diff options
author | Frank Barchard <fbarchard@google.com> | 2016-11-07 17:37:23 -0800 |
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committer | Frank Barchard <fbarchard@google.com> | 2016-11-07 17:37:23 -0800 |
commit | e62309f2591d8b87acae5f4560ab9eeed8f91471 (patch) | |
tree | e3315107bf2f96276ecb00e6212ee518de60c489 /include/libyuv/planar_functions.h | |
parent | f2c27dafa2950510ba767cd59937ddf5d1974937 (diff) | |
download | libyuv-e62309f2591d8b87acae5f4560ab9eeed8f91471.tar.gz |
clang-format libyuv
BUG=libyuv:654
R=kjellander@chromium.org
Review URL: https://codereview.chromium.org/2469353005 .
Diffstat (limited to 'include/libyuv/planar_functions.h')
-rw-r--r-- | include/libyuv/planar_functions.h | 744 |
1 files changed, 503 insertions, 241 deletions
diff --git a/include/libyuv/planar_functions.h b/include/libyuv/planar_functions.h index 1098dd64..040839c2 100644 --- a/include/libyuv/planar_functions.h +++ b/include/libyuv/planar_functions.h @@ -24,105 +24,164 @@ extern "C" { // Copy a plane of data. LIBYUV_API -void CopyPlane(const uint8* src_y, int src_stride_y, - uint8* dst_y, int dst_stride_y, - int width, int height); +void CopyPlane(const uint8* src_y, + int src_stride_y, + uint8* dst_y, + int dst_stride_y, + int width, + int height); LIBYUV_API -void CopyPlane_16(const uint16* src_y, int src_stride_y, - uint16* dst_y, int dst_stride_y, - int width, int height); +void CopyPlane_16(const uint16* src_y, + int src_stride_y, + uint16* dst_y, + int dst_stride_y, + int width, + int height); // Set a plane of data to a 32 bit value. LIBYUV_API -void SetPlane(uint8* dst_y, int dst_stride_y, - int width, int height, +void SetPlane(uint8* dst_y, + int dst_stride_y, + int width, + int height, uint32 value); // Split interleaved UV plane into separate U and V planes. LIBYUV_API -void SplitUVPlane(const uint8* src_uv, int src_stride_uv, - uint8* dst_u, int dst_stride_u, - uint8* dst_v, int dst_stride_v, - int width, int height); +void SplitUVPlane(const uint8* src_uv, + int src_stride_uv, + uint8* dst_u, + int dst_stride_u, + uint8* dst_v, + int dst_stride_v, + int width, + int height); // Merge separate U and V planes into one interleaved UV plane. LIBYUV_API -void MergeUVPlane(const uint8* src_u, int src_stride_u, - const uint8* src_v, int src_stride_v, - uint8* dst_uv, int dst_stride_uv, - int width, int height); +void MergeUVPlane(const uint8* src_u, + int src_stride_u, + const uint8* src_v, + int src_stride_v, + uint8* dst_uv, + int dst_stride_uv, + int width, + int height); // Copy I400. Supports inverting. LIBYUV_API -int I400ToI400(const uint8* src_y, int src_stride_y, - uint8* dst_y, int dst_stride_y, - int width, int height); +int I400ToI400(const uint8* src_y, + int src_stride_y, + uint8* dst_y, + int dst_stride_y, + int width, + int height); #define J400ToJ400 I400ToI400 // Copy I422 to I422. #define I422ToI422 I422Copy LIBYUV_API -int I422Copy(const uint8* src_y, int src_stride_y, - const uint8* src_u, int src_stride_u, - const uint8* src_v, int src_stride_v, - uint8* dst_y, int dst_stride_y, - uint8* dst_u, int dst_stride_u, - uint8* dst_v, int dst_stride_v, - int width, int height); +int I422Copy(const uint8* src_y, + int src_stride_y, + const uint8* src_u, + int src_stride_u, + const uint8* src_v, + int src_stride_v, + uint8* dst_y, + int dst_stride_y, + uint8* dst_u, + int dst_stride_u, + uint8* dst_v, + int dst_stride_v, + int width, + int height); // Copy I444 to I444. #define