diff options
author | root <root@mint1204.(none)> | 2012-06-01 12:48:01 -0400 |
---|---|---|
committer | Jean-Marc Valin <jmvalin@jmvalin.ca> | 2012-06-01 14:26:01 -0400 |
commit | bcbf40b601683be9512c171c069935c1f26c98db (patch) | |
tree | c759a07df661d9bf945908f8fee1cf60732296c7 /celt | |
parent | f99e3292e7beb408e667478ce491e3d266c9d6d2 (diff) | |
download | libopus-bcbf40b601683be9512c171c069935c1f26c98db.tar.gz |
modified the Visual Studio 2010 projects and solution file to include a x64 configuration. modified the output folders such that the architecture is included in the path (so you get Release64, Debug32, etc.) so you can have all build types in one tree.
Diffstat (limited to 'celt')
-rw-r--r-- | celt/celt.vcxproj | 328 |
1 files changed, 203 insertions, 125 deletions
diff --git a/celt/celt.vcxproj b/celt/celt.vcxproj index 61a568a0..8c35e4b1 100644 --- a/celt/celt.vcxproj +++ b/celt/celt.vcxproj @@ -1,125 +1,203 @@ -<?xml version="1.0" encoding="utf-8"?> -<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> - <ItemGroup Label="ProjectConfigurations"> - <ProjectConfiguration Include="Debug|Win32"> - <Configuration>Debug</Configuration> - <Platform>Win32</Platform> - </ProjectConfiguration> - <ProjectConfiguration Include="Release|Win32"> - <Configuration>Release</Configuration> - <Platform>Win32</Platform> - </ProjectConfiguration> - </ItemGroup> - <PropertyGroup Label="Globals"> - <ProjectGuid>{245603E3-F580-41A5-9632-B25FE3372CBF}</ProjectGuid> - <Keyword>Win32Proj</Keyword> - <RootNamespace>celt</RootNamespace> - </PropertyGroup> - <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> - <ConfigurationType>StaticLibrary</ConfigurationType> - <UseDebugLibraries>true</UseDebugLibraries> - <CharacterSet>Unicode</CharacterSet> - </PropertyGroup> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> - <ConfigurationType>StaticLibrary</ConfigurationType> - <UseDebugLibraries>false</UseDebugLibraries> - <WholeProgramOptimization>true</WholeProgramOptimization> - <CharacterSet>Unicode</CharacterSet> - </PropertyGroup> - <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> - <ImportGroup Label="ExtensionSettings"> - </ImportGroup> - <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> - <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> - </ImportGroup> - <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> - <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> - </ImportGroup> - <PropertyGroup Label="UserMacros" /> - <PropertyGroup /> - <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> - <ClCompile> - <PrecompiledHeader> - </PrecompiledHeader> - <WarningLevel>Level3</WarningLevel> - <Optimization>Disabled</Optimization> - <PreprocessorDefinitions>HAVE_CONFIG_H;WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions> - <AdditionalIncludeDirectories>../win32;../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> - </ClCompile> - <Link> - <SubSystem>Windows</SubSystem> - <GenerateDebugInformation>true</GenerateDebugInformation> - </Link> - </ItemDefinitionGroup> - <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> - <ClCompile> - <WarningLevel>Level3</WarningLevel> - <PrecompiledHeader> - </PrecompiledHeader> - <Optimization>MaxSpeed</Optimization> - <FunctionLevelLinking>true</FunctionLevelLinking> - <IntrinsicFunctions>true</IntrinsicFunctions> - <PreprocessorDefinitions>HAVE_CONFIG_H;WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions> - <AdditionalIncludeDirectories>../win32;../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> - </ClCompile> - <Link> - <SubSystem>Windows</SubSystem> - <GenerateDebugInformation>true</GenerateDebugInformation> - <EnableCOMDATFolding>true</EnableCOMDATFolding> - <OptimizeReferences>true</OptimizeReferences> - </Link> - </ItemDefinitionGroup> - <ItemGroup> - <None Include="ReadMe.txt" /> - </ItemGroup> - <ItemGroup> - <ClInclude Include="..\..