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# Copyright 2016 Google Inc.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
from concurrent import futures
import queue
import re
import threading
import time
import traceback
class EventDispatcherError(Exception):
pass
class IllegalStateError(EventDispatcherError):
"""Raise when user tries to put event_dispatcher into an illegal state.
"""
class DuplicateError(EventDispatcherError):
"""Raise when a duplicate is being created and it shouldn't.
"""
class EventDispatcher:
"""Class managing events for an sl4a connection.
"""
DEFAULT_TIMEOUT = 60
def __init__(self, sl4a):
self._sl4a = sl4a
self.started = False
self.executor = None
self.poller = None
self.event_dict = {}
self.handlers = {}
self.lock = threading.RLock()
def poll_events(self):
"""Continuously polls all types of events from sl4a.
Events are sorted by name and store in separate queues.
If there are registered handlers, the handlers will be called with
corresponding event immediately upon event discovery, and the event
won't be stored. If exceptions occur, stop the dispatcher and return
"""
while self.started:
event_obj = None
event_name = None
try:
event_obj = self._sl4a.eventWait(50000)
except Exception:
if self.started:
print("Exception happened during polling.")
print(traceback.format_exc())
raise
if not event_obj:
continue
elif 'name' not in event_obj:
print("Received Malformed event {}".format(event_obj))
continue
else:
event_name = event_obj['name']
# if handler registered, process event
if event_name in self.handlers:
self.handle_subscribed_event(event_obj, event_name)
if event_name == "EventDispatcherShutdown":
self._sl4a.closeSl4aSession()
break
else:
self.lock.acquire()
if event_name in self.event_dict: # otherwise, cache event
self.event_dict[event_name].put(event_obj)
else:
q = queue.Queue()
q.put(event_obj)
self.event_dict[event_name] = q
self.lock.release()
def register_handler(self, handler, event_name, args):
"""Registers an event handler.
One type of event can only have one event handler associated with it.
Args:
handler: The event handler function to be registered.
event_name: Name of the event the handler is for.
args: User arguments to be passed to the handler when it's called.
Raises:
IllegalStateError: Raised if attempts to register a handler after
the dispatcher starts running.
DuplicateError: Raised if attempts to register more than one
handler for one type of event.
"""
if self.started:
raise IllegalStateError(("Can't register service after polling is"
" started"))
self.lock.acquire()
try:
if event_name in self.handlers:
raise DuplicateError(
'A handler for {} already exists'.format(event_name))
self.handlers[event_name] = (handler, args)
finally:
self.lock.release()
def start(self):
"""Starts the event dispatcher.
Initiates executor and start polling events.
Raises:
IllegalStateError: Can't start a dispatcher again when it's already
running.
"""
if not self.started:
self.started = True
self.executor = futures.ThreadPoolExecutor(max_workers=32)
self.poller = self.executor.submit(self.poll_events)
else:
raise IllegalStateError("Dispatcher is already started.")
def clean_up(self):
"""Clean up and release resources after the event dispatcher polling
loop has been broken.
The following things happen:
1. Clear all events and flags.
2. Close the sl4a client the event_dispatcher object holds.
3. Shut down executor without waiting.
"""
if not self.started:
return
self.started = False
self.clear_all_events()
# At this point, the sl4a apk is destroyed and nothing is listening on
# the socket. Avoid sending any sl4a commands; just clean up the socket
# and return.
self._sl4a.disconnect()
self.poller.set_result("Done")
# The polling thread is guaranteed to finish after a max of 60 seconds,
# so we don't wait here.
self.executor.shutdown(wait=False)
def pop_event(self, event_name, timeout=DEFAULT_TIMEOUT):
"""Pop an event from its queue.
Return and remove the oldest entry of an event.
Block until an event of specified name is available or
times out if timeout is set.
Args:
event_name: Name of the event to be popped.
timeout: Number of seconds to wait when event is not present.
Never times out if None.
Returns:
The oldest entry of the specified event. None if timed out.
Raises:
IllegalStateError: Raised if pop is called before the dispatcher
starts polling.
"""
if not self.started:
raise IllegalStateError("Dispatcher needs to be started before popping.")
e_queue = self.get_event_q(event_name)
if not e_queue:
raise TypeError("Failed to get an event queue for {}".format(event_name))
try:
# Block for timeout
if timeout:
return e_queue.get(True, timeout)
# Non-blocking poll for event
elif timeout == 0:
return e_queue.get(False)
else:
# Block forever on event wait
return e_queue.get(True)
except queue.Empty:
raise queue.Empty('Timeout after {}s waiting for event: {}'.format(
timeout, event_name))
def wait_for_event(self,
event_name,
predicate,
timeout=DEFAULT_TIMEOUT,
*args,
**kwargs):
"""Wait for an event that satisfies a predicate to appear.
Continuously pop events of a particular name and check against the
predicate until an event that satisfies the predicate is popped or
timed out. Note this will remove all the events of the same name that
do not satisfy the predicate in the process.
Args:
event_name: Name of the event to be popped.
predicate: A function that takes an event and returns True if the
predicate is satisfied, False otherwise.
timeout: Number of seconds to wait.
*args: Optional positional args passed to predicate().