I444ToI444 I444Copy LIBYUV_API -int I444Copy(const uint8* src_y, int src_stride_y, - const uint8* src_u, int src_stride_u, - const uint8* src_v, int src_stride_v, - uint8* dst_y, int dst_stride_y, - uint8* dst_u, int dst_stride_u, - uint8* dst_v, int dst_stride_v, - int width, int height); +int I444Copy(const uint8* src_y, + int src_stride_y, + const uint8* src_u, + int src_stride_u, + const uint8* src_v, + int src_stride_v, + uint8* dst_y, + int dst_stride_y, + uint8* dst_u, + int dst_stride_u, + uint8* dst_v, + int dst_stride_v, + int width, + int height); // Convert YUY2 to I422. LIBYUV_API -int YUY2ToI422(const uint8* src_yuy2, int src_stride_yuy2, - uint8* dst_y, int dst_stride_y, - uint8* dst_u, int dst_stride_u, - uint8* dst_v, int dst_stride_v, - int width, int height); +int YUY2ToI422(const uint8* src_yuy2, + int src_stride_yuy2, + uint8* dst_y, + int dst_stride_y, + uint8* dst_u, + int dst_stride_u, + uint8* dst_v, + int dst_stride_v, + int width, + int height); // Convert UYVY to I422. LIBYUV_API -int UYVYToI422(const uint8* src_uyvy, int src_stride_uyvy, - uint8* dst_y, int dst_stride_y, - uint8* dst_u, int dst_stride_u, - uint8* dst_v, int dst_stride_v, - int width, int height); - -LIBYUV_API -int YUY2ToNV12(const uint8* src_yuy2, int src_stride_yuy2, - uint8* dst_y, int dst_stride_y, - uint8* dst_uv, int dst_stride_uv, - int width, int height); - -LIBYUV_API -int UYVYToNV12(const uint8* src_uyvy, int src_stride_uyvy, - uint8* dst_y, int dst_stride_y, - uint8* dst_uv, int dst_stride_uv, - int width, int height); - -LIBYUV_API -int YUY2ToY(const uint8* src_yuy2, int src_stride_yuy2, - uint8* dst_y, int dst_stride_y, - int width, int height); +int UYVYToI422(const uint8* src_uyvy, + int src_stride_uyvy, + uint8* dst_y, + int dst_stride_y, + uint8* dst_u, + int dst_stride_u, + uint8* dst_v, + int dst_stride_v, + int width, + int height); + +LIBYUV_API +int YUY2ToNV12(const uint8* src_yuy2, + int src_stride_yuy2, + uint8* dst_y, + int dst_stride_y, + uint8* dst_uv, + int dst_stride_uv, + int width, + int height); + +LIBYUV_API +int UYVYToNV12(const uint8* src_uyvy, + int src_stride_uyvy, + uint8* dst_y, + int dst_stride_y, + uint8* dst_uv, + int dst_stride_uv, + int width, + int height); + +LIBYUV_API +int YUY2ToY(const uint8* src_yuy2, + int src_stride_yuy2, + uint8* dst_y, + int dst_stride_y, + int width, + int height); // Convert I420 to I400. (calls CopyPlane ignoring u/v). LIBYUV_API -int I420ToI400(const uint8* src_y, int src_stride_y, - const uint8* src_u, int src_stride_u, - const uint8* src_v, int src_stride_v, - uint8* dst_y, int dst_stride_y, - int width, int height); +int I420ToI400(const uint8* src_y, + int src_stride_y, + const uint8* src_u, + int src_stride_u, + const uint8* src_v, + int src_stride_v, + uint8* dst_y, + int dst_stride_y, + int width, + int height); // Alias #define J420ToJ400 I420ToI400 @@ -130,13 +189,20 @@ int I420ToI400(const uint8* src_y, int src_stride_y, // I420 mirror. LIBYUV_API -int I420Mirror(const uint8* src_y, int src_stride_y, - const uint8* src_u, int src_stride_u, - const uint8* src_v, int src_stride_v, - uint8* dst_y, int dst_stride_y, - uint8* dst_u, int dst_stride_u, - uint8* dst_v, int dst_stride_v, - int width, int height); +int I420Mirror(const uint8* src_y, + int src_stride_y, + const uint8* src_u, + int src_stride_u, + const uint8* src_v, + int src_stride_v, + uint8* dst_y, + int dst_stride_y, + uint8* dst_u, + int dst_stride_u, + uint8* dst_v, + int