP) && (_M_IX86_FP >= 3))
+#define LIBYUV_SSSE3_ONLY
+#endif
+
+// The following are available on all x86 platforms:
+#if !defined(YUV_DISABLE_ASM) && \
+ (defined(_M_IX86) || defined(__x86_64__) || defined(__i386__))
+// Conversions.
+#define HAS_ABGRTOARGBROW_SSSE3
+#define HAS_ABGRTOUVROW_SSSE3
+#define HAS_ABGRTOYROW_SSSE3
+#define HAS_ARGB1555TOARGBROW_SSE2
+#define HAS_ARGB4444TOARGBROW_SSE2
+#define HAS_ARGBTOARGB1555ROW_SSE2
+#define HAS_ARGBTOARGB4444ROW_SSE2
+#define HAS_ARGBTORAWROW_SSSE3
+#define HAS_ARGBTORGB24ROW_SSSE3
+#define HAS_ARGBTORGB565ROW_SSE2
+#define HAS_ARGBTORGBAROW_SSSE3
+#define HAS_ARGBTOUVROW_SSSE3
+#define HAS_ARGBTOYROW_SSSE3
+#define HAS_BGRATOARGBROW_SSSE3
+#define HAS_BGRATOUVROW_SSSE3
+#define HAS_BGRATOYROW_SSSE3
+#define HAS_COPYROW_SSE2
+#define HAS_COPYROW_X86
+#define HAS_I400TOARGBROW_SSE2
+#define HAS_I411TOARGBROW_SSSE3
+#define HAS_I422TOABGRROW_SSSE3
+#define HAS_I422TOARGBROW_SSSE3
+#define HAS_I422TOBGRAROW_SSSE3
+#define HAS_I444TOARGBROW_SSSE3
+#define HAS_MIRRORROW_SSSE3
+#define HAS_MIRRORROWUV_SSSE3
+#define HAS_NV12TOARGBROW_SSSE3
+#define HAS_NV21TOARGBROW_SSSE3
+#define HAS_RAWTOARGBROW_SSSE3
+#define HAS_RGB24TOARGBROW_SSSE3
+#define HAS_RGB565TOARGBROW_SSE2
+#define HAS_SETROW_X86
+#define HAS_SPLITUV_SSE2
+#define HAS_UYVYTOUV422ROW_SSE2
+#define HAS_UYVYTOUVROW_SSE2
+#define HAS_UYVYTOYROW_SSE2
+#define HAS_YTOARGBROW_SSE2
+#define HAS_YUY2TOUV422ROW_SSE2
+#define HAS_YUY2TOUVROW_SSE2
+#define HAS_YUY2TOYROW_SSE2
+
+// Effects
+#define HAS_ARGBAFFINEROW_SSE2
+#define HAS_ARGBATTENUATEROW_SSSE3
+#define HAS_ARGBBLENDROW_SSSE3
+#define HAS_ARGBCOLORMATRIXROW_SSSE3
+#define HAS_ARGBGRAYROW_SSSE3
+#define HAS_ARGBINTERPOLATEROW_SSSE3
+#define HAS_ARGBMIRRORROW_SSSE3
+#define HAS_ARGBQUANTIZEROW_SSE2
+#define HAS_ARGBSEPIAROW_SSSE3
+#define HAS_ARGBSHADE_SSE2
+#define HAS_ARGBUNATTENUATEROW_SSE2
+#define HAS_COMPUTECUMULATIVESUMROW_SSE2
+#define HAS_CUMULATIVESUMTOAVERAGE_SSE2
+#endif
+
+// The following are Windows only:
+#if !defined(YUV_DISABLE_ASM) && defined(_M_IX86)
+#define HAS_ABGRTOARGBROW_SSSE3
+#define HAS_ARGBCOLORTABLEROW_X86
+#define HAS_I422TORGBAROW_SSSE3
+#define HAS_RGBATOARGBROW_SSSE3
+#define HAS_RGBATOUVROW_SSSE3
+#define HAS_RGBATOYROW_SSSE3
+#endif
+
+// The following are disabled when SSSE3 is available:
+#if !defined(YUV_DISABLE_ASM) && \
+ (defined(_M_IX86) || defined(__x86_64__) || defined(__i386__)) && \
+ !defined(LIBYUV_SSSE3_ONLY)
+#define HAS_ARGBATTENUATE_SSE2
+#define HAS_ARGBBLENDROW_SSE2
+#define HAS_MIRRORROW_SSE2
+#endif
+
+// The following are available on Neon platforms
+#if !defined(YUV_DISABLE_ASM) && (defined(__ARM_NEON__) || defined(LIBYUV_NEON))
+#define HAS_COPYROW_NEON
+#define HAS_I422TOABGRROW_NEON
+#define HAS_I422TOARGBROW_NEON
+#define HAS_I422TOBGRAROW_NEON
+#define HAS_I422TORAWROW_NEON
+#define HAS_I422TORGB24ROW_NEON
+#define HAS_I422TORGBAROW_NEON
+#define HAS_MIRRORROW_NEON
+#define HAS_MIRRORROWUV_NEON
+#define HAS_SETROW_NEON
+#define HAS_SPLITUV_NEON
+#define HAS_UYVYTOUV422ROW_NEON
+#define HAS_UYVYTOUVROW_NEON
+#define HAS_UYVYTOYROW_NEON
+#define HAS_YUY2TOUV422ROW_NEON
+#define HAS_YUY2TOUVROW_NEON
+#define HAS_YUY2TOYROW_NEON
+
+// TODO(fbarchard): Hook these up to calling functions.
