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authorFrank Barchard <fbarchard@google.com>2016-11-07 17:37:23 -0800
committerFrank Barchard <fbarchard@google.com>2016-11-07 17:37:23 -0800
commite62309f2591d8b87acae5f4560ab9eeed8f91471 (patch)
treee3315107bf2f96276ecb00e6212ee518de60c489 /include/libyuv/planar_functions.h
parentf2c27dafa2950510ba767cd59937ddf5d1974937 (diff)
downloadlibyuv-e62309f2591d8b87acae5f4560ab9eeed8f91471.tar.gz
clang-format libyuv
BUG=libyuv:654 R=kjellander@chromium.org Review URL: https://codereview.chromium.org/2469353005 .
Diffstat (limited to 'include/libyuv/planar_functions.h')
-rw-r--r--include/libyuv/planar_functions.h744
1 files changed, 503 insertions, 241 deletions
diff --git a/include/libyuv/planar_functions.h b/include/libyuv/planar_functions.h
index 1098dd64..040839c2 100644
--- a/include/libyuv/planar_functions.h
+++ b/include/libyuv/planar_functions.h
@@ -24,105 +24,164 @@ extern "C" {
// Copy a plane of data.
LIBYUV_API
-void CopyPlane(const uint8* src_y, int src_stride_y,
- uint8* dst_y, int dst_stride_y,
- int width, int height);
+void CopyPlane(const uint8* src_y,
+ int src_stride_y,
+ uint8* dst_y,
+ int dst_stride_y,
+ int width,
+ int height);
LIBYUV_API
-void CopyPlane_16(const uint16* src_y, int src_stride_y,
- uint16* dst_y, int dst_stride_y,
- int width, int height);
+void CopyPlane_16(const uint16* src_y,
+ int src_stride_y,
+ uint16* dst_y,
+ int dst_stride_y,
+ int width,
+ int height);
// Set a plane of data to a 32 bit value.
LIBYUV_API
-void SetPlane(uint8* dst_y, int dst_stride_y,
- int width, int height,
+void SetPlane(uint8* dst_y,
+ int dst_stride_y,
+ int width,
+ int height,
uint32 value);
// Split interleaved UV plane into separate U and V planes.
LIBYUV_API
-void SplitUVPlane(const uint8* src_uv, int src_stride_uv,
- uint8* dst_u, int dst_stride_u,
- uint8* dst_v, int dst_stride_v,
- int width, int height);
+void SplitUVPlane(const uint8* src_uv,
+ int src_stride_uv,
+ uint8* dst_u,
+ int dst_stride_u,
+ uint8* dst_v,
+ int dst_stride_v,
+ int width,
+ int height);
// Merge separate U and V planes into one interleaved UV plane.
LIBYUV_API
-void MergeUVPlane(const uint8* src_u, int src_stride_u,
- const uint8* src_v, int src_stride_v,
- uint8* dst_uv, int dst_stride_uv,
- int width, int height);
+void MergeUVPlane(const uint8* src_u,
+ int src_stride_u,
+ const uint8* src_v,
+ int src_stride_v,
+ uint8* dst_uv,
+ int dst_stride_uv,
+ int width,
+ int height);
// Copy I400. Supports inverting.
LIBYUV_API
-int I400ToI400(const uint8* src_y, int src_stride_y,
- uint8* dst_y, int dst_stride_y,
- int width, int height);
+int I400ToI400(const uint8* src_y,
+ int src_stride_y,
+ uint8* dst_y,
+ int dst_stride_y,
+ int width,
+ int height);
#define J400ToJ400 I400ToI400
// Copy I422 to I422.
#define I422ToI422 I422Copy
LIBYUV_API
-int I422Copy(const uint8* src_y, int src_stride_y,
- const uint8* src_u, int src_stride_u,
- const uint8* src_v, int src_stride_v,
- uint8* dst_y, int dst_stride_y,
- uint8* dst_u, int dst_stride_u,
- uint8* dst_v, int dst_stride_v,
- int width, int height);
+int I422Copy(const uint8* src_y,
+ int src_stride_y,
+ const uint8* src_u,
+ int src_stride_u,
+ const uint8* src_v,
+ int src_stride_v,
+ uint8* dst_y,
+ int dst_stride_y,
+ uint8* dst_u,
+ int dst_stride_u,
+ uint8* dst_v,
+ int dst_stride_v,
+ int width,
+ int height);
// Copy I444 to I444.