dst_stride_v, + int width, + int height); // Alias #define I400ToI400Mirror I400Mirror @@ -144,87 +210,139 @@ int I420Mirror(const uint8* src_y, int src_stride_y, // I400 mirror. A single plane is mirrored horizontally. // Pass negative height to achieve 180 degree rotation. LIBYUV_API -int I400Mirror(const uint8* src_y, int src_stride_y, - uint8* dst_y, int dst_stride_y, - int width, int height); +int I400Mirror(const uint8* src_y, + int src_stride_y, + uint8* dst_y, + int dst_stride_y, + int width, + int height); // Alias #define ARGBToARGBMirror ARGBMirror // ARGB mirror. LIBYUV_API -int ARGBMirror(const uint8* src_argb, int src_stride_argb, - uint8* dst_argb, int dst_stride_argb, - int width, int height); +int ARGBMirror(const uint8* src_argb, + int src_stride_argb, + uint8* dst_argb, + int dst_stride_argb, + int width, + int height); // Convert NV12 to RGB565. LIBYUV_API -int NV12ToRGB565(const uint8* src_y, int src_stride_y, - const uint8* src_uv, int src_stride_uv, - uint8* dst_rgb565, int dst_stride_rgb565, - int width, int height); +int NV12ToRGB565(const uint8* src_y, + int src_stride_y, + const uint8* src_uv, + int src_stride_uv, + uint8* dst_rgb565, + int dst_stride_rgb565, + int width, + int height); // I422ToARGB is in convert_argb.h // Convert I422 to BGRA. LIBYUV_API -int I422ToBGRA(const uint8* src_y, int src_stride_y, - const uint8* src_u, int src_stride_u, - const uint8* src_v, int src_stride_v, - uint8* dst_bgra, int dst_stride_bgra, - int width, int height); +int I422ToBGRA(const uint8* src_y, + int src_stride_y, + const uint8* src_u, + int src_stride_u, + const uint8* src_v, + int src_stride_v, + uint8* dst_bgra, + int dst_stride_bgra, + int width, + int height); // Convert I422 to ABGR. LIBYUV_API -int I422ToABGR(const uint8* src_y, int src_stride_y, - const uint8* src_u, int src_stride_u, - const uint8* src_v, int src_stride_v, - uint8* dst_abgr, int dst_stride_abgr, - int width, int height); +int I422ToABGR(const uint8* src_y, + int src_stride_y, + const uint8* src_u, + int src_stride_u, + const uint8* src_v, + int src_stride_v, + uint8* dst_abgr, + int dst_stride_abgr, + int width, + int height); // Convert I422 to RGBA. LIBYUV_API -int I422ToRGBA(const uint8* src_y, int src_stride_y, - const uint8* src_u, int src_stride_u, - const uint8* src_v, int src_stride_v, - uint8* dst_rgba, int dst_stride_rgba, - int width, int height); +int I422ToRGBA(const uint8* src_y, + int src_stride_y, + const uint8* src_u, + int src_stride_u, + const uint8* src_v, + int src_stride_v, + uint8* dst_rgba, + int dst_stride_rgba, + int width, + int height); // Alias #define RGB24ToRAW RAWToRGB24 LIBYUV_API -int RAWToRGB24(const uint8* src_raw, int src_stride_raw, - uint8* dst_rgb24, int dst_stride_rgb24, - int width, int height); +int RAWToRGB24(const uint8* src_raw, + int src_stride_raw, + uint8* dst_rgb24, + int dst_stride_rgb24, + int width, + int height); // Draw a rectangle into I420. LIBYUV_API -int I420Rect(uint8* dst_y, int dst_stride_y, - uint8* dst_u, int dst_stride_u, - uint8* dst_v, int dst_stride_v, - int x, int y, int width, int height, - int value_y, int value_u, int value_v); +int I420Rect(uint8* dst_y, + int dst_stride_y, + uint8* dst_u, + int dst_stride_u, + uint8* dst_v, + int dst_stride_v, + int x, + int y, + int width, + int height, + int value_y, + int value_u, + int value_v); // Draw a rectangle into ARGB. LIBYUV_API -int ARGBRect(uint8* dst_argb, int dst_stride_argb, - int