+#define HAS_ABGRTOARGBROW_NEON
+#define HAS_ARGBTORAWROW_NEON
+#define HAS_ARGBTORGB24ROW_NEON
+#define HAS_ARGBTORGBAROW_NEON
+#define HAS_BGRATOARGBROW_NEON
+#define HAS_NV12TOARGBROW_NEON
+#define HAS_NV21TOARGBROW_NEON
+#define HAS_RAWTOARGBROW_NEON
+#define HAS_RGB24TOARGBROW_NEON
+#define HAS_RGBATOARGBROW_NEON
+#endif
+
+#if defined(_MSC_VER) && !defined(__CLR_VER)
+#define SIMD_ALIGNED(var) __declspec(align(16)) var
+typedef __declspec(align(16)) int8 vec8[16];
+typedef __declspec(align(16)) uint8 uvec8[16];
+typedef __declspec(align(16)) int16 vec16[8];
+typedef __declspec(align(16)) uint16 uvec16[8];
+typedef __declspec(align(16)) int32 vec32[4];
+typedef __declspec(align(16)) uint32 uvec32[4];
+#elif defined(__GNUC__)
+#define SIMD_ALIGNED(var) var __attribute__((aligned(16)))
+typedef int8 __attribute__((vector_size(16))) vec8;
+typedef uint8 __attribute__((vector_size(16))) uvec8;
+typedef int16 __attribute__((vector_size(16))) vec16;
+typedef uint16 __attribute__((vector_size(16))) uvec16;
+typedef int32 __attribute__((vector_size(16))) vec32;
+typedef uint32 __attribute__((vector_size(16))) uvec32;
+#else
+#define SIMD_ALIGNED(var) var
+typedef int8 vec8[16];
+typedef uint8 uvec8[16];
+typedef int16 vec16[8];
+typedef uint16 uvec16[8];
+typedef int32 vec32[4];
+typedef uint32 uvec32[4];
+#endif
+
+#if defined(__APPLE__) || defined(__x86_64__) || defined(__llvm__)
+#define OMITFP
+#else
+#define OMITFP __attribute__((optimize("omit-frame-pointer")))
+#endif
+
+void I422ToARGBRow_NEON(const uint8* y_buf,
+ const uint8* u_buf,
+ const uint8* v_buf,
+ uint8* rgb_buf,
+ int width);
+void I422ToBGRARow_NEON(const uint8* y_buf,
+ const uint8* u_buf,
+ const uint8* v_buf,
+ uint8* rgb_buf,
+ int width);
+void I422ToABGRRow_NEON(const uint8* y_buf,
+ const uint8* u_buf,
+ const uint8* v_buf,
+ uint8* rgb_buf,
+ int width);
+void I422ToRGBARow_NEON(const uint8* y_buf,
+ const uint8* u_buf,
+ const uint8* v_buf,
+ uint8* rgb_buf,
+ int width);
+void I422ToRGB24Row_NEON(const uint8* y_buf,
+ const uint8* u_buf,
+ const uint8* v_buf,
+ uint8* rgb_buf,
+ int width);
+void I422ToRAWRow_NEON(const uint8* y_buf,
+ const uint8* u_buf,
+ const uint8* v_buf,
+ uint8* rgb_buf,
+ int width);
+void NV12ToARGBRow_NEON(const uint8* y_buf,
+ const uint8* uv_buf,
+ uint8* rgb_buf,
+ int width);
+void NV21ToARGBRow_NEON(const uint8* y_buf,
+ const uint8* uv_buf,
+ uint8* rgb_buf,
+ int width);
+
+void ARGBToYRow_SSSE3(const uint8* src_argb, uint8* dst_y, int pix);
+void BGRAToYRow_SSSE3(const uint8* src_argb, uint8* dst_y, int pix);
+void ABGRToYRow_SSSE3(const uint8* src_argb, uint8* dst_y, int pix);
+void RGBAToYRow_SSSE3(const uint8* src_argb, uint8* dst_y, int pix);
+void ARGBToYRow_Unaligned_SSSE3(const uint8* src_argb, uint8* dst_y, int pix);
+void BGRAToYRow_Unaligned_SSSE3(const uint8* src_argb, uint8* dst_y, int pix);
+void ABGRToYRow_Unaligned_SSSE3(const uint8* src_argb, uint8* dst_y, int pix);
+void RGBAToYRow_Unaligned_SSSE3(const uint8* src_argb, uint8* dst_y, int pix);
+
+void ARGBToUVRow_SSSE3(const uint8* src_argb0, int src_stride_argb,