#define I444ToI444 I444Copy
LIBYUV_API
-int I444Copy(const uint8* src_y, int src_stride_y,
- const uint8* src_u, int src_stride_u,
- const uint8* src_v, int src_stride_v,
- uint8* dst_y, int dst_stride_y,
- uint8* dst_u, int dst_stride_u,
- uint8* dst_v, int dst_stride_v,
- int width, int height);
+int I444Copy(const uint8* src_y,
+ int src_stride_y,
+ const uint8* src_u,
+ int src_stride_u,
+ const uint8* src_v,
+ int src_stride_v,
+ uint8* dst_y,
+ int dst_stride_y,
+ uint8* dst_u,
+ int dst_stride_u,
+ uint8* dst_v,
+ int dst_stride_v,
+ int width,
+ int height);
// Convert YUY2 to I422.
LIBYUV_API
-int YUY2ToI422(const uint8* src_yuy2, int src_stride_yuy2,
- uint8* dst_y, int dst_stride_y,
- uint8* dst_u, int dst_stride_u,
- uint8* dst_v, int dst_stride_v,
- int width, int height);
+int YUY2ToI422(const uint8* src_yuy2,
+ int src_stride_yuy2,
+ uint8* dst_y,
+ int dst_stride_y,
+ uint8* dst_u,
+ int dst_stride_u,
+ uint8* dst_v,
+ int dst_stride_v,
+ int width,
+ int height);
// Convert UYVY to I422.
LIBYUV_API
-int UYVYToI422(const uint8* src_uyvy, int src_stride_uyvy,
- uint8* dst_y, int dst_stride_y,
- uint8* dst_u, int dst_stride_u,
- uint8* dst_v, int dst_stride_v,
- int width, int height);
-
-LIBYUV_API
-int YUY2ToNV12(const uint8* src_yuy2, int src_stride_yuy2,
- uint8* dst_y, int dst_stride_y,
- uint8* dst_uv, int dst_stride_uv,
- int width, int height);
-
-LIBYUV_API
-int UYVYToNV12(const uint8* src_uyvy, int src_stride_uyvy,
- uint8* dst_y, int dst_stride_y,
- uint8* dst_uv, int dst_stride_uv,
- int width, int height);
-
-LIBYUV_API
-int YUY2ToY(const uint8* src_yuy2, int src_stride_yuy2,
- uint8* dst_y, int dst_stride_y,
- int width, int height);
+int UYVYToI422(const uint8* src_uyvy,
+ int src_stride_uyvy,
+ uint8* dst_y,
+ int dst_stride_y,
+ uint8* dst_u,
+ int dst_stride_u,
+ uint8* dst_v,
+ int dst_stride_v,
+ int width,
+ int height);
+
+LIBYUV_API
+int YUY2ToNV12(const uint8* src_yuy2,
+ int src_stride_yuy2,
+ uint8* dst_y,
+ int dst_stride_y,
+ uint8* dst_uv,
+ int dst_stride_uv,
+ int width,
+ int height);
+
+LIBYUV_API
+int UYVYToNV12(const uint8* src_uyvy,
+ int src_stride_uyvy,
+ uint8* dst_y,
+ int dst_stride_y,
+ uint8* dst_uv,
+ int dst_stride_uv,
+ int width,
+ int height);
+
+LIBYUV_API
+int YUY2ToY(const uint8* src_yuy2,
+ int src_stride_yuy2,
+ uint8* dst_y,
+ int dst_stride_y,
+ int width,
+ int height);
// Convert I420 to I400. (calls CopyPlane ignoring u/v).
LIBYUV_API
-int I420ToI400(const uint8* src_y, int src_stride_y,
- const uint8* src_u, int src_stride_u,
- const uint8* src_v, int src_stride_v,
- uint8* dst_y, int dst_stride_y,
- int width, int height);
+int I420ToI400(const uint8* src_y,
+ int src_stride_y,
+ const uint8* src_u,
+ int src_stride_u,
+ const uint8* src_v,
+ int src_stride_v,
+ uint8* dst_y,
+ int dst_stride_y,
+ int width,
+ int height);
// Alias
#define J420ToJ400 I420ToI400
@@ -130,13 +189,20 @@ int I420ToI400(const uint8* src_y, int src_stride_y,
// I420 mirror.