x, int y, int width, int height, uint32 value); +int ARGBRect(uint8* dst_argb, + int dst_stride_argb, + int x, + int y, + int width, + int height, + uint32 value); // Convert ARGB to gray scale ARGB. LIBYUV_API -int ARGBGrayTo(const uint8* src_argb, int src_stride_argb, - uint8* dst_argb, int dst_stride_argb, - int width, int height); +int ARGBGrayTo(const uint8* src_argb, + int src_stride_argb, + uint8* dst_argb, + int dst_stride_argb, + int width, + int height); // Make a rectangle of ARGB gray scale. LIBYUV_API -int ARGBGray(uint8* dst_argb, int dst_stride_argb, - int x, int y, int width, int height); +int ARGBGray(uint8* dst_argb, + int dst_stride_argb, + int x, + int y, + int width, + int height); // Make a rectangle of ARGB Sepia tone. LIBYUV_API -int ARGBSepia(uint8* dst_argb, int dst_stride_argb, - int x, int y, int width, int height); +int ARGBSepia(uint8* dst_argb, + int dst_stride_argb, + int x, + int y, + int width, + int height); // Apply a matrix rotation to each ARGB pixel. // matrix_argb is 4 signed ARGB values. -128 to 127 representing -2 to 2. @@ -233,10 +351,13 @@ int ARGBSepia(uint8* dst_argb, int dst_stride_argb, // The next 4 coefficients apply to B, G, R, A and produce R of the output. // The last 4 coefficients apply to B, G, R, A and produce A of the output. LIBYUV_API -int ARGBColorMatrix(const uint8* src_argb, int src_stride_argb, - uint8* dst_argb, int dst_stride_argb, +int ARGBColorMatrix(const uint8* src_argb, + int src_stride_argb, + uint8* dst_argb, + int dst_stride_argb, const int8* matrix_argb, - int width, int height); + int width, + int height); // Deprecated. Use ARGBColorMatrix instead. // Apply a matrix rotation to each ARGB pixel. @@ -245,32 +366,47 @@ int ARGBColorMatrix(const uint8* src_argb, int src_stride_argb, // The next 4 coefficients apply to B, G, R, A and produce G of the output. // The last 4 coefficients apply to B, G, R, A and produce R of the output. LIBYUV_API -int RGBColorMatrix(uint8* dst_argb, int dst_stride_argb, +int RGBColorMatrix(uint8* dst_argb, + int dst_stride_argb, const int8* matrix_rgb, - int x, int y, int width, int height); + int x, + int y, + int width, + int height); // Apply a color table each ARGB pixel. // Table contains 256 ARGB values. LIBYUV_API -int ARGBColorTable(uint8* dst_argb, int dst_stride_argb, +int ARGBColorTable(uint8* dst_argb, + int dst_stride_argb, const uint8* table_argb, - int x, int y, int width, int height); + int x, + int y, + int width, + int height); // Apply a color table each ARGB pixel but preserve destination alpha. // Table contains 256 ARGB values. LIBYUV_API -int RGBColorTable(uint8* dst_argb, int dst_stride_argb, +int RGBColorTable(uint8* dst_argb, + int dst_stride_argb, const uint8* table_argb, - int x, int y, int width, int height); + int x, + int y, + int width, + int height); // Apply a luma/color table each ARGB pixel but preserve destination alpha. // Table contains 32768 values indexed by [Y][C] where 7 it 7 bit luma from // RGB (YJ style) and C is an 8 bit color component (R, G or B). LIBYUV_API -int ARGBLumaColorTable(const uint8* src_argb, int src_stride_argb, - uint8* dst_argb, int dst_stride_argb, +int ARGBLumaColorTable(const uint8* src_argb, + int src_stride_argb, + uint8* dst_argb, + int dst_stride_argb, const uint8* luma_rgb_table, - int width, int height); + int width, + int height); // Apply a 3 term polynomial to ARGB values. // poly points to a 4x4 matrix. The first row