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-rw-r--r--src/devices/graphics/arch-st.jd4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/devices/graphics/arch-st.jd b/src/devices/graphics/arch-st.jd
index 573ec667..5bdcb92c 100644
--- a/src/devices/graphics/arch-st.jd
+++ b/src/devices/graphics/arch-st.jd
@@ -144,7 +144,7 @@ timestamp from SurfaceTexture). The encoder thread pulls the encoded output
from MediaCodec and stashes it in memory.</p>
<h2 id=st_vid_play>Secure texture video playback</h2>
-<p>Android N supports GPU post-processing of protected video content. This
+<p>Android 7.0 supports GPU post-processing of protected video content. This
allows using the GPU for complex non-linear video effects (such as warps),
mapping protected video content onto textures for use in general graphics scenes
(e.g., using OpenGL ES), and virtual reality (VR).</p>
@@ -164,7 +164,7 @@ Allows tagging textures as protected so they can be used as framebuffer texture
attachments.</li>
</ul>
-<p>Android N also updates SurfaceTexture and ACodec
+<p>Android 7.0 also updates SurfaceTexture and ACodec
(<code>libstagefright.so</code>) to allow protected content to be sent even if
the windows surface does not queue to the window composer (i.e., SurfaceFlinger)
and provide a protected video surface for use within a protected context. This