LIBYUV_API
-int I420Mirror(const uint8* src_y, int src_stride_y,
- const uint8* src_u, int src_stride_u,
- const uint8* src_v, int src_stride_v,
- uint8* dst_y, int dst_stride_y,
- uint8* dst_u, int dst_stride_u,
- uint8* dst_v, int dst_stride_v,
- int width, int height);
+int I420Mirror(const uint8* src_y,
+ int src_stride_y,
+ const uint8* src_u,
+ int src_stride_u,
+ const uint8* src_v,
+ int src_stride_v,
+ uint8* dst_y,
+ int dst_stride_y,
+ uint8* dst_u,
+ int dst_stride_u,
+ uint8* dst_v,
+ int dst_stride_v,
+ int width,
+ int height);
// Alias
#define I400ToI400Mirror I400Mirror
@@ -144,87 +210,139 @@ int I420Mirror(const uint8* src_y, int src_stride_y,
// I400 mirror. A single plane is mirrored horizontally.
// Pass negative height to achieve 180 degree rotation.
LIBYUV_API
-int I400Mirror(const uint8* src_y, int src_stride_y,
- uint8* dst_y, int dst_stride_y,
- int width, int height);
+int I400Mirror(const uint8* src_y,
+ int src_stride_y,
+ uint8* dst_y,
+ int dst_stride_y,
+ int width,
+ int height);
// Alias
#define ARGBToARGBMirror ARGBMirror
// ARGB mirror.
LIBYUV_API
-int ARGBMirror(const uint8* src_argb, int src_stride_argb,
- uint8* dst_argb, int dst_stride_argb,
- int width, int height);
+int ARGBMirror(const uint8* src_argb,
+ int src_stride_argb,
+ uint8* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height);
// Convert NV12 to RGB565.
LIBYUV_API
-int NV12ToRGB565(const uint8* src_y, int src_stride_y,
- const uint8* src_uv, int src_stride_uv,
- uint8* dst_rgb565, int dst_stride_rgb565,
- int width, int height);
+int NV12ToRGB565(const uint8* src_y,
+ int src_stride_y,
+ const uint8* src_uv,
+ int src_stride_uv,
+ uint8* dst_rgb565,
+ int dst_stride_rgb565,
+ int width,
+ int height);
// I422ToARGB is in convert_argb.h
// Convert I422 to BGRA.
LIBYUV_API
-int I422ToBGRA(const uint8* src_y, int src_stride_y,
- const uint8* src_u, int src_stride_u,
- const uint8* src_v, int src_stride_v,
- uint8* dst_bgra, int dst_stride_bgra,
- int width, int height);
+int I422ToBGRA(const uint8* src_y,
+ int src_stride_y,
+ const uint8* src_u,
+ int src_stride_u,
+ const uint8* src_v,
+ int src_stride_v,
+ uint8* dst_bgra,
+ int dst_stride_bgra,
+ int width,
+ int height);
// Convert I422 to ABGR.
LIBYUV_API
-int I422ToABGR(const uint8* src_y, int src_stride_y,
- const uint8* src_u, int src_stride_u,
- const uint8* src_v, int src_stride_v,
- uint8* dst_abgr, int dst_stride_abgr,
- int width, int height);
+int I422ToABGR(const uint8* src_y,
+ int src_stride_y,
+ const uint8* src_u,
+ int src_stride_u,
+ const uint8* src_v,
+ int src_stride_v,
+ uint8* dst_abgr,
+ int dst_stride_abgr,
+ int width,
+ int height);
// Convert I422 to RGBA.
LIBYUV_API
-int I422ToRGBA(const uint8* src_y, int src_stride_y,
- const uint8* src_u, int src_stride_u,
- const uint8* src_v, int src_stride_v,
- uint8* dst_rgba, int dst_stride_rgba,
- int width, int height);
+int I422ToRGBA(const uint8* src_y,
+ int src_stride_y,
+ const uint8* src_u,
+ int src_stride_u,
+ const uint8* src_v,
+ int src_stride_v,
+ uint8* dst_rgba,
+ int dst_stride_rgba,
+ int width,
+ int height);
// Alias
#define RGB24ToRAW RAWToRGB24
LIBYUV_API
-int RAWToRGB24(const uint8* src_raw, int src_stride_raw,
- uint8* dst_rgb24, int dst_stride_rgb24,
- int width, int height);
+int RAWToRGB24(const uint8* src_raw,
+ int src_stride_raw,
+ uint8* dst_rgb24,
+ int dst_stride_rgb24,
+ int width,
+ int height);
// Draw a rectangle into I420.