is constants. The 2nd row is @@ -281,54 +417,80 @@ int ARGBLumaColorTable(const uint8* src_argb, int src_stride_argb, // A polynomial approximation can be dirived using software such as 'R'. LIBYUV_API -int ARGBPolynomial(const uint8* src_argb, int src_stride_argb, - uint8* dst_argb, int dst_stride_argb, +int ARGBPolynomial(const uint8* src_argb, + int src_stride_argb, + uint8* dst_argb, + int dst_stride_argb, const float* poly, - int width, int height); + int width, + int height); // Convert plane of 16 bit shorts to half floats. // Source values are multiplied by scale before storing as half float. LIBYUV_API -int HalfFloatPlane(const uint16* src_y, int src_stride_y, - uint16* dst_y, int dst_stride_y, +int HalfFloatPlane(const uint16* src_y, + int src_stride_y, + uint16* dst_y, + int dst_stride_y, float scale, - int width, int height); + int width, + int height); // Quantize a rectangle of ARGB. Alpha unaffected. // scale is a 16 bit fractional fixed point scaler between 0 and 65535. // interval_size should be a value between 1 and 255. // interval_offset should be a value between 0 and 255. LIBYUV_API -int ARGBQuantize(uint8* dst_argb, int dst_stride_argb, - int scale, int interval_size, int interval_offset, - int x, int y, int width, int height); +int ARGBQuantize(uint8* dst_argb, + int dst_stride_argb, + int scale, + int interval_size, + int interval_offset, + int x, + int y, + int width, + int height); // Copy ARGB to ARGB. LIBYUV_API -int ARGBCopy(const uint8* src_argb, int src_stride_argb, - uint8* dst_argb, int dst_stride_argb, - int width, int height); +int ARGBCopy(const uint8* src_argb, + int src_stride_argb, + uint8* dst_argb, + int dst_stride_argb, + int width, + int height); // Copy Alpha channel of ARGB to alpha of ARGB. LIBYUV_API -int ARGBCopyAlpha(const uint8* src_argb, int src_stride_argb, - uint8* dst_argb, int dst_stride_argb, - int width, int height); +int ARGBCopyAlpha(const uint8* src_argb, + int src_stride_argb, + uint8* dst_argb, + int dst_stride_argb, + int width, + int height); // Extract the alpha channel from ARGB. LIBYUV_API -int ARGBExtractAlpha(const uint8* src_argb, int src_stride_argb, - uint8* dst_a, int dst_stride_a, - int width, int height); +int ARGBExtractAlpha(const uint8* src_argb, + int src_stride_argb, + uint8* dst_a, + int dst_stride_a, + int width, + int height); // Copy Y channel to Alpha of ARGB. LIBYUV_API -int ARGBCopyYToAlpha(const uint8* src_y, int src_stride_y, - uint8* dst_argb, int dst_stride_argb, - int width, int height); +int ARGBCopyYToAlpha(const uint8* src_y, + int src_stride_y, + uint8* dst_argb, + int dst_stride_argb, + int width, + int height); -typedef void (*ARGBBlendRow)(const uint8* src_argb0, const uint8* src_argb1, - uint8* dst_argb, int width); +typedef void (*ARGBBlendRow)(const uint8* src_argb0, + const uint8* src_argb1, + uint8* dst_argb, + int width); // Get function to Alpha Blend ARGB pixels and store to destination. LIBYUV_API @@ -338,92 +500,143 @@ ARGBBlendRow GetARGBBlend(); // Source is pre-multiplied by alpha using ARGBAttenuate. // Alpha of destination is set to 255. LIBYUV_API -int ARGBBlend(const uint8* src_argb0, int src_stride_argb0, - const uint8* src_argb1, int src_stride_argb1, - uint8* dst_argb, int dst_stride_argb, - int width, int height); +int ARGBBlend(const uint8* src_argb0, + int src_stride_argb0, + const uint8* src_argb1, + int src_stride_argb1, + uint8* dst_argb, + int dst_stride_argb, + int width, + int