+ uint8* dst_u, uint8* dst_v, int width);
+void BGRAToUVRow_SSSE3(const uint8* src_argb0, int src_stride_argb,
+ uint8* dst_u, uint8* dst_v, int width);
+void ABGRToUVRow_SSSE3(const uint8* src_argb0, int src_stride_argb,
+ uint8* dst_u, uint8* dst_v, int width);
+void RGBAToUVRow_SSSE3(const uint8* src_argb0, int src_stride_argb,
+ uint8* dst_u, uint8* dst_v, int width);
+void ARGBToUVRow_Unaligned_SSSE3(const uint8* src_argb0, int src_stride_argb,
+ uint8* dst_u, uint8* dst_v, int width);
+void BGRAToUVRow_Unaligned_SSSE3(const uint8* src_argb0, int src_stride_argb,
+ uint8* dst_u, uint8* dst_v, int width);
+void ABGRToUVRow_Unaligned_SSSE3(const uint8* src_argb0, int src_stride_argb,
+ uint8* dst_u, uint8* dst_v, int width);
+void RGBAToUVRow_Unaligned_SSSE3(const uint8* src_argb0, int src_stride_argb,
+ uint8* dst_u, uint8* dst_v, int width);
+
+void MirrorRow_SSSE3(const uint8* src, uint8* dst, int width);
+void MirrorRow_SSE2(const uint8* src, uint8* dst, int width);
+void MirrorRow_NEON(const uint8* src, uint8* dst, int width);
+void MirrorRow_C(const uint8* src, uint8* dst, int width);
+
+void MirrorRowUV_SSSE3(const uint8* src, uint8* dst_u, uint8* dst_v, int width);
+void MirrorRowUV_NEON(const uint8* src, uint8* dst_u, uint8* dst_v, int width);
+void MirrorRowUV_C(const uint8* src, uint8* dst_u, uint8* dst_v, int width);
+
+void ARGBMirrorRow_SSSE3(const uint8* src, uint8* dst, int width);
+void ARGBMirrorRow_C(const uint8* src, uint8* dst, int width);
+
+void SplitUV_SSE2(const uint8* src_uv, uint8* dst_u, uint8* dst_v, int pix);
+void SplitUV_NEON(const uint8* src_uv, uint8* dst_u, uint8* dst_v, int pix);
+void SplitUV_C(const uint8* src_uv, uint8* dst_u, uint8* dst_v, int pix);
+
+void CopyRow_SSE2(const uint8* src, uint8* dst, int count);
+void CopyRow_X86(const uint8* src, uint8* dst, int count);
+void CopyRow_NEON(const uint8* src, uint8* dst, int count);
+void CopyRow_C(const uint8* src, uint8* dst, int count);
+
+void SetRow8_X86(uint8* dst, uint32 v32, int count);
+void SetRows32_X86(uint8* dst, uint32 v32, int width,
+ int dst_stride, int height);
+void SetRow8_NEON(uint8* dst, uint32 v32, int count);
+void SetRows32_NEON(uint8* dst, uint32 v32, int width,
+ int dst_stride, int height);
+void SetRow8_C(uint8* dst, uint32 v32, int count);
+void SetRows32_C(uint8* dst, uint32 v32, int width, int dst_stride, int height);
+
+void ARGBToYRow_C(const uint8* src_argb, uint8* dst_y, int pix);
+void BGRAToYRow_C(const uint8* src_argb, uint8* dst_y, int pix);
+void ABGRToYRow_C(const uint8* src_argb, uint8* dst_y, int pix);
+void RGBAToYRow_C(const uint8* src_argb, uint8* dst_y, int pix);
+
+void ARGBToUVRow_C(const uint8* src_argb0, int src_stride_argb,
+ uint8* dst_u, uint8* dst_v, int width);
+void BGRAToUVRow_C(const uint8* src_argb0, int src_stride_argb,
+ uint8* dst_u, uint8* dst_v, int width);
+void ABGRToUVRow_C(const uint8* src_argb0, int src_stride_argb,
+ uint8* dst_u, uint8* dst_v, int width);
+void RGBAToUVRow_C(const uint8* src_argb0, int src_stride_argb,
+ uint8* dst_u, uint8* dst_v, int width);
+
+void BGRAToARGBRow_SSSE3(const uint8* src_bgra, uint8* dst_argb, int pix);