LIBYUV_API
-int I420Rect(uint8* dst_y, int dst_stride_y,
- uint8* dst_u, int dst_stride_u,
- uint8* dst_v, int dst_stride_v,
- int x, int y, int width, int height,
- int value_y, int value_u, int value_v);
+int I420Rect(uint8* dst_y,
+ int dst_stride_y,
+ uint8* dst_u,
+ int dst_stride_u,
+ uint8* dst_v,
+ int dst_stride_v,
+ int x,
+ int y,
+ int width,
+ int height,
+ int value_y,
+ int value_u,
+ int value_v);
// Draw a rectangle into ARGB.
LIBYUV_API
-int ARGBRect(uint8* dst_argb, int dst_stride_argb,
- int x, int y, int width, int height, uint32 value);
+int ARGBRect(uint8* dst_argb,
+ int dst_stride_argb,
+ int x,
+ int y,
+ int width,
+ int height,
+ uint32 value);
// Convert ARGB to gray scale ARGB.
LIBYUV_API
-int ARGBGrayTo(const uint8* src_argb, int src_stride_argb,
- uint8* dst_argb, int dst_stride_argb,
- int width, int height);
+int ARGBGrayTo(const uint8* src_argb,
+ int src_stride_argb,
+ uint8* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height);
// Make a rectangle of ARGB gray scale.
LIBYUV_API
-int ARGBGray(uint8* dst_argb, int dst_stride_argb,
- int x, int y, int width, int height);
+int ARGBGray(uint8* dst_argb,
+ int dst_stride_argb,
+ int x,
+ int y,
+ int width,
+ int height);
// Make a rectangle of ARGB Sepia tone.
LIBYUV_API
-int ARGBSepia(uint8* dst_argb, int dst_stride_argb,
- int x, int y, int width, int height);
+int ARGBSepia(uint8* dst_argb,
+ int dst_stride_argb,
+ int x,
+ int y,
+ int width,
+ int height);
// Apply a matrix rotation to each ARGB pixel.
// matrix_argb is 4 signed ARGB values. -128 to 127 representing -2 to 2.
@@ -233,10 +351,13 @@ int ARGBSepia(uint8* dst_argb, int dst_stride_argb,
// The next 4 coefficients apply to B, G, R, A and produce R of the output.
// The last 4 coefficients apply to B, G, R, A and produce A of the output.
LIBYUV_API
-int ARGBColorMatrix(const uint8* src_argb, int src_stride_argb,
- uint8* dst_argb, int dst_stride_argb,
+int ARGBColorMatrix(const uint8* src_argb,
+ int src_stride_argb,
+ uint8* dst_argb,
+ int dst_stride_argb,
const int8* matrix_argb,
- int width, int height);
+ int width,
+ int height);
// Deprecated. Use ARGBColorMatrix instead.
// Apply a matrix rotation to each ARGB pixel.
@@ -245,32 +366,47 @@ int ARGBColorMatrix(const uint8* src_argb, int src_stride_argb,
// The next 4 coefficients apply to B, G, R, A and produce G of the output.
// The last 4 coefficients apply to B, G, R, A and produce R of the output.
LIBYUV_API
-int RGBColorMatrix(uint8* dst_argb, int dst_stride_argb,
+int RGBColorMatrix(uint8* dst_argb,
+ int dst_stride_argb,
const int8* matrix_rgb,
- int x, int y, int width, int height);
+ int x,
+ int y,
+ int width,
+ int height);
// Apply a color table each ARGB pixel.
// Table contains 256 ARGB values.
LIBYUV_API
-int ARGBColorTable(uint8* dst_argb, int dst_stride_argb,
+int ARGBColorTable(uint8* dst_argb,
+ int dst_stride_argb,
const uint8* table_argb,
- int x, int y, int width, int height);
+ int x,
+ int y,
+ int width,
+ int height);
// Apply a color table each ARGB pixel but preserve destination alpha.
// Table contains 256 ARGB values.
LIBYUV_API
-int RGBColorTable(uint8* dst_argb, int dst_stride_argb,
+int RGBColorTable(uint8* dst_argb,
+ int dst_stride_argb,
const uint8* table_argb,
- int x, int y, int width, int height);
+ int x,
+ int y,
+ int width,
+ int height);
// Apply a luma/color table each ARGB pixel but preserve destination alpha.