height); // Alpha Blend plane and store to destination. // Source is not pre-multiplied by alpha. LIBYUV_API -int BlendPlane(const uint8* src_y0, int src_stride_y0, - const uint8* src_y1, int src_stride_y1, - const uint8* alpha, int alpha_stride, - uint8* dst_y, int dst_stride_y, - int width, int height); +int BlendPlane(const uint8* src_y0, + int src_stride_y0, + const uint8* src_y1, + int src_stride_y1, + const uint8* alpha, + int alpha_stride, + uint8* dst_y, + int dst_stride_y, + int width, + int height); // Alpha Blend YUV images and store to destination. // Source is not pre-multiplied by alpha. // Alpha is full width x height and subsampled to half size to apply to UV. LIBYUV_API -int I420Blend(const uint8* src_y0, int src_stride_y0, - const uint8* src_u0, int src_stride_u0, - const uint8* src_v0, int src_stride_v0, - const uint8* src_y1, int src_stride_y1, - const uint8* src_u1, int src_stride_u1, - const uint8* src_v1, int src_stride_v1, - const uint8* alpha, int alpha_stride, - uint8* dst_y, int dst_stride_y, - uint8* dst_u, int dst_stride_u, - uint8* dst_v, int dst_stride_v, - int width, int height); +int I420Blend(const uint8* src_y0, + int src_stride_y0, + const uint8* src_u0, + int src_stride_u0, + const uint8* src_v0, + int src_stride_v0, + const uint8* src_y1, + int src_stride_y1, + const uint8* src_u1, + int src_stride_u1, + const uint8* src_v1, + int src_stride_v1, + const uint8* alpha, + int alpha_stride, + uint8* dst_y, + int dst_stride_y, + uint8* dst_u, + int dst_stride_u, + uint8* dst_v, + int dst_stride_v, + int width, + int height); // Multiply ARGB image by ARGB image. Shifted down by 8. Saturates to 255. LIBYUV_API -int ARGBMultiply(const uint8* src_argb0, int src_stride_argb0, - const uint8* src_argb1, int src_stride_argb1, - uint8* dst_argb, int dst_stride_argb, - int width, int height); +int ARGBMultiply(const uint8* src_argb0, + int src_stride_argb0, + const uint8* src_argb1, + int src_stride_argb1, + uint8* dst_argb, + int dst_stride_argb, + int width, + int height); // Add ARGB image with ARGB image. Saturates to 255. LIBYUV_API -int ARGBAdd(const uint8* src_argb0, int src_stride_argb0, - const uint8* src_argb1, int src_stride_argb1, - uint8* dst_argb, int dst_stride_argb, - int width, int height); +int ARGBAdd(const uint8* src_argb0, + int src_stride_argb0, + const uint8* src_argb1, + int src_stride_argb1, + uint8* dst_argb, + int dst_stride_argb, + int width, + int height); // Subtract ARGB image (argb1) from ARGB image (argb0). Saturates to 0. LIBYUV_API -int ARGBSubtract(const uint8* src_argb0, int src_stride_argb0, - const uint8* src_argb1, int src_stride_argb1, - uint8* dst_argb, int dst_stride_argb, - int width, int height); +int ARGBSubtract(const uint8* src_argb0, + int src_stride_argb0, + const uint8* src_argb1, + int src_stride_argb1, + uint8* dst_argb, + int dst_stride_argb, + int width, + int height); // Convert I422 to YUY2. LIBYUV_API -int I422ToYUY2(const uint8* src_y, int src_stride_y, - const uint8* src_u, int src_stride_u, - const uint8* src_v, int src_stride_v, - uint8* dst_frame, int dst_stride_frame, - int width, int height); +int I422ToYUY2(const uint8* src_y, + int src_stride_y, + const uint8* src_u, + int src_stride_u, + const uint8* src_v, + int src_stride_v, + uint8* dst_frame, + int dst_stride_frame, + int width, + int height); // Convert I422 to UYVY. LIBYUV_API -int I422ToUYVY(const uint8* src_y, int src_stride_y, - const uint8* src_u, int