+void ABGRToARGBRow_SSSE3(const uint8* src_abgr, uint8* dst_argb, int pix);
+void RGBAToARGBRow_SSSE3(const uint8* src_rgba, uint8* dst_argb, int pix);
+void RGB24ToARGBRow_SSSE3(const uint8* src_rgb24, uint8* dst_argb, int pix);
+void RAWToARGBRow_SSSE3(const uint8* src_rgb24, uint8* dst_argb, int pix);
+void ARGB1555ToARGBRow_SSE2(const uint8* src_argb, uint8* dst_argb, int pix);
+void RGB565ToARGBRow_SSE2(const uint8* src_argb, uint8* dst_argb, int pix);
+void ARGB4444ToARGBRow_SSE2(const uint8* src_argb, uint8* dst_argb, int pix);
+
+void BGRAToARGBRow_NEON(const uint8* src_bgra, uint8* dst_argb, int pix);
+void ABGRToARGBRow_NEON(const uint8* src_abgr, uint8* dst_argb, int pix);
+void RGBAToARGBRow_NEON(const uint8* src_rgba, uint8* dst_argb, int pix);
+void RGB24ToARGBRow_NEON(const uint8* src_rgb24, uint8* dst_argb, int pix);
+void RAWToARGBRow_NEON(const uint8* src_rgb24, uint8* dst_argb, int pix);
+
+void BGRAToARGBRow_C(const uint8* src_bgra, uint8* dst_argb, int pix);
+void ABGRToARGBRow_C(const uint8* src_abgr, uint8* dst_argb, int pix);
+void RGBAToARGBRow_C(const uint8* src_rgba, uint8* dst_argb, int pix);
+void RGB24ToARGBRow_C(const uint8* src_rgb24, uint8* dst_argb, int pix);
+void RAWToARGBRow_C(const uint8* src_rgb24, uint8* dst_argb, int pix);
+void RGB565ToARGBRow_C(const uint8* src_rgb, uint8* dst_argb, int pix);
+void ARGB1555ToARGBRow_C(const uint8* src_argb, uint8* dst_argb, int pix);
+void ARGB4444ToARGBRow_C(const uint8* src_argb, uint8* dst_argb, int pix);
+
+void ARGBToRGBARow_SSSE3(const uint8* src_argb, uint8* dst_rgb, int pix);
+void ARGBToRGB24Row_SSSE3(const uint8* src_argb, uint8* dst_rgb, int pix);
+void ARGBToRAWRow_SSSE3(const uint8* src_argb, uint8* dst_rgb, int pix);
+void ARGBToRGB565Row_SSE2(const uint8* src_argb, uint8* dst_rgb, int pix);
+void ARGBToARGB1555Row_SSE2(const uint8* src_argb, uint8* dst_rgb, int pix);
+void ARGBToARGB4444Row_SSE2(const uint8* src_argb, uint8* dst_rgb, int pix);
+
+void ARGBToRGBARow_NEON(const uint8* src_argb, uint8* dst_rgb, int pix);
+void ARGBToRGB24Row_NEON(const uint8* src_argb, uint8* dst_rgb, int pix);
+void ARGBToRAWRow_NEON(const uint8* src_argb, uint8* dst_rgb, int pix);
+
+void ARGBToRGBARow_C(const uint8* src_argb, uint8* dst_rgb, int pix);
+void ARGBToRGB24Row_C(const uint8* src_argb, uint8* dst_rgb, int pix);
+void ARGBToRAWRow_C(const uint8* src_argb, uint8* dst_rgb, int pix);
+void ARGBToRGB565Row_C(const uint8* src_argb, uint8* dst_rgb, int pix);
+void ARGBToARGB1555Row_C(const uint8* src_argb, uint8* dst_rgb, int pix);
+void ARGBToARGB4444Row_C(const uint8* src_argb, uint8* dst_rgb, int pix);
+
+void I400ToARGBRow_SSE2(const uint8* src_y, uint8* dst_argb, int pix);
+void I400ToARGBRow_C(const uint8* src_y, uint8* dst_argb, int pix);
+
+void I444ToARGBRow_C(const uint8* y_buf,
+ const uint8* u_buf,
+ const uint8* v_buf,
+ uint8* argb_buf,
+ int width);
+
+void I422ToARGBRow_C(const uint8* y_buf,
+ const uint8* u_buf,
+ const uint8* v_buf,
+ uint8* argb_buf,
+ int width);
+
+void I411ToARGBRow_C(const uint8* y_buf,
+ const uint8* u_buf,