// Table contains 32768 values indexed by [Y][C] where 7 it 7 bit luma from
// RGB (YJ style) and C is an 8 bit color component (R, G or B).
LIBYUV_API
-int ARGBLumaColorTable(const uint8* src_argb, int src_stride_argb,
- uint8* dst_argb, int dst_stride_argb,
+int ARGBLumaColorTable(const uint8* src_argb,
+ int src_stride_argb,
+ uint8* dst_argb,
+ int dst_stride_argb,
const uint8* luma_rgb_table,
- int width, int height);
+ int width,
+ int height);
// Apply a 3 term polynomial to ARGB values.
// poly points to a 4x4 matrix. The first row is constants. The 2nd row is
@@ -281,54 +417,80 @@ int ARGBLumaColorTable(const uint8* src_argb, int src_stride_argb,
// A polynomial approximation can be dirived using software such as 'R'.
LIBYUV_API
-int ARGBPolynomial(const uint8* src_argb, int src_stride_argb,
- uint8* dst_argb, int dst_stride_argb,
+int ARGBPolynomial(const uint8* src_argb,
+ int src_stride_argb,
+ uint8* dst_argb,
+ int dst_stride_argb,
const float* poly,
- int width, int height);
+ int width,
+ int height);
// Convert plane of 16 bit shorts to half floats.
// Source values are multiplied by scale before storing as half float.
LIBYUV_API
-int HalfFloatPlane(const uint16* src_y, int src_stride_y,
- uint16* dst_y, int dst_stride_y,
+int HalfFloatPlane(const uint16* src_y,
+ int src_stride_y,
+ uint16* dst_y,
+ int dst_stride_y,
float scale,
- int width, int height);
+ int width,
+ int height);
// Quantize a rectangle of ARGB. Alpha unaffected.
// scale is a 16 bit fractional fixed point scaler between 0 and 65535.
// interval_size should be a value between 1 and 255.
// interval_offset should be a value between 0 and 255.
LIBYUV_API
-int ARGBQuantize(uint8* dst_argb, int dst_stride_argb,
- int scale, int interval_size, int interval_offset,
- int x, int y, int width, int height);
+int ARGBQuantize(uint8* dst_argb,
+ int dst_stride_argb,
+ int scale,
+ int interval_size,
+ int interval_offset,
+ int x,
+ int y,
+ int width,
+ int height);
// Copy ARGB to ARGB.
LIBYUV_API
-int ARGBCopy(const uint8* src_argb, int src_stride_argb,
- uint8* dst_argb, int dst_stride_argb,
- int width, int height);
+int ARGBCopy(const uint8* src_argb,
+ int src_stride_argb,
+ uint8* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height);
// Copy Alpha channel of ARGB to alpha of ARGB.
LIBYUV_API
-int ARGBCopyAlpha(const uint8* src_argb, int src_stride_argb,
- uint8* dst_argb, int dst_stride_argb,
- int width, int height);
+int ARGBCopyAlpha(const uint8* src_argb,
+ int src_stride_argb,
+ uint8* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height);
// Extract the alpha channel from ARGB.
LIBYUV_API
-int ARGBExtractAlpha(const uint8* src_argb, int src_stride_argb,
- uint8* dst_a, int dst_stride_a,
- int width, int height);
+int ARGBExtractAlpha(const uint8* src_argb,
+ int src_stride_argb,
+ uint8* dst_a,
+ int dst_stride_a,
+ int width,
+ int height);
// Copy Y channel to Alpha of ARGB.
LIBYUV_API
-int ARGBCopyYToAlpha(const uint8* src_y, int src_stride_y,
- uint8* dst_argb, int dst_stride_argb,
- int width, int height);
+int ARGBCopyYToAlpha(const uint8* src_y,
+ int src_stride_y,
+ uint8* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height);
-typedef void (*ARGBBlendRow)(const uint8* src_argb0, const uint8* src_argb1,
- uint8* dst_argb, int width);
+typedef void (*ARGBBlendRow)(const uint8* src_argb0,
+ const uint8* src_argb1,
+ uint8* dst_argb,
+ int width);
// Get function to Alpha Blend ARGB pixels and store to destination.
LIBYUV_API
@@ -338,92 +500,143 @@ ARGBBlendRow GetARGBBlend();
// Source is pre-multiplied by alpha using ARGBAttenuate.