src_stride_u, - const uint8* src_v, int src_stride_v, - uint8* dst_frame, int dst_stride_frame, - int width, int height); +int I422ToUYVY(const uint8* src_y, + int src_stride_y, + const uint8* src_u, + int src_stride_u, + const uint8* src_v, + int src_stride_v, + uint8* dst_frame, + int dst_stride_frame, + int width, + int height); // Convert unattentuated ARGB to preattenuated ARGB. LIBYUV_API -int ARGBAttenuate(const uint8* src_argb, int src_stride_argb, - uint8* dst_argb, int dst_stride_argb, - int width, int height); +int ARGBAttenuate(const uint8* src_argb, + int src_stride_argb, + uint8* dst_argb, + int dst_stride_argb, + int width, + int height); // Convert preattentuated ARGB to unattenuated ARGB. LIBYUV_API -int ARGBUnattenuate(const uint8* src_argb, int src_stride_argb, - uint8* dst_argb, int dst_stride_argb, - int width, int height); +int ARGBUnattenuate(const uint8* src_argb, + int src_stride_argb, + uint8* dst_argb, + int dst_stride_argb, + int width, + int height); // Internal function - do not call directly. // Computes table of cumulative sum for image where the value is the sum // of all values above and to the left of the entry. Used by ARGBBlur. LIBYUV_API -int ARGBComputeCumulativeSum(const uint8* src_argb, int src_stride_argb, - int32* dst_cumsum, int dst_stride32_cumsum, - int width, int height); +int ARGBComputeCumulativeSum(const uint8* src_argb, + int src_stride_argb, + int32* dst_cumsum, + int dst_stride32_cumsum, + int width, + int height); // Blur ARGB image. // dst_cumsum table of width * (height + 1) * 16 bytes aligned to @@ -432,49 +645,79 @@ int ARGBComputeCumulativeSum(const uint8* src_argb, int src_stride_argb, // radius is number of pixels around the center. e.g. 1 = 3x3. 2=5x5. // Blur is optimized for radius of 5 (11x11) or less. LIBYUV_API -int ARGBBlur(const uint8* src_argb, int src_stride_argb, - uint8* dst_argb, int dst_stride_argb, - int32* dst_cumsum, int dst_stride32_cumsum, - int width, int height, int radius); +int ARGBBlur(const uint8* src_argb, + int src_stride_argb, + uint8* dst_argb, + int dst_stride_argb, + int32* dst_cumsum, + int dst_stride32_cumsum, + int width, + int height, + int radius); // Multiply ARGB image by ARGB value. LIBYUV_API -int ARGBShade(const uint8* src_argb, int src_stride_argb, - uint8* dst_argb, int dst_stride_argb, - int width, int height, uint32 value); +int ARGBShade(const uint8* src_argb, + int src_stride_argb, + uint8* dst_argb, + int dst_stride_argb, + int width, + int height, + uint32 value); // Interpolate between two images using specified amount of interpolation // (0 to 255) and store to destination. // 'interpolation' is specified as 8 bit fraction where 0 means 100% src0 // and 255 means 1% src0 and 99% src1. LIBYUV_API -int InterpolatePlane(const uint8* src0, int src_stride0, - const uint8* src1, int src_stride1, - uint8* dst, int dst_stride, - int width, int height, int interpolation); +int InterpolatePlane(const uint8* src0, + int src_stride0, + const uint8* src1, + int src_stride1, + uint8* dst, + int dst_stride, + int width, + int height, + int interpolation); // Interpolate between two ARGB images using specified amount of interpolation // Internally calls InterpolatePlane with width * 4 (bpp). LIBYUV_API -int ARGBInterpolate(const uint8* src_argb0, int src_stride_argb0, - const uint8* src_argb1, int src_stride_argb1, - uint8* dst_argb, int dst_stride_argb, - int width, int height, int interpolation); +int