**kwargs: Optional keyword args passed to predicate().
Returns:
The event that satisfies the predicate.
Raises:
queue.Empty: Raised if no event that satisfies the predicate was
found before time out.
"""
deadline = time.perf_counter() + timeout
while True:
event = None
try:
event = self.pop_event(event_name, 1)
except queue.Empty:
pass
if event and predicate(event, *args, **kwargs):
return event
if time.perf_counter() > deadline:
raise queue.Empty('Timeout after {}s waiting for event: {}'.format(
timeout, event_name))
def pop_events(self, regex_pattern, timeout):
"""Pop events whose names match a regex pattern.
If such event(s) exist, pop one event from each event queue that
satisfies the condition. Otherwise, wait for an event that satisfies
the condition to occur, with timeout.
Results are sorted by timestamp in ascending order.
Args:
regex_pattern: The regular expression pattern that an event name
should match in order to be popped.
timeout: Number of seconds to wait for events in case no event
matching the condition exits when the function is called.
Returns:
Events whose names match a regex pattern.
Empty if none exist and the wait timed out.
Raises:
IllegalStateError: Raised if pop is called before the dispatcher
starts polling.
queue.Empty: Raised if no event was found before time out.
"""
if not self.started:
raise IllegalStateError("Dispatcher needs to be started before popping.")
deadline = time.perf_counter() + timeout
while True:
# TODO: fix the sleep loop
results = self._match_and_pop(regex_pattern)
if len(results) != 0 or time.perf_counter() > deadline:
break
time.sleep(1)
if len(results) == 0:
raise queue.Empty('Timeout after {}s waiting for event: {}'.format(
timeout, regex_pattern))
return sorted(results, key=lambda event: event['time'])
def _match_and_pop(self, regex_pattern):
"""Pop one event from each of the event queues whose names
match (in a sense of regular expression) regex_pattern.
"""
results = []
self.lock.acquire()
for name in self.event_dict.keys():
if re.match(regex_pattern, name):
q = self.event_dict[name]
if q:
try:
results.append(q.get(False))
except Exception:
pass
self.lock.release()
return results
def get_event_q(self, event_name):
"""Obtain the queue storing events of the specified name.
If no event of this name has been polled, wait for one to.
Returns:
A queue storing all the events of the specified name.
None if timed out.
Raises:
queue.Empty: Raised if the queue does not exist and timeout has
passed.
"""
self.lock.acquire()
if event_name not in self.event_dict or self.event_dict[event_name] is None:
self.event_dict[event_name] = queue.Queue()
self.lock.release()
event_queue = self.event_dict[event_name]
return event_queue
def handle_subscribed_event(self, event_obj, event_name):
"""Execute the registered handler of an event.
Retrieve the handler and its arguments, and execute the handler in a
new thread.
Args:
event_obj: Json object of the event.
event_name: Name of the event to call handler for.
"""
handler, args = self.handlers[event_name]
self.executor.submit(handler, event_obj, *args)
def _handle(self, event_handler, event_name, user_args, event_timeout, cond,
cond_timeout):
"""Pop an event of specified type and calls its handler on it. If
condition is not None, block until condition is met or timeout.
"""
if cond:
cond.wait(cond_timeout)
event = self.pop_event(event_name, event_timeout)
return event_handler(event, *user_args)
def handle_event(self,
event_handler,
event_name,
user_args,
event_timeout=None,
cond=None,
cond_timeout=None):
"""Handle events that don't have registered handlers
In a new thread, poll one event of specified type from its queue and
execute its handler. If no such event exists, the thread waits until
one appears.
Args:
event_handler: Handler for the event, which should take at least
one argument - the event json object.
event_name: Name of the event to be handled.
user_args: User arguments for the handler; to be passed in after
the event json.
event_timeout: Number of seconds to wait for the event to come.
cond: A condition to wait on before executing the handler. Should
be a threading.Event object.
cond_timeout: Number of seconds to wait before the condition times
out. Never times out if None.
Returns:
A concurrent.Future object associated with the handler.
If blocking call worker.result() is triggered, the handler
needs to return something to unblock.
"""
worker = self.executor.submit(self._handle, event_handler, event_name,
user_args, event_timeout, cond, cond_timeout)
return worker
def pop_all(self, event_name):
"""Return and remove all stored events of a specified name.
Pops all events from their queue. May miss the latest ones.
If no event is available, return immediately.
Args:
event_name: Name of the events to be popped.
Returns:
List of the desired events.
Raises:
IllegalStateError: Raised if pop is called before the dispatcher
starts polling.
"""
if not self.started:
raise IllegalStateError(("Dispatcher needs to be started before "
"popping."))
results = []
try:
self.lock.acquire()
while True:
e = self.event_dict[event_name].get(block=False)
results.append(e)
except (queue.Empty, KeyError):
return results
finally:
self.lock.release()
def clear_events(self, event_name):
"""Clear all events of a particular name.
Args:
event_name: Name of the events to be popped.
"""
self.lock.acquire()
try:
q = self.get_event_q(event_name)
q.queue.clear()
except queue.Empty:
return
finally:
self.lock.release()
def clear_all_events(self):
"""Clear all event queues and their cached events."""
self.lock.acquire()
self.event_dict.clear()
self.lock.release()
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