// Alpha of destination is set to 255.
LIBYUV_API
-int ARGBBlend(const uint8* src_argb0, int src_stride_argb0,
- const uint8* src_argb1, int src_stride_argb1,
- uint8* dst_argb, int dst_stride_argb,
- int width, int height);
+int ARGBBlend(const uint8* src_argb0,
+ int src_stride_argb0,
+ const uint8* src_argb1,
+ int src_stride_argb1,
+ uint8* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height);
// Alpha Blend plane and store to destination.
// Source is not pre-multiplied by alpha.
LIBYUV_API
-int BlendPlane(const uint8* src_y0, int src_stride_y0,
- const uint8* src_y1, int src_stride_y1,
- const uint8* alpha, int alpha_stride,
- uint8* dst_y, int dst_stride_y,
- int width, int height);
+int BlendPlane(const uint8* src_y0,
+ int src_stride_y0,
+ const uint8* src_y1,
+ int src_stride_y1,
+ const uint8* alpha,
+ int alpha_stride,
+ uint8* dst_y,
+ int dst_stride_y,
+ int width,
+ int height);
// Alpha Blend YUV images and store to destination.
// Source is not pre-multiplied by alpha.
// Alpha is full width x height and subsampled to half size to apply to UV.
LIBYUV_API
-int I420Blend(const uint8* src_y0, int src_stride_y0,
- const uint8* src_u0, int src_stride_u0,
- const uint8* src_v0, int src_stride_v0,
- const uint8* src_y1, int src_stride_y1,
- const uint8* src_u1, int src_stride_u1,
- const uint8* src_v1, int src_stride_v1,
- const uint8* alpha, int alpha_stride,
- uint8* dst_y, int dst_stride_y,
- uint8* dst_u, int dst_stride_u,
- uint8* dst_v, int dst_stride_v,
- int width, int height);
+int I420Blend(const uint8* src_y0,
+ int src_stride_y0,
+ const uint8* src_u0,
+ int src_stride_u0,
+ const uint8* src_v0,
+ int src_stride_v0,
+ const uint8* src_y1,
+ int src_stride_y1,
+ const uint8* src_u1,
+ int src_stride_u1,
+ const uint8* src_v1,
+ int src_stride_v1,
+ const uint8* alpha,
+ int alpha_stride,
+ uint8* dst_y,
+ int dst_stride_y,
+ uint8* dst_u,
+ int dst_stride_u,
+ uint8* dst_v,
+ int dst_stride_v,
+ int width,
+ int height);
// Multiply ARGB image by ARGB image. Shifted down by 8. Saturates to 255.
LIBYUV_API
-int ARGBMultiply(const uint8* src_argb0, int src_stride_argb0,
- const uint8* src_argb1, int src_stride_argb1,
- uint8* dst_argb, int dst_stride_argb,
- int width, int height);
+int ARGBMultiply(const uint8* src_argb0,
+ int src_stride_argb0,
+ const uint8* src_argb1,
+ int src_stride_argb1,
+ uint8* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height);
// Add ARGB image with ARGB image. Saturates to 255.
LIBYUV_API
-int ARGBAdd(const uint8* src_argb0, int src_stride_argb0,
- const uint8* src_argb1, int src_stride_argb1,
- uint8* dst_argb, int dst_stride_argb,
- int width, int height);
+int ARGBAdd(const uint8* src_argb0,
+ int src_stride_argb0,
+ const uint8* src_argb1,
+ int src_stride_argb1,
+ uint8* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height);
// Subtract ARGB image (argb1) from ARGB image (argb0). Saturates to 0.
LIBYUV_API
-int ARGBSubtract(const uint8* src_argb0, int src_stride_argb0,
- const uint8* src_argb1, int src_stride_argb1,
- uint8* dst_argb, int dst_stride_argb,
- int width, int height);
+int ARGBSubtract(const uint8* src_argb0,
+ int src_stride_argb0,
+ const uint8* src_argb1,
+ int src_stride_argb1,
+ uint8* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height);
// Convert I422 to YUY2.