ARGBInterpolate(const uint8* src_argb0, + int src_stride_argb0, + const uint8* src_argb1, + int src_stride_argb1, + uint8* dst_argb, + int dst_stride_argb, + int width, + int height, + int interpolation); // Interpolate between two YUV images using specified amount of interpolation // Internally calls InterpolatePlane on each plane where the U and V planes // are half width and half height. LIBYUV_API -int I420Interpolate(const uint8* src0_y, int src0_stride_y, - const uint8* src0_u, int src0_stride_u, - const uint8* src0_v, int src0_stride_v, - const uint8* src1_y, int src1_stride_y, - const uint8* src1_u, int src1_stride_u, - const uint8* src1_v, int src1_stride_v, - uint8* dst_y, int dst_stride_y, - uint8* dst_u, int dst_stride_u, - uint8* dst_v, int dst_stride_v, - int width, int height, int interpolation); +int I420Interpolate(const uint8* src0_y, + int src0_stride_y, + const uint8* src0_u, + int src0_stride_u, + const uint8* src0_v, + int src0_stride_v, + const uint8* src1_y, + int src1_stride_y, + const uint8* src1_u, + int src1_stride_u, + const uint8* src1_v, + int src1_stride_v, + uint8* dst_y, + int dst_stride_y, + uint8* dst_u, + int dst_stride_u, + uint8* dst_v, + int dst_stride_v, + int width, + int height, + int interpolation); #if defined(__pnacl__) || defined(__CLR_VER) || \ (defined(__i386__) && !defined(__SSE2__)) @@ -495,36 +738,55 @@ int I420Interpolate(const uint8* src0_y, int src0_stride_y, // Row function for copying pixels from a source with a slope to a row // of destination. Useful for scaling, rotation, mirror, texture mapping. LIBYUV_API -void ARGBAffineRow_C(const uint8* src_argb, int src_argb_stride, - uint8* dst_argb, const float* uv_dudv, int width); +void ARGBAffineRow_C(const uint8* src_argb, + int src_argb_stride, + uint8* dst_argb, + const float* uv_dudv, + int width); LIBYUV_API -void ARGBAffineRow_SSE2(const uint8* src_argb, int src_argb_stride, - uint8* dst_argb, const float* uv_dudv, int width); +void ARGBAffineRow_SSE2(const uint8* src_argb, + int src_argb_stride, + uint8* dst_argb, + const float* uv_dudv, + int width); // Shuffle ARGB channel order. e.g. BGRA to ARGB. // shuffler is 16 bytes and must be aligned. LIBYUV_API -int ARGBShuffle(const uint8* src_bgra, int src_stride_bgra, - uint8* dst_argb, int dst_stride_argb, - const uint8* shuffler, int width, int height); +int ARGBShuffle(const uint8* src_bgra, + int src_stride_bgra, + uint8* dst_argb, + int dst_stride_argb, + const uint8* shuffler, + int width, + int height); // Sobel ARGB effect with planar output. LIBYUV_API -int ARGBSobelToPlane(const uint8* src_argb, int src_stride_argb, - uint8* dst_y, int dst_stride_y, - int width, int height); +int ARGBSobelToPlane(const uint8* src_argb, + int src_stride_argb, + uint8* dst_y, + int dst_stride_y, + int width, + int height); // Sobel ARGB effect. LIBYUV_API -int ARGBSobel(const uint8* src_argb, int src_stride_argb, - uint8* dst_argb, int dst_stride_argb, - int width, int height); +int ARGBSobel(const uint8* src_argb, + int src_stride_argb, + uint8* dst_argb, + int dst_stride_argb, + int width, + int height); // Sobel ARGB effect w/ Sobel X, Sobel, Sobel Y in ARGB. LIBYUV_API -int ARGBSobelXY(const uint8* src_argb, int src_stride_argb, - uint8* dst_argb, int dst_stride_argb, - int width, int height); +int ARGBSobelXY(const uint8* src_argb, + int src_stride_argb, + uint8* dst_argb, + int dst_stride_argb, + int width, + int height); #ifdef __cplusplus } // extern "C" |