+ const uint8* v_buf,
+ uint8* rgb_buf,
+ int width);
+
+void NV12ToARGBRow_C(const uint8* y_buf,
+ const uint8* uv_buf,
+ uint8* argb_buf,
+ int width);
+
+void NV21ToARGBRow_C(const uint8* y_buf,
+ const uint8* vu_buf,
+ uint8* argb_buf,
+ int width);
+
+void I422ToBGRARow_C(const uint8* y_buf,
+ const uint8* u_buf,
+ const uint8* v_buf,
+ uint8* bgra_buf,
+ int width);
+
+void I422ToABGRRow_C(const uint8* y_buf,
+ const uint8* u_buf,
+ const uint8* v_buf,
+ uint8* abgr_buf,
+ int width);
+
+void I422ToRGBARow_C(const uint8* y_buf,
+ const uint8* u_buf,
+ const uint8* v_buf,
+ uint8* rgba_buf,
+ int width);
+void I422ToRGB24Row_C(const uint8* y_buf,
+ const uint8* u_buf,
+ const uint8* v_buf,
+ uint8* rgb24_buf,
+ int width);
+void I422ToRAWRow_C(const uint8* y_buf,
+ const uint8* u_buf,
+ const uint8* v_buf,
+ uint8* raw_buf,
+ int width);
+
+void YToARGBRow_C(const uint8* y_buf,
+ uint8* rgb_buf,
+ int width);
+
+void I444ToARGBRow_SSSE3(const uint8* y_buf,
+ const uint8* u_buf,
+ const uint8* v_buf,
+ uint8* argb_buf,
+ int width);
+
+void I422ToARGBRow_SSSE3(const uint8* y_buf,
+ const uint8* u_buf,
+ const uint8* v_buf,
+ uint8* argb_buf,
+ int width);
+
+void I411ToARGBRow_SSSE3(const uint8* y_buf,
+ const uint8* u_buf,
+ const uint8* v_buf,
+ uint8* rgb_buf,
+ int width);
+
+void NV12ToARGBRow_SSSE3(const uint8* y_buf,
+ const uint8* uv_buf,
+ uint8* argb_buf,
+ int width);
+
+void NV21ToARGBRow_SSSE3(const uint8* y_buf,
+ const uint8* vu_buf,
+ uint8* argb_buf,
+ int width);
+
+void I422ToBGRARow_SSSE3(const uint8* y_buf,
+ const uint8* u_buf,
+ const uint8* v_buf,
+ uint8* bgra_buf,
+ int width);
+
+void I422ToABGRRow_SSSE3(const uint8* y_buf,
+ const uint8* u_buf,
+ const uint8* v_buf,
+ uint8* abgr_buf,
+ int width);
+
+void I422ToRGBARow_SSSE3(const uint8* y_buf,
+ const uint8* u_buf,
+ const uint8* v_buf,
+ uint8* rgba_buf,
+ int width);
+
+void I444ToARGBRow_Unaligned_SSSE3(const uint8* y_buf,
+ const uint8* u_buf,
+ const uint8* v_buf,
+ uint8* argb_buf,
+ int width);
+
+void I422ToARGBRow_Unaligned_SSSE3(const uint8* y_buf,
+ const uint8* u_buf,
+ const uint8* v_buf,
+ uint8* argb_buf,
+ int width);
+
+void I411ToARGBRow_Unaligned_SSSE3(const uint8* y_buf,
+ const uint8* u_buf,
+ const uint8* v_buf,
+ uint8* rgb_buf,
+ int width);
+
+void NV12ToARGBRow_Unaligned_SSSE3(const uint8* y_buf,
+ const uint8* uv_buf,
+ uint8* argb_buf,
+ int width);
+
+void NV21ToARGBRow_Unaligned_SSSE3(const uint8* y_buf,
+ const uint8* vu_buf,
+ uint8* argb_buf,
+ int width);
+
+void I422ToBGRARow_Unaligned_SSSE3(const uint8* y_buf,
+ const uint8* u_buf,
+ const uint8* v_buf,
+ uint8* bgra_buf,
+ int width);
+
+void I422ToABGRRow_Unaligned_SSSE3(const uint8* y_buf,
+ const uint8* u_buf,
+ const uint8* v_buf,
+ uint8* abgr_buf,
+ int width);
+
+void I422ToRGBARow_Unaligned_SSSE3(const uint8* y_buf,
+ const uint8* u_buf,
+ const uint8* v_buf,
+ uint8* rgba_buf,
+ int width);
+
+void I444ToARGBRow_Any_SSSE3(const uint8* y_buf,
+ const uint8* u_buf,
+ const uint8* v_buf,
+ uint8* argb_buf,
+ int width);
+
+void I422ToARGBRow_Any_SSSE3(const uint8* y_buf,
+ const uint8* u_buf,