LIBYUV_API
-int I422ToYUY2(const uint8* src_y, int src_stride_y,
- const uint8* src_u, int src_stride_u,
- const uint8* src_v, int src_stride_v,
- uint8* dst_frame, int dst_stride_frame,
- int width, int height);
+int I422ToYUY2(const uint8* src_y,
+ int src_stride_y,
+ const uint8* src_u,
+ int src_stride_u,
+ const uint8* src_v,
+ int src_stride_v,
+ uint8* dst_frame,
+ int dst_stride_frame,
+ int width,
+ int height);
// Convert I422 to UYVY.
LIBYUV_API
-int I422ToUYVY(const uint8* src_y, int src_stride_y,
- const uint8* src_u, int src_stride_u,
- const uint8* src_v, int src_stride_v,
- uint8* dst_frame, int dst_stride_frame,
- int width, int height);
+int I422ToUYVY(const uint8* src_y,
+ int src_stride_y,
+ const uint8* src_u,
+ int src_stride_u,
+ const uint8* src_v,
+ int src_stride_v,
+ uint8* dst_frame,
+ int dst_stride_frame,
+ int width,
+ int height);
// Convert unattentuated ARGB to preattenuated ARGB.
LIBYUV_API
-int ARGBAttenuate(const uint8* src_argb, int src_stride_argb,
- uint8* dst_argb, int dst_stride_argb,
- int width, int height);
+int ARGBAttenuate(const uint8* src_argb,
+ int src_stride_argb,
+ uint8* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height);
// Convert preattentuated ARGB to unattenuated ARGB.
LIBYUV_API
-int ARGBUnattenuate(const uint8* src_argb, int src_stride_argb,
- uint8* dst_argb, int dst_stride_argb,
- int width, int height);
+int ARGBUnattenuate(const uint8* src_argb,
+ int src_stride_argb,
+ uint8* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height);
// Internal function - do not call directly.
// Computes table of cumulative sum for image where the value is the sum
// of all values above and to the left of the entry. Used by ARGBBlur.
LIBYUV_API
-int ARGBComputeCumulativeSum(const uint8* src_argb, int src_stride_argb,
- int32* dst_cumsum, int dst_stride32_cumsum,
- int width, int height);
+int ARGBComputeCumulativeSum(const uint8* src_argb,
+ int src_stride_argb,
+ int32* dst_cumsum,
+ int dst_stride32_cumsum,
+ int width,
+ int height);
// Blur ARGB image.
// dst_cumsum table of width * (height + 1) * 16 bytes aligned to
@@ -432,49 +645,79 @@ int ARGBComputeCumulativeSum(const uint8* src_argb, int src_stride_argb,
// radius is number of pixels around the center. e.g. 1 = 3x3. 2=5x5.
// Blur is optimized for radius of 5 (11x11) or less.
LIBYUV_API
-int ARGBBlur(const uint8* src_argb, int src_stride_argb,
- uint8* dst_argb, int dst_stride_argb,
- int32* dst_cumsum, int dst_stride32_cumsum,
- int width, int height, int radius);
+int ARGBBlur(const uint8* src_argb,
+ int src_stride_argb,
+ uint8* dst_argb,
+ int dst_stride_argb,
+ int32* dst_cumsum,
+ int dst_stride32_cumsum,
+ int width,
+ int height,
+ int radius);
// Multiply ARGB image by ARGB value.
LIBYUV_API
-int ARGBShade(const uint8* src_argb, int src_stride_argb,
- uint8* dst_argb, int dst_stride_argb,
- int width, int height, uint32 value);
+int ARGBShade(const uint8* src_argb,
+ int src_stride_argb,
+ uint8* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height,
+ uint32 value);
// Interpolate between two images using specified amount of interpolation
// (0 to 255) and store to destination.
// 'interpolation' is specified as 8 bit fraction where 0 means 100% src0
// and 255 means 1% src0 and 99% src1.
LIBYUV_API
-int InterpolatePlane(const uint8* src0, int src_stride0,
- const uint8* src1, int src_stride1,
- uint8* dst, int dst_stride,
- int width, int height, int interpolation);
+int InterpolatePlane(const uint8* src0,
+ int src_stride0,
+ const uint8* src1,
+ int src_stride1,
+ uint8* dst,
+ int dst_stride,
+ int width,
+ int height,
+ int interpolation);
// Interpolate between two ARGB images using specified amount of interpolation
// Internally calls InterpolatePlane with width * 4 (bpp).