\win32\config.h" /> - <ClInclude Include="arch.h" /> - <ClInclude Include="bands.h" /> - <ClInclude Include="celt.h" /> - <ClInclude Include="celt_header.h" /> - <ClInclude Include="celt_types.h" /> - <ClInclude Include="cwrs.h" /> - <ClInclude Include="ecintrin.h" /> - <ClInclude Include="entcode.h" /> - <ClInclude Include="entdec.h" /> - <ClInclude Include="entenc.h" /> - <ClInclude Include="fixed_debug.h" /> - <ClInclude Include="fixed_generic.h" /> - <ClInclude Include="float_cast.h" /> - <ClInclude Include="kiss_fft.h" /> - <ClInclude Include="laplace.h" /> - <ClInclude Include="mathops.h" /> - <ClInclude Include="mdct.h" /> - <ClInclude Include="modes.h" /> - <ClInclude Include="os_support.h" /> - <ClInclude Include="pitch.h" /> - <ClInclude Include="celt_lpc.h" /> - <ClInclude Include="quant_bands.h" /> - <ClInclude Include="rate.h" /> - <ClInclude Include="stack_alloc.h" /> - <ClInclude Include="vq.h" /> - </ItemGroup> - <ItemGroup> - <ClCompile Include="bands.c" /> - <ClCompile Include="celt.c" /> - <ClCompile Include="cwrs.c" /> - <ClCompile Include="entcode.c" /> - <ClCompile Include="entdec.c" /> - <ClCompile Include="entenc.c" /> - <ClCompile Include="kiss_fft.c" /> - <ClCompile Include="laplace.c" /> - <ClCompile Include="mathops.c" /> - <ClCompile Include="mdct.c" /> - <ClCompile Include="modes.c" /> - <ClCompile Include="pitch.c" /> - <ClCompile Include="celt_lpc.c" /> - <ClCompile Include="quant_bands.c" /> - <ClCompile Include="rate.c" /> - <ClCompile Include="vq.c" /> - </ItemGroup> - <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> - <ImportGroup Label="ExtensionTargets"> - </ImportGroup> -</Project> +<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup Label="ProjectConfigurations">
+ <ProjectConfiguration Include="Debug|Win32">
+ <Configuration>Debug</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Debug|x64">
+ <Configuration>Debug</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|Win32">
+ <Configuration>Release</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|x64">
+ <Configuration>Release</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ </ItemGroup>
+ <PropertyGroup Label="Globals">
+ <ProjectGuid>{245603E3-F580-41A5-9632-B25FE3372CBF}</ProjectGuid>
+ <Keyword>Win32Proj</Keyword>
+ <RootNamespace>celt</RootNamespace>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+ <ConfigurationType>StaticLibrary</ConfigurationType>
+ <UseDebugLibraries>true</UseDebugLibraries>
+ <CharacterSet>Unicode</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
+ <ConfigurationType>StaticLibrary</ConfigurationType>
+ <UseDebugLibraries>true</UseDebugLibraries>
+ <CharacterSet>Unicode</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+ <ConfigurationType>StaticLibrary</ConfigurationType>
+ <UseDebugLibraries>false</UseDebugLibraries>
+ <WholeProgramOptimization>true</WholeProgramOptimization>
+ <CharacterSet>Unicode</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
+ <ConfigurationType>StaticLibrary</ConfigurationType>
+ <UseDebugLibraries>false</UseDebugLibraries>
+ <WholeProgramOptimization>true</WholeProgramOptimization>
+ <CharacterSet>Unicode</CharacterSet>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+ <ImportGroup Label="ExtensionSettings">
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <PropertyGroup Label="UserMacros" />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ <OutDir>$(SolutionDir)$(Configuration)$(PlatformArchitecture)\</OutDir>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ <IntDir>$(Configuration)$(PlatformArchitecture)\</IntDir>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <OutDir>$(SolutionDir)$(Configuration)$(PlatformArchitecture)\</OutDir>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <IntDir>$(Configuration)$(PlatformArchitecture)\</IntDir>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <OutDir>$(SolutionDir)$(Configuration)$(PlatformArchitecture)\</OutDir>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <IntDir>$(Configuration)$(PlatformArchitecture)\</IntDir>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <OutDir>$(SolutionDir)$(Configuration)$(PlatformArchitecture)\</OutDir>
+ <IntDir>$(Configuration)$(PlatformArchitecture)\</IntDir>