+ const uint8* v_buf,
+ uint8* argb_buf,
+ int width);
+
+void I411ToARGBRow_Any_SSSE3(const uint8* y_buf,
+ const uint8* u_buf,
+ const uint8* v_buf,
+ uint8* rgb_buf,
+ int width);
+
+void NV12ToARGBRow_Any_SSSE3(const uint8* y_buf,
+ const uint8* uv_buf,
+ uint8* argb_buf,
+ int width);
+
+void NV21ToARGBRow_Any_SSSE3(const uint8* y_buf,
+ const uint8* vu_buf,
+ uint8* argb_buf,
+ int width);
+
+void I422ToBGRARow_Any_SSSE3(const uint8* y_buf,
+ const uint8* u_buf,
+ const uint8* v_buf,
+ uint8* bgra_buf,
+ int width);
+
+void I422ToABGRRow_Any_SSSE3(const uint8* y_buf,
+ const uint8* u_buf,
+ const uint8* v_buf,
+ uint8* abgr_buf,
+ int width);
+
+void I422ToRGBARow_Any_SSSE3(const uint8* y_buf,
+ const uint8* u_buf,
+ const uint8* v_buf,
+ uint8* rgba_buf,
+ int width);
+
+void YToARGBRow_SSE2(const uint8* y_buf,
+ uint8* argb_buf,
+ int width);
+
+// ARGB preattenuated alpha blend.
+void ARGBBlendRow_SSSE3(const uint8* src_argb0, const uint8* src_argb1,
+ uint8* dst_argb, int width);
+void ARGBBlendRow_SSE2(const uint8* src_argb0, const uint8* src_argb1,
+ uint8* dst_argb, int width);
+void ARGBBlendRow_C(const uint8* src_argb0, const uint8* src_argb1,
+ uint8* dst_argb, int width);
+
+void ARGBToRGB24Row_Any_SSSE3(const uint8* src_argb, uint8* dst_rgb, int pix);
+void ARGBToRAWRow_Any_SSSE3(const uint8* src_argb, uint8* dst_rgb, int pix);
+void ARGBToRGB565Row_Any_SSE2(const uint8* src_argb, uint8* dst_rgb, int pix);
+void ARGBToARGB1555Row_Any_SSE2(const uint8* src_argb, uint8* dst_rgb, int pix);
+void ARGBToARGB4444Row_Any_SSE2(const uint8* src_argb, uint8* dst_rgb, int pix);
+
+void ARGBToRGB24Row_Any_NEON(const uint8* src_argb, uint8* dst_rgb, int pix);
+void ARGBToRAWRow_Any_NEON(const uint8* src_argb, uint8* dst_rgb, int pix);
+
+void ARGBToYRow_Any_SSSE3(const uint8* src_argb, uint8* dst_y, int pix);
+void BGRAToYRow_Any_SSSE3(const uint8* src_argb, uint8* dst_y, int pix);
+void ABGRToYRow_Any_SSSE3(const uint8* src_argb, uint8* dst_y, int pix);
+void RGBAToYRow_Any_SSSE3(const uint8* src_argb, uint8* dst_y, int pix);
+void ARGBToUVRow_Any_SSSE3(const uint8* src_argb0, int src_stride_argb,
+ uint8* dst_u, uint8* dst_v, int width);
+void BGRAToUVRow_Any_SSSE3(const uint8* src_argb0, int src_stride_argb,
+ uint8* dst_u, uint8* dst_v, int width);
+void ABGRToUVRow_Any_SSSE3(const uint8* src_argb0, int src_stride_argb,
+ uint8* dst_u, uint8* dst_v, int width);
+void RGBAToUVRow_Any_SSSE3(const uint8* src_argb0, int src_stride_argb,
+ uint8* dst_u, uint8* dst_v, int width);
+void I422ToARGBRow_Any_NEON(const uint8* y_buf,
+ const uint8* u_buf,
+ const uint8* v_buf,
+ uint8* rgb_buf,
+ int width);
+void I422ToBGRARow_Any_NEON(const uint8* y_buf,
+ const uint8* u_buf,
+ const uint8* v_buf,
+ uint8* rgb_buf,
+ int width);
+void I422ToABGRRow_Any_NEON(const uint8* y_buf,
+ const uint8* u_buf,
+ const uint8* v_buf,
+ uint8* rgb_buf,
+ int width);
+void I422ToRGBARow_Any_NEON(const uint8* y_buf,
+ const uint8* u_buf,
+ const uint8* v_buf,
+ uint8* rgb_buf,
+ int width);
+void I422ToRGB24Row_Any_NEON(const uint8* y_buf,
+ const uint8* u_buf,
+ const uint8* v_buf,