LIBYUV_API
-int ARGBInterpolate(const uint8* src_argb0, int src_stride_argb0,
- const uint8* src_argb1, int src_stride_argb1,
- uint8* dst_argb, int dst_stride_argb,
- int width, int height, int interpolation);
+int ARGBInterpolate(const uint8* src_argb0,
+ int src_stride_argb0,
+ const uint8* src_argb1,
+ int src_stride_argb1,
+ uint8* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height,
+ int interpolation);
// Interpolate between two YUV images using specified amount of interpolation
// Internally calls InterpolatePlane on each plane where the U and V planes
// are half width and half height.
LIBYUV_API
-int I420Interpolate(const uint8* src0_y, int src0_stride_y,
- const uint8* src0_u, int src0_stride_u,
- const uint8* src0_v, int src0_stride_v,
- const uint8* src1_y, int src1_stride_y,
- const uint8* src1_u, int src1_stride_u,
- const uint8* src1_v, int src1_stride_v,
- uint8* dst_y, int dst_stride_y,
- uint8* dst_u, int dst_stride_u,
- uint8* dst_v, int dst_stride_v,
- int width, int height, int interpolation);
+int I420Interpolate(const uint8* src0_y,
+ int src0_stride_y,
+ const uint8* src0_u,
+ int src0_stride_u,
+ const uint8* src0_v,
+ int src0_stride_v,
+ const uint8* src1_y,
+ int src1_stride_y,
+ const uint8* src1_u,
+ int src1_stride_u,
+ const uint8* src1_v,
+ int src1_stride_v,
+ uint8* dst_y,
+ int dst_stride_y,
+ uint8* dst_u,
+ int dst_stride_u,
+ uint8* dst_v,
+ int dst_stride_v,
+ int width,
+ int height,
+ int interpolation);
#if defined(__pnacl__) || defined(__CLR_VER) || \
(defined(__i386__) && !defined(__SSE2__))
@@ -495,36 +738,55 @@ int I420Interpolate(const uint8* src0_y, int src0_stride_y,
// Row function for copying pixels from a source with a slope to a row
// of destination. Useful for scaling, rotation, mirror, texture mapping.
LIBYUV_API
-void ARGBAffineRow_C(const uint8* src_argb, int src_argb_stride,
- uint8* dst_argb, const float* uv_dudv, int width);
+void ARGBAffineRow_C(const uint8* src_argb,
+ int src_argb_stride,
+ uint8* dst_argb,
+ const float* uv_dudv,
+ int width);
LIBYUV_API
-void ARGBAffineRow_SSE2(const uint8* src_argb, int src_argb_stride,
- uint8* dst_argb, const float* uv_dudv, int width);
+void ARGBAffineRow_SSE2(const uint8* src_argb,
+ int src_argb_stride,
+ uint8* dst_argb,
+ const float* uv_dudv,
+ int width);
// Shuffle ARGB channel order. e.g. BGRA to ARGB.
// shuffler is 16 bytes and must be aligned.
LIBYUV_API
-int ARGBShuffle(const uint8* src_bgra, int src_stride_bgra,
- uint8* dst_argb, int dst_stride_argb,
- const uint8* shuffler, int width, int height);
+int ARGBShuffle(const uint8* src_bgra,
+ int src_stride_bgra,
+ uint8* dst_argb,
+ int dst_stride_argb,
+ const uint8* shuffler,
+ int width,
+ int height);
// Sobel ARGB effect with planar output.
LIBYUV_API
-int ARGBSobelToPlane(const uint8* src_argb, int src_stride_argb,
- uint8* dst_y, int dst_stride_y,
- int width, int height);
+int ARGBSobelToPlane(const uint8* src_argb,
+ int src_stride_argb,
+ uint8* dst_y,
+ int dst_stride_y,
+ int width,
+ int height);
// Sobel ARGB effect.
LIBYUV_API
-int ARGBSobel(const uint8* src_argb, int src_stride_argb,
- uint8* dst_argb, int dst_stride_argb,
- int width, int height);
+int ARGBSobel(const uint8* src_argb,
+ int src_stride_argb,
+ uint8* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height);
// Sobel ARGB effect w/ Sobel X, Sobel, Sobel Y in ARGB.
LIBYUV_API
-int ARGBSobelXY(const uint8* src_argb, int src_stride_argb,
- uint8* dst_argb, int dst_stride_argb,
- int width, int height);
+int ARGBSobelXY(const uint8* src_argb,
+ int src_stride_argb,
+ uint8* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height);
#ifdef __cplusplus
} // extern "C"