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authorYuan Tong <tongyuan200097@gmail.com>2021-03-13 17:17:02 +0800
committerFrank Barchard <fbarchard@chromium.org>2021-03-13 20:55:21 +0000
commitf37014fcfffd62f00a80a900f016964763c56864 (patch)
tree45ee1ace11dca893dd46b99d1c7bfed857e9f3af /source/planar_functions.cc
parent19bbedfd3e37329900d34e104021f04d7205ad78 (diff)
downloadlibyuv-f37014fcfffd62f00a80a900f016964763c56864.tar.gz
Add support for AR64 format
Add following conversions: ARGB,ABGR <-> AR64,AB64 AR64 <-> AB64 R=fbarchard@chromium.org Change-Id: I5ca5b40a98bffea11981e136afae4a511ba6c564 Bug: libyuv:886 Reviewed-on: https://chromium-review.googlesource.com/c/libyuv/libyuv/+/2746780 Reviewed-by: Frank Barchard <fbarchard@chromium.org> Commit-Queue: Frank Barchard <fbarchard@chromium.org>
Diffstat (limited to 'source/planar_functions.cc')
-rw-r--r--source/planar_functions.cc70
1 files changed, 70 insertions, 0 deletions
diff --git a/source/planar_functions.cc b/source/planar_functions.cc
index 219c2165..2f2089fb 100644
--- a/source/planar_functions.cc
+++ b/source/planar_functions.cc
@@ -3527,6 +3527,76 @@ int ARGBShuffle(const uint8_t* src_bgra,
return 0;
}
+// Shuffle AR64 channel order. e.g. AR64 to AB64.
+LIBYUV_API
+int AR64Shuffle(const uint16_t* src_ar64,
+ int src_stride_ar64,
+ uint16_t* dst_ar64,
+ int dst_stride_ar64,
+ const uint8_t* shuffler,
+ int width,
+ int height) {
+ int y;
+ void (*AR64ShuffleRow)(const uint8_t* src_ar64, uint8_t* dst_ar64,
+ const uint8_t* shuffler, int width) = AR64ShuffleRow_C;
+ if (!src_ar64 || !dst_ar64 || width <= 0 || height == 0) {
+ return -1;
+ }
+ // Negative height means invert the image.
+ if (height < 0) {
+ height = -height;
+ src_ar64 = src_ar64 + (height - 1) * src_stride_ar64;
+ src_stride_ar64 = -src_stride_ar64;
+ }
+ // Coalesce rows.
+ if (src_stride_ar64 == width * 4 && dst_stride_ar64 == width * 4) {
+ width *= height;
+ height = 1;
+ src_stride_ar64 = dst_stride_ar64 = 0;
+ }
+ // Assembly versions can be reused if it's implemented with shuffle.
+#if defined(HAS_ARGBSHUFFLEROW_SSSE3)
+ if (TestCpuFlag(kCpuHasSSSE3)) {
+ AR64ShuffleRow = ARGBShuffleRow_Any_SSSE3;
+ if (IS_ALIGNED(width, 8)) {
+ AR64ShuffleRow = ARGBShuffleRow_SSSE3;
+ }
+ }
+#endif
+#if defined(HAS_ARGBSHUFFLEROW_AVX2)
+ if (TestCpuFlag(kCpuHasAVX2)) {
+ AR64ShuffleRow = ARGBShuffleRow_Any_AVX2;
+ if (IS_ALIGNED(width, 16)) {
+ AR64ShuffleRow = ARGBShuffleRow_AVX2;
+ }
+ }
+#endif
+#if defined(HAS_ARGBSHUFFLEROW_NEON)
+ if (TestCpuFlag(kCpuHasNEON)) {
+ AR64ShuffleRow = ARGBShuffleRow_Any_NEON;
+ if (IS_ALIGNED(width, 4)) {
+ AR64ShuffleRow = ARGBShuffleRow_NEON;
+ }
+ }
+#endif
+#if defined(HAS_ARGBSHUFFLEROW_MMI)
+ if (TestCpuFlag(kCpuHasMMI)) {
+ AR64ShuffleRow = ARGBShuffleRow_Any_MMI;
+ if (IS_ALIGNED(width, 2)) {
+ AR64ShuffleRow = ARGBShuffleRow_MMI;
+ }
+ }
+#endif
+
+ for (y = 0; y < height; ++y) {
+ AR64ShuffleRow((uint8_t*)(src_ar64), (uint8_t*)(dst_ar64), shuffler,
+ width * 2);
+ src_ar64 += src_stride_ar64;
+ dst_ar64 += dst_stride_ar64;
+ }
+ return 0;
+}
+
// Gauss blur a float plane using Gaussian 5x5 filter with
// coefficients of 1, 4, 6, 4, 1.
// Each destination pixel is a blur of the 5x5