+ </PropertyGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <ClCompile>
+ <PrecompiledHeader>
+ </PrecompiledHeader>
+ <WarningLevel>Level3</WarningLevel>
+ <Optimization>Disabled</Optimization>
+ <PreprocessorDefinitions>HAVE_CONFIG_H;WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <AdditionalIncludeDirectories>../win32;../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ </ClCompile>
+ <Link>
+ <SubSystem>Windows</SubSystem>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <ClCompile>
+ <PrecompiledHeader>
+ </PrecompiledHeader>
+ <WarningLevel>Level3</WarningLevel>
+ <Optimization>Disabled</Optimization>
+ <PreprocessorDefinitions>HAVE_CONFIG_H;WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <AdditionalIncludeDirectories>../win32;../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ </ClCompile>
+ <Link>
+ <SubSystem>Windows</SubSystem>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <ClCompile>
+ <WarningLevel>Level3</WarningLevel>
+ <PrecompiledHeader>
+ </PrecompiledHeader>
+ <Optimization>MaxSpeed</Optimization>
+ <FunctionLevelLinking>true</FunctionLevelLinking>
+ <IntrinsicFunctions>true</IntrinsicFunctions>
+ <PreprocessorDefinitions>HAVE_CONFIG_H;WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <AdditionalIncludeDirectories>../win32;../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ </ClCompile>
+ <Link>
+ <SubSystem>Windows</SubSystem>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ <EnableCOMDATFolding>true</EnableCOMDATFolding>
+ <OptimizeReferences>true</OptimizeReferences>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ <ClCompile>
+ <WarningLevel>Level3</WarningLevel>
+ <PrecompiledHeader>
+ </PrecompiledHeader>
+ <Optimization>MaxSpeed</Optimization>
+ <FunctionLevelLinking>true</FunctionLevelLinking>
+ <IntrinsicFunctions>true</IntrinsicFunctions>
+ <PreprocessorDefinitions>HAVE_CONFIG_H;WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <AdditionalIncludeDirectories>../win32;../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ </ClCompile>
+ <Link>
+ <SubSystem>Windows</SubSystem>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ <EnableCOMDATFolding>true</EnableCOMDATFolding>
+ <OptimizeReferences>true</OptimizeReferences>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemGroup>
+ <None Include="ReadMe.txt" />
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="..\..\win32\config.h" />
+ <ClInclude Include="arch.h" />
+ <ClInclude Include="bands.h" />
+ <ClInclude Include="celt.h" />
+ <ClInclude Include="celt_header.h" />
+ <ClInclude Include="celt_types.h" />
+ <ClInclude Include="cwrs.h" />
+ <ClInclude Include="ecintrin.h" />
+ <ClInclude Include="entcode.h" />
+ <ClInclude Include="entdec.h" />
+ <ClInclude Include="entenc.h" />
+ <ClInclude Include="fixed_debug.h" />
+ <ClInclude Include="fixed_generic.h" />
+ <ClInclude Include="float_cast.h" />
+ <ClInclude Include="kiss_fft.h" />
+ <ClInclude Include="laplace.h" />
+ <ClInclude Include="mathops.h" />
+ <ClInclude Include="mdct.h" />
+ <ClInclude Include="modes.h" />
+ <ClInclude Include="os_support.h" />
+ <ClInclude Include="pitch.h" />
+ <ClInclude Include="celt_lpc.h" />
+ <ClInclude Include="quant_bands.h" />
+ <ClInclude Include="rate.h" />
+ <ClInclude Include="stack_alloc.h" />
+ <ClInclude Include="vq.h" />
+ </ItemGroup>
+ <ItemGroup>
+ <ClCompile Include="bands.c" />
+ <ClCompile Include="celt.c" />
+ <ClCompile Include="cwrs.c" />
+ <ClCompile Include="entcode.c" />
+ <ClCompile Include="entdec.c" />
+ <ClCompile Include="entenc.c" />
+ <ClCompile Include="kiss_fft.c" />
+ <ClCompile Include="laplace.c" />
+ <ClCompile Include="mathops.c" />
+ <ClCompile Include="mdct.c" />
+ <ClCompile Include="modes.c" />
+ <ClCompile Include="pitch.c" />
+ <ClCompile Include="celt_lpc.c" />
+ <ClCompile Include="quant_bands.c" />
+ <ClCompile Include="rate.c" />
+ <ClCompile Include="vq.c" />
+ </ItemGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+ <ImportGroup Label="ExtensionTargets">
+ </ImportGroup>
+</Project>
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