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+/*
+ * Copyright (c) 2011 The LibYuv project authors. All Rights Reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+
+#ifndef INCLUDE_LIBYUV_PLANAR_FUNCTIONS_H_
+#define INCLUDE_LIBYUV_PLANAR_FUNCTIONS_H_
+
+#include "libyuv/basic_types.h"
+
+namespace libyuv {
+
+// Copy I420 to I420.
+int I420Copy(const uint8* src_y, int src_stride_y,
+ const uint8* src_u, int src_stride_u,
+ const uint8* src_v, int src_stride_v,
+ uint8* dst_y, int dst_stride_y,
+ uint8* dst_u, int dst_stride_u,
+ uint8* dst_v, int dst_stride_v,
+ int width, int height);
+
+// Draw a rectangle into I420
+int I420Rect(uint8* dst_y, int dst_stride_y,
+ uint8* dst_u, int dst_stride_u,
+ uint8* dst_v, int dst_stride_v,
+ int x, int y,
+ int width, int height,
+ int value_y, int value_u, int value_v);
+
+// Convert I422 to I420. Used by MJPG.
+int I422ToI420(const uint8* src_y, int src_stride_y,
+ const uint8* src_u, int src_stride_u,
+ const uint8* src_v, int src_stride_v,
+ uint8* dst_y, int dst_stride_y,
+ uint8* dst_u, int dst_stride_u,
+ uint8* dst_v, int dst_stride_v,
+ int width, int height);
+
+// Convert NV12 to I420. Also used for NV21.
+int NV12ToI420(const uint8* src_y, int src_stride_y,
+ const uint8* src_uv, int src_stride_uv,
+ uint8* dst_y, int dst_stride_y,
+ uint8* dst_u, int dst_stride_u,
+ uint8* dst_v, int dst_stride_v,
+ int width, int height);
+
+// Convert NV12 to I420. Deprecated.
+int NV12ToI420(const uint8* src_y,
+ const uint8* src_uv, int src_stride,
+ uint8* dst_y, int dst_stride_y,
+ uint8* dst_u, int dst_stride_u,
+ uint8* dst_v, int dst_stride_v,
+ int width, int height);
+
+// Convert Q420 to I420.
+int Q420ToI420(const uint8* src_y, int src_stride_y,
+ const uint8* src_yuy2, int src_stride_yuy2,
+ uint8* dst_y, int dst_stride_y,
+ uint8* dst_u, int dst_stride_u,
+ uint8* dst_v, int dst_stride_v,
+ int width, int height);
+
+// Convert M420 to I420.
+int M420ToI420(const uint8* src_m420, int src_stride_m420,
+ uint8* dst_y, int dst_stride_y,
+ uint8* dst_u, int dst_stride_u,
+ uint8* dst_v, int dst_stride_v,
+ int width, int height);
+
+// Convert YUY2 to I420.
+int YUY2ToI420(const uint8* src_yuy2, int src_stride_yuy2,
+ uint8* dst_y, int dst_stride_y,
+ uint8* dst_u, int dst_stride_u,
+ uint8* dst_v, int dst_stride_v,
+ int width, int height);
+
+// Convert UYVY to I420.
+int UYVYToI420(const uint8* src_uyvy, int src_stride_uyvy,
+ uint8* dst_y, int dst_stride_y,
+ uint8* dst_u, int dst_stride_u,
+ uint8* dst_v, int dst_stride_v,
+ int width, int height);
+
+// Convert I420 to ARGB.
+int I420ToARGB(const uint8* src_y, int src_stride_y,
+ const uint8* src_u, int src_stride_u,
+ const uint8* src_v, int src_stride_v,
+ uint8* dst_argb, int dst_stride_argb,
+ int width, int height);
+
+// Convert I420 to BGRA.
+int I420ToBGRA(const uint8* src_y, int src_stride_y,
+ const uint8* src_u, int src_stride_u,
+ const uint8* src_v, int src_stride_v,
+ uint8* dst_argb, int dst_stride_argb,
+ int width, int height);
+
+// Convert I420 to ABGR.
+int I420ToABGR(const uint8* src_y, int src_stride_y,
+ const uint8* src_u, int src_stride_u,
+ const uint8* src_v, int src_stride_v,
+ uint8* dst_argb, int dst_stride_argb,
+ int width, int height);
+
+// Convert I422 to ARGB.
+int I422ToARGB(const uint8* src_y, int src_stride_y,
+ const uint8* src_u, int src_stride_u,
+ const uint8* src_v, int src_stride_v,
+ uint8* dst_argb, int dst_stride_argb,
+ int width, int height);
+
+// Convert I444 to ARGB.
+int I444ToARGB(const uint8* src_y, int src_stride_y,
+ const uint8* src_u, int src_stride_u,
+ const uint8* src_v, int src_stride_v,
+ uint8* dst_argb, int dst_stride_argb,
+ int width, int height);
+
+// Convert I400 to ARGB.
+int I400ToARGB(const uint8* src_y, int src_stride_y,
+ uint8* dst_argb, int dst_stride_argb,
+ int width, int height);
+
+// Convert I400 to ARGB. Reverse of ARGBToI400
+int I400ToARGB_Reference(const uint8* src_y, int src_stride_y,
+ uint8* dst_argb, int dst_stride_argb,
+ int width, int height);
+
+// Convert RAW to ARGB.
+int RAWToARGB(const uint8* src_raw, int src_stride_raw,
+ uint8* dst_argb, int dst_stride_argb,
+ int width, int height);
+
+// Convert BG24 to ARGB.
+int BG24ToARGB(const uint8* src_bg24, int src_stride_bg24,
+ uint8* dst_argb, int dst_stride_argb,
+ int width, int height);
+
+// Convert ABGR to ARGB. Also used for ARGB to ABGR.
+int ABGRToARGB(const uint8* src_abgr, int src_stride_abgr,
+ uint8* dst_argb, int dst_stride_argb,
+ int width, int height);
+
+// Convert BGRA to ARGB. Also used for ARGB to BGRA.
+int BGRAToARGB(const uint8* src_bgra, int src_stride_bgra,
+ uint8* dst_argb, int dst_stride_argb,
+ int width, int height);
+
+// Convert ARGB to I400.
+int ARGBToI400(const uint8* src_argb, int src_stride_argb,
+ uint8* dst_y, int dst_stride_y,
+ int width, int height);
+
+} // namespace libyuv
+
+#endif // INCLUDE_LIBYUV_PLANAR_FUNCTIONS_H_