+ uint8* rgb_buf,
+ int width);
+void I422ToRAWRow_Any_NEON(const uint8* y_buf,
+ const uint8* u_buf,
+ const uint8* v_buf,
+ uint8* rgb_buf,
+ int width);
+void NV12ToARGBRow_Any_NEON(const uint8* y_buf,
+ const uint8* uv_buf,
+ uint8* argb_buf,
+ int width);
+void NV21ToARGBRow_Any_NEON(const uint8* y_buf,
+ const uint8* uv_buf,
+ uint8* argb_buf,
+ int width);
+
+void YUY2ToYRow_SSE2(const uint8* src_yuy2, uint8* dst_y, int pix);
+void YUY2ToUVRow_SSE2(const uint8* src_yuy2, int stride_yuy2,
+ uint8* dst_u, uint8* dst_v, int pix);
+void YUY2ToUV422Row_SSE2(const uint8* src_yuy2,
+ uint8* dst_u, uint8* dst_v, int pix);
+void YUY2ToYRow_Unaligned_SSE2(const uint8* src_yuy2,
+ uint8* dst_y, int pix);
+void YUY2ToUVRow_Unaligned_SSE2(const uint8* src_yuy2, int stride_yuy2,
+ uint8* dst_u, uint8* dst_v, int pix);
+void YUY2ToUV422Row_Unaligned_SSE2(const uint8* src_yuy2,
+ uint8* dst_u, uint8* dst_v, int pix);
+void YUY2ToYRow_NEON(const uint8* src_yuy2, uint8* dst_y, int pix);
+void YUY2ToUVRow_NEON(const uint8* src_yuy2, int stride_yuy2,
+ uint8* dst_u, uint8* dst_v, int pix);
+void YUY2ToUV422Row_NEON(const uint8* src_yuy2,
+ uint8* dst_u, uint8* dst_v, int pix);
+void YUY2ToYRow_C(const uint8* src_yuy2, uint8* dst_y, int pix);
+void YUY2ToUVRow_C(const uint8* src_yuy2, int stride_yuy2,
+ uint8* dst_u, uint8* dst_v, int pix);
+void YUY2ToUV422Row_C(const uint8* src_yuy2,
+ uint8* dst_u, uint8* dst_v, int pix);
+void YUY2ToYRow_Any_SSE2(const uint8* src_yuy2, uint8* dst_y, int pix);
+void YUY2ToUVRow_Any_SSE2(const uint8* src_yuy2, int stride_yuy2,
+ uint8* dst_u, uint8* dst_v, int pix);
+void YUY2ToUV422Row_Any_SSE2(const uint8* src_yuy2,
+ uint8* dst_u, uint8* dst_v, int pix);
+void YUY2ToYRow_Any_NEON(const uint8* src_yuy2, uint8* dst_y, int pix);
+void YUY2ToUVRow_Any_NEON(const uint8* src_yuy2, int stride_yuy2,
+ uint8* dst_u, uint8* dst_v, int pix);
+void YUY2ToUV422Row_Any_NEON(const uint8* src_yuy2,
+ uint8* dst_u, uint8* dst_v, int pix);
+
+void UYVYToYRow_SSE2(const uint8* src_uyvy, uint8* dst_y, int pix);
+void UYVYToUVRow_SSE2(const uint8* src_uyvy, int stride_uyvy,
+ uint8* dst_u, uint8* dst_v, int pix);
+void UYVYToUV422Row_SSE2(const uint8* src_uyvy,
+ uint8* dst_u, uint8* dst_v, int pix);
+void UYVYToYRow_Unaligned_SSE2(const uint8* src_uyvy,
+ uint8* dst_y, int pix);
+void UYVYToUVRow_Unaligned_SSE2(const uint8* src_uyvy, int stride_uyvy,
+ uint8* dst_u, uint8* dst_v, int pix);
+void UYVYToUV422Row_Unaligned_SSE2(const uint8* src_uyvy,
+ uint8* dst_u, uint8* dst_v, int pix);
+void UYVYToYRow_NEON(const uint8* src_uyvy, uint8* dst_y, int pix);
+void UYVYToUVRow_NEON(const uint8* src_uyvy, int stride_uyvy,
+ uint8* dst_u, uint8* dst_v, int pix);
+void UYVYToUV422Row_NEON(const uint8* src_uyvy,
+ uint8* dst_u, uint8* dst_v, int pix);
+
+void UYVYToYRow_C(const uint8* src_uyvy, uint8* dst_y, int pix);
+void UYVYToUVRow_C(const uint8* src_uyvy, int stride_uyvy,
+ uint8* dst_u, uint8* dst_v, int pix);
+void UYVYToUV422Row_C(const uint8* src_uyvy,
+ uint8* dst_u, uint8* dst_v, int pix);
+void UYVYToYRow_Any_SSE2(const uint8* src_uyvy, uint8* dst_y, int pix);
+void UYVYToUVRow_Any_SSE2(const uint8* src_uyvy, int stride_uyvy,
+ uint8* dst_u, uint8* dst_v, int pix);
+void UYVYToUV422Row_Any_SSE2(const uint8* src_uyvy,
+ uint8* dst_u, uint8* dst_v, int pix);
+void UYVYToYRow_Any_NEON(const uint8* src_uyvy, uint8* dst_y, int pix);
+void UYVYToUVRow_Any_NEON(const uint8* src_uyvy, int stride_uyvy,
+ uint8* dst_u, uint8* dst_v, int pix);
+void UYVYToUV422Row_Any_NEON(const uint8* src_uyvy,
+ uint8* dst_u, uint8* dst_v, int pix);
+
+void ARGBAttenuateRow_C(const uint8* src_argb, uint8* dst_argb, int width);
+void ARGBAttenuateRow_SSE2(const uint8* src_argb, uint8* dst_argb, int width);
+void ARGBAttenuateRow_SSSE3(const uint8* src_argb, uint8* dst_argb, int width);
+
+// Inverse table for unattenuate, shared by C and SSE2.
+extern uint32 fixed_invtbl8[256];
+void ARGBUnattenuateRow_C(const uint8* src_argb, uint8* dst_argb, int width);
+void ARGBUnattenuateRow_SSE2(const uint8* src_argb, uint8* dst_argb, int width);
+
+void ARGBGrayRow_C(const uint8* src_argb, uint8* dst_argb, int width);
+void ARGBGrayRow_SSSE3(const uint8* src_argb, uint8* dst_argb, int width);
+
+void ARGBSepiaRow_C(uint8* dst_argb, int width);
+void ARGBSepiaRow_SSSE3(uint8* dst_argb, int width);
+
+void ARGBColorMatrixRow_C(uint8* dst_argb, const int8* matrix_argb, int width);
+void ARGBColorMatrixRow_SSSE3(uint8* dst_argb, const int8* matrix_argb,
+ int width);
+
+void ARGBColorTableRow_C(uint8* dst_argb, const uint8* table_argb, int width);
+void ARGBColorTableRow_X86(uint8* dst_argb, const uint8* table_argb, int width);
+
+void ARGBQuantizeRow_C(uint8* dst_argb, int scale, int interval_size,
+ int interval_offset, int width);
+void ARGBQuantizeRow_SSE2(uint8* dst_argb, int scale, int interval_size,
+ int interval_offset, int width);
+
+// Used for blur.
+void CumulativeSumToAverage_SSE2(const int32* topleft, const int32* botleft,
+ int width, int area, uint8* dst, int count);
+void ComputeCumulativeSumRow_SSE2(const uint8* row, int32* cumsum,
+ const int32* previous_cumsum, int width);
+
+void CumulativeSumToAverage_C(const int32* topleft, const int32* botleft,
+ int width, int area, uint8* dst, int count);
+void ComputeCumulativeSumRow_C(const uint8* row, int32* cumsum,
+ const int32* previous_cumsum, int width);
+
+void ARGBShadeRow_C(const uint8* src_argb, uint8* dst_argb, int width,
+ uint32 value);
+void ARGBShadeRow_SSE2(const uint8* src_argb, uint8* dst_argb, int width,
+ uint32 value);
+
+LIBYUV_API
+void ARGBAffineRow_C(const uint8* src_argb, int src_argb_stride,
+ uint8* dst_argb, const float* uv_dudv, int width);
+LIBYUV_API
+void ARGBAffineRow_SSE2(const uint8* src_argb, int src_argb_stride,
+ uint8* dst_argb, const float* uv_dudv, int width);
+
+void ARGBInterpolateRow_C(uint8* dst_ptr, const uint8* src_ptr,
+ ptrdiff_t src_stride,
+ int dst_width, int source_y_fraction);
+void ARGBInterpolateRow_SSSE3(uint8* dst_ptr, const uint8* src_ptr,
+ ptrdiff_t src_stride, int dst_width,
+ int source_y_fraction);
+
+#ifdef __cplusplus
+} // extern "C"
+} // namespace libyuv
+#endif
+
+#endif // INCLUDE_LIBYUV_ROW_H